Player Matchup

Cliodhna
Cliodhna
BarneyStinson69L
Cliodhna
Level 108
God Stats
5W - 3L
1,489 SR
Queue Stats
481W - 461L
1,388 Elo+
Solo
Surtr
Surtr
TEDDY_LE-TEDDY
Surtr
Level 121
God Stats
3W - 4L
1,509 SR
Queue Stats
308W - 344L
1,412 Elo+
Solo
Izanami
Izanami
brenocr
Izanami
Level 52
God Stats
4W - 3L
1,602 SR
Queue Stats
292W - 314L
1,363 Elo+
Solo
Sylvanus
Sylvanus
krallister
Sylvanus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 170L
1,369 Elo+
Solo
Danzaburou
Danzaburou
trytr124
Danzaburou
Level 123
God Stats
3W - 3L
1,547 SR
Queue Stats
174W - 175L
1,412 Elo+
Solo
Team Averages
Level 87
1,530 SR
1,389 Elo+

VS

Team Averages
Level 118
1,522 SR
1,402 Elo+
Martichoras
Martichoras
Gerarzo
Martichoras
Level 162
God Stats
10W - 10L
1,511 SR
Queue Stats
610W - 621L
1,467 Elo+
Solo
Khepri
Khepri
MastoWhiteShark
Khepri
Level 127
God Stats
0W - 3L
1,164 SR
Queue Stats
171W - 172L
1,407 Elo+
Solo
Nemesis
Nemesis
Sibareader23
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,269 Elo+
Solo
Ix Chel
Ix Chel
duplicate1
Ix Chel
Level 125
God Stats
2W - 1L
1,741 SR
Queue Stats
161W - 188L
1,457 Elo+
Solo
Xbalanque
Xbalanque
sn4ke pliskin55
Xbalanque
Level 152
God Stats
2W - 1L
1,695 SR
Queue Stats
133W - 156L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 11
12,352
772
23,426
18,856
11,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 17
12,151
759
15,741
31,465
29,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
brenocr
Izanami
19
7 / 5 / 9
11,906
744
18,800
16,656
9,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
krallister
Sylvanus
18
1 / 2 / 16
10,888
681
5,522
16,579
15,523
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
trytr124
Danzaburou
20
4 / 2 / 18
12,545
784
18,565
15,392
9,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Gerarzo
Martichoras
20
4 / 1 / 7
10,816
676
20,737
13,087
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
0 / 6 / 14
10,290
643
12,212
23,430
35,493
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Sibareader23
Nemesis
18
5 / 5 / 4
10,622
664
9,602
14,681
9,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
duplicate1
Ix Chel
16
3 / 8 / 6
9,811
613
14,930
18,167
9,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
sn4ke pliskin55
Xbalanque
16
2 / 9 / 4
9,653
603
22,324
17,995
9,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
29
Kills
14
15
Deaths
29
71
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Martichoras
Gerarzo
Martichoras
4
1
7
7.5
L
0
6
14
1.17
L
Nemesis
Sibareader23
Nemesis
5
5
4
1.4
W
7
3
17
5.17
W
Izanami
brenocr
Izanami
7
5
9
2.3
L
Ix Chel
duplicate1
Ix Chel
3
8
6
0.75
W
Sylvanus
krallister
Sylvanus
1
2
16
4.5
L
Xbalanque
sn4ke pliskin55
Xbalanque
2
9
4
0.44
W
Danzaburou
trytr124
Danzaburou
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,054
Damage
79,805
98,948
Taken
87,360
75,568
Mitigated
71,893
46,541
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,426
2,711
1,966
4,383
18,856
11,120
434
4,348
14,508
0
34,443
L
Martichoras
Gerarzo
Martichoras
20,737
4,272
4,136
3,445
13,087
8,523
38
245
12,842
0
55,662
L
12,212
325
718
1,492
23,430
35,493
236
2,698
20,732
27,633
0
L
Nemesis
Sibareader23
Nemesis
9,602
3,181
1,953
2,472
14,681
9,528
867
930
13,751
0
13,570
W
15,741
4,590
984
10,102
31,465
29,561
858
7,251
24,214
550
31,179
W
Izanami
brenocr
Izanami
18,800
8,333
108
641
16,656
9,759
4,457
5,081
11,575
0
45,534
L
Ix Chel
duplicate1
Ix Chel
14,930
2,613
2,636
1,483
18,167
9,166
0
863
17,304
26,029
0
W
Sylvanus
krallister
Sylvanus
5,522
2,259
10,897
6,767
16,579
15,523
1,055
5,073
11,506
11,283
0
L
Xbalanque
sn4ke pliskin55
Xbalanque
22,324
9,052
1,079
404
17,995
9,183
0
1,215
16,780
0
39,364
W
Danzaburou
trytr124
Danzaburou
18,565
6,597
5,230
5,463
15,392
9,605
1,293
5,389
10,003
0
49,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
51,192
176
Minions Killed
216
0
Camps Cleared
0
1,327,742
Distance Traveled
1,275,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,352
772
20
1
0
299,386
0
L
Martichoras
10,816
676
84
5
0
286,305
0
L
Khepri
10,290
643
38
2
0
261,722
0
L
Nemesis
10,622
664
14
1
0
281,890
0
W
Surtr
12,151
759
20
1
0
277,983
0
W
Izanami
11,906
744
46
3
0
244,927
0
L
Ix Chel
9,811
613
36
2
0
234,050
0
W
Sylvanus
10,888
681
18
1
0
245,093
0
L
Xbalanque
9,653
603
44
3
0
211,753
0
W
Danzaburou
12,545
784
72
5
0
260,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role