Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ChriZb
Raijin
Level 156
God Stats
1W - 2L
1,752 SR
Queue Stats
213W - 164L
1,565 Elo+
Party 1
Chaac
Chaac
HurkyRises
Chaac
Level 68
God Stats
5W - 3L
1,515 SR
Queue Stats
209W - 156L
1,568 Elo+
Party 1
Chernobog
Chernobog
MogRuith
Chernobog
Level 47
God Stats
7W - 5L
1,364 SR
Queue Stats
203W - 196L
1,426 Elo+
Solo
Martichoras
Martichoras
SilvaSmite
Martichoras
Level 128
God Stats
5W - 6L
1,688 SR
Queue Stats
147W - 143L
1,487 Elo+
Solo
Team Averages
Level 106
1,564 SR
1,509 Elo+

VS

Team Averages
Level 81
1,472 SR
1,470 Elo+
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
David58
Cernunnos
Level 55
God Stats
1W - 4L
1,389 SR
Queue Stats
53W - 53L
1,477 Elo+
Party 3
Janus
Janus
LiL Owain
Janus
Level 139
God Stats
3W - 6L
1,694 SR
Queue Stats
86W - 59L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
Witar
Jormungandr
Level 22
God Stats
1W - 2L
1,276 SR
Queue Stats
6W - 8L
1,456 Elo+
Party 3
Hercules
Hercules
Zlootje
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 3
6,724
611
2,891
8,311
4,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
ChriZb
Raijin
14
6 / 1 / 2
7,631
694
5,705
7,680
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 1 / 6
7,225
657
6,776
8,807
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
MogRuith
Chernobog
11
4 / 2 / 4
7,351
668
7,358
5,731
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
SilvaSmite
Martichoras
11
1 / 2 / 1
6,982
635
6,565
6,335
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 3 / 2
7,015
638
6,326
10,570
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
David58
Cernunnos
9
2 / 2 / 0
5,773
525
5,561
6,008
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
LiL Owain
Janus
11
1 / 5 / 1
6,023
548
2,600
7,466
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Witar
Jormungandr
9
0 / 2 / 2
5,622
511
2,931
9,777
6,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Zlootje
Hercules
9
1 / 4 / 2
5,646
513
1,860
8,062
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
7
7
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
3
4.5
L
Bakasura
 
Bakasura
3
3
2
1.33
W
Raijin
ChriZb
Raijin
6
1
2
7
L
Cernunnos
David58
Cernunnos
2
2
0
1
W
Chaac
2
1
6
5
L
Janus
LiL Owain
Janus
1
5
1
0.3
W
Chernobog
MogRuith
Chernobog
4
2
4
3
W
Martichoras
SilvaSmite
Martichoras
1
2
1
0.75
L
Jormungandr
Witar
Jormungandr
0
2
2
0.5
L
Hercules
Zlootje
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
19,278
36,864
Taken
41,883
16,081
Mitigated
22,073
11,289
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,891
829
0
1,777
8,311
4,545
0
87
8,224
15,213
0
L
Bakasura
 
Bakasura
6,326
4,037
0
2,188
10,570
4,138
0
2,984
7,586
0
44,230
W
Raijin
ChriZb
Raijin
5,705
405
0
3,819
7,680
2,779
0
338
6,636
66,214
0
L
Cernunnos
David58
Cernunnos
5,561
3,232
0
1,864
6,008
1,955
0
658
5,350
0
36,618
W
Chaac
6,776
1,503
0
2,294
8,807
4,422
67
2,111
6,220
0
52,492
L
Janus
LiL Owain
Janus
2,600
234
0
1,512
7,466
2,348
0
2,590
4,876
41,766
0
W
Chernobog
MogRuith
Chernobog
7,358
5,121
0
1,807
5,731
1,977
546
0
5,548
0
56,349
W
Martichoras
SilvaSmite
Martichoras
6,565
3,242
0
1,592
6,335
2,358
132
2,844
3,226
0
57,552
L
Jormungandr
Witar
Jormungandr
2,931
791
0
2,266
9,777
6,996
0
794
8,983
34,998
0
L
Hercules
Zlootje
Hercules
1,860
427
0
1,852
8,062
6,636
0
1,570
6,492
0
12,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
30,079
420
Minions Killed
293
0
Camps Cleared
0
1,133,394
Distance Traveled
1,071,903
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,724
611
23
2
0
232,711
6
L
Bakasura
7,015
638
82
7
0
239,829
0
W
Raijin
7,631
694
104
9
0
234,880
0
L
Cernunnos
5,773
525
51
5
0
198,543
2
W
Chaac
7,225
657
98
9
0
256,316
0
L
Janus
6,023
548
81
7
0
219,949
4
W
Chernobog
7,351
668
98
9
0
201,340
0
W
Martichoras
6,982
635
97
9
0
208,147
0
L
Jormungandr
5,622
511
59
5
0
203,704
0
L
Hercules
5,646
513
20
2
0
209,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role