Player Matchup

Artemis
Artemis
AshenScarface
Artemis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
Seapig69
Thanatos
Level 123
God Stats
8W - 8L
1,435 SR
Queue Stats
76W - 93L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
ijiji
Baron Samedi
Level 156
God Stats
22W - 22L
1,523 SR
Queue Stats
136W - 135L
1,533 Elo+
Party 1
Team Averages
Level 101
1,486 SR
1,506 Elo+

VS

Team Averages
Level 107
1,623 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dusk Jackal
Cthulhu
Level 153
God Stats
3W - 0L
1,672 SR
Queue Stats
63W - 58L
1,500 Elo+
Solo
Chiron
Chiron
Sprintlikesean
Chiron
Level 107
God Stats
5W - 1L
1,696 SR
Queue Stats
217W - 210L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 7 / 3
6,916
692
4,726
9,223
2,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Seapig69
Thanatos
10
3 / 4 / 1
8,020
802
5,511
11,264
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ijiji
Baron Samedi
11
2 / 6 / 2
8,240
824
6,589
9,292
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
10 / 1 / 6
9,795
980
10,336
7,204
2,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Dusk Jackal
Cthulhu
11
4 / 2 / 11
9,018
902
8,642
9,995
8,536
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 14
8,930
893
6,079
6,694
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
17
17
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
1
6
13
L
Artemis
0
7
3
0.21
W
Cthulhu
Dusk Jackal
Cthulhu
4
2
11
4.75
L
Thanatos
Seapig69
Thanatos
3
4
1
0.88
W
3
2
14
5
L
Baron Samedi
ijiji
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
25,057
29,779
Taken
23,893
10,202
Mitigated
13,185
5,401
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,336
1,030
926
1,526
7,204
2,460
636
3,086
4,118
28,755
0
L
Artemis
4,726
2,298
0
130
9,223
2,781
0
6,122
2,866
0
13,996
W
Cthulhu
Dusk Jackal
Cthulhu
8,642
469
386
450
9,995
8,536
324
2,901
7,094
25,879
0
L
Thanatos
Seapig69
Thanatos
5,511
1,011
0
3,266
11,264
3,603
0
6,140
4,741
0
15,634
W
6,079
1,444
272
2,075
6,694
2,189
709
1,218
5,476
0
30,366
L
Baron Samedi
ijiji
Baron Samedi
6,589
226
875
1,130
9,292
3,818
0
5,926
3,121
27,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
27,743
70
Minions Killed
115
0
Camps Cleared
0
460,773
Distance Traveled
526,902
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,795
980
50
5
0
153,663
0
L
Artemis
6,916
692
25
3
0
138,342
0
W
Cthulhu
9,018
902
24
2
0
191,251
4
L
Thanatos
8,020
802
13
1
0
166,694
0
W
Chiron
8,930
893
41
4
0
181,988
2
L
Baron Samedi
8,240
824
32
3
0
155,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role