Player Matchup

Janus
Janus
D0Bl3CR02
Janus
Level 86
God Stats
7W - 8L
1,554 SR
Queue Stats
197W - 194L
1,383 Elo+
Solo
Nemesis
Nemesis
PommesKiller95
Nemesis
Level 42
God Stats
4W - 6L
1,494 SR
Queue Stats
29W - 47L
1,342 Elo+
Solo
Chaac
Chaac
Zomby-Adrian
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,367 Elo+
Solo
Izanami
Izanami
kevinburanius
Izanami
Level 41
God Stats
4W - 3L
1,480 SR
Queue Stats
100W - 121L
1,413 Elo+
Solo
Ymir
Ymir
wranglerstarr
Ymir
Level 157
God Stats
15W - 13L
1,485 SR
Queue Stats
514W - 508L
1,382 Elo+
Solo
Team Averages
Level 74
1,503 SR
1,377 Elo+

VS

Team Averages
Level 80
1,424 SR
1,410 Elo+
Hercules
Hercules
PaXaSuiZidE96
Hercules
Level 84
God Stats
6W - 5L
1,484 SR
Queue Stats
42W - 57L
1,376 Elo+
Party 1
Bacchus
Bacchus
ROTERKLAUS
Bacchus
Level 63
God Stats
4W - 7L
1,263 SR
Queue Stats
45W - 55L
1,406 Elo+
Party 1
Chernobog
Chernobog
Saradius
Chernobog
Level 22
God Stats
17W - 17L
1,517 SR
Queue Stats
24W - 26L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
elberciano_1972
Tsukuyomi
Level 108
God Stats
13W - 16L
1,394 SR
Queue Stats
626W - 623L
1,436 Elo+
Solo
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 121
God Stats
114W - 92L
1,461 SR
Queue Stats
133W - 120L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
D0Bl3CR02
Janus
14
0 / 3 / 0
7,425
571
4,660
9,958
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 0
6,276
483
3,312
12,633
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 0
5,945
457
5,727
11,348
7,671
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
10
0 / 5 / 0
5,933
456
5,177
9,860
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
6,054
466
6,870
14,784
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PaXaSuiZidE96
Hercules
13
4 / 0 / 3
7,771
598
7,180
10,422
10,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ROTERKLAUS
Bacchus
10
2 / 0 / 7
6,768
521
5,703
7,896
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Saradius
Chernobog
12
6 / 0 / 8
7,458
574
10,709
9,371
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
elberciano_1972
Tsukuyomi
13
7 / 0 / 4
8,001
615
9,078
10,043
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
wargfromcave
Ah Puch
12
3 / 0 / 0
7,328
564
7,650
5,409
1,952
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
22
22
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
D0Bl3CR02
Janus
0
3
0
0
W
Hercules
PaXaSuiZidE96
Hercules
4
0
3
5.5
L
0
3
0
0
W
Bacchus
ROTERKLAUS
Bacchus
2
0
7
5.5
W
Chernobog
Saradius
Chernobog
6
0
8
10
L
0
6
0
0
W
Tsukuyomi
elberciano_1972
Tsukuyomi
7
0
4
9
L
Izanami
0
5
0
0
W
Ah Puch
wargfromcave
Ah Puch
3
0
0
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
40,320
58,583
Taken
43,141
30,481
Mitigated
27,856
10,549
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
D0Bl3CR02
Janus
4,660
66
0
555
9,958
3,690
64
6,057
3,901
61,200
0
W
Hercules
PaXaSuiZidE96
Hercules
7,180
2,036
0
4,062
10,422
10,280
380
0
10,422
0
49,335
L
3,312
1,656
0
2,648
12,633
4,506
0
1,119
11,514
0
53,996
W
Bacchus
ROTERKLAUS
Bacchus
5,703
861
0
2,560
7,896
8,376
0
2,841
5,055
20,577
0
W
Chernobog
Saradius
Chernobog
10,709
6,375
0
1,960
9,371
3,483
56
3,680
5,691
0
39,190
L
5,727
728
0
1,829
11,348
7,671
0
0
11,348
0
36,744
W
Tsukuyomi
elberciano_1972
Tsukuyomi
9,078
1,891
0
4,336
10,043
3,765
571
2,382
7,483
0
58,530
L
Izanami
5,177
3,950
0
2,895
9,860
3,367
114
2,190
7,670
0
50,261
W
Ah Puch
wargfromcave
Ah Puch
7,650
0
0
2,557
5,409
1,952
220
2,339
2,960
52,678
0
L
6,870
1,741
0
2,622
14,784
11,247
0
3,987
10,797
21,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
37,326
377
Minions Killed
304
0
Camps Cleared
0
1,285,197
Distance Traveled
1,329,861
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,425
571
128
10
0
261,512
0
W
Hercules
7,771
598
86
7
0
265,275
1
L
Nemesis
6,276
483
77
6
0
267,060
0
W
Bacchus
6,768
521
12
1
0
254,560
5
W
Chernobog
7,458
574
60
5
0
267,840
1
L
Chaac
5,945
457
57
4
0
291,982
0
W
Tsukuyomi
8,001
615
68
5
0
292,423
0
L
Izanami
5,933
456
88
7
0
217,220
2
W
Ah Puch
7,328
564
78
6
0
249,763
3
L
Ymir
6,054
466
27
2
0
247,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role