Player Matchup

Ah Puch
Ah Puch
CrystalJ
Ah Puch
Level 110
God Stats
1W - 0L
1,706 SR
Queue Stats
29W - 16L
1,615 Elo+
Solo
Nu Wa
Nu Wa
NiamoReD
Nu Wa
Level 86
God Stats
1W - 0L
1,238 SR
Queue Stats
139W - 148L
1,444 Elo+
Party 1
Hel
Hel
Worsey7645
Hel
Level 123
God Stats
3W - 3L
1,319 SR
Queue Stats
493W - 468L
1,474 Elo+
Solo
Bakasura
Bakasura
muzzaboy67
Bakasura
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,440 Elo+
Solo
Amaterasu
Amaterasu
xxbmh
Amaterasu
Level 126
God Stats
9W - 5L
1,778 SR
Queue Stats
549W - 546L
1,485 Elo+
Party 1
Team Averages
Level 98
1,508 SR
1,492 Elo+

VS

Team Averages
Level 95
1,527 SR
1,464 Elo+
Hachiman
Hachiman
 
Hachiman
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BaldanCruz
Hera
Level 118
God Stats
2W - 4L
1,433 SR
Queue Stats
254W - 272L
1,434 Elo+
Solo
Freya
Freya
SavageCyborg
Freya
Level 128
God Stats
2W - 4L
1,464 SR
Queue Stats
373W - 372L
1,474 Elo+
Party 2
Janus
Janus
Striker443700
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,432 Elo+
Solo
Hel
Hel
Xavier885
Hel
Level 146
God Stats
1W - 2L
1,737 SR
Queue Stats
814W - 832L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrystalJ
Ah Puch
16
2 / 3 / 9
8,599
782
17,881
11,851
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
NiamoReD
Nu Wa
16
4 / 2 / 8
9,248
841
11,874
8,846
4,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 7
8,370
761
8,357
14,994
8,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
muzzaboy67
Bakasura
14
2 / 5 / 2
8,183
744
3,984
12,975
7,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
xxbmh
Amaterasu
16
3 / 2 / 6
8,944
813
8,046
13,793
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 9
7,634
694
6,382
9,459
4,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 8
7,771
706
8,623
10,871
7,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 10
8,610
783
12,142
12,637
5,496
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 7
8,341
758
14,608
6,916
2,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 9
8,068
733
11,588
13,798
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
13
Kills
15
15
Deaths
13
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
9
3.25
L
2
4
8
1.5
W
Ah Puch
CrystalJ
Ah Puch
2
3
9
2.17
W
Nu Wa
NiamoReD
Nu Wa
4
2
8
4
L
4
2
10
4.5
L
3
2
7
3.25
W
2
3
7
1.83
L
4
3
9
2.83
W
Bakasura
muzzaboy67
Bakasura
2
5
2
0.6
W
Amaterasu
xxbmh
Amaterasu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,142
Damage
53,343
62,459
Taken
53,681
40,108
Mitigated
27,787
32,639
Healing
27,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,382
4,493
1,349
579
9,459
4,037
297
7,570
1,703
0
14,852
L
8,623
2,092
469
894
10,871
7,967
0
6,315
4,123
18,528
0
W
Ah Puch
CrystalJ
Ah Puch
17,881
245
490
2,781
11,851
5,383
114
9,260
2,591
31,326
0
W
Nu Wa
NiamoReD
Nu Wa
11,874
3,140
713
844
8,846
4,046
1,235
7,631
1,215
26,049
0
L
12,142
3,547
1,187
4,238
12,637
5,496
0
9,493
2,697
32,219
0
L
14,608
100
535
617
6,916
2,795
0
5,396
1,520
32,382
0
W
8,357
311
9,595
8,814
14,994
8,175
60
11,525
3,469
14,145
0
L
11,588
122
10,441
7,084
13,798
7,492
0
9,338
4,093
21,306
0
W
Bakasura
muzzaboy67
Bakasura
3,984
2,194
548
1,672
12,975
7,711
0
9,813
3,162
0
8,286
W
Amaterasu
xxbmh
Amaterasu
8,046
1,808
667
6,515
13,793
14,793
401
8,732
5,061
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
40,424
109
Minions Killed
155
0
Camps Cleared
0
1,095,774
Distance Traveled
1,010,406
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,634
694
33
3
0
189,920
0
L
Hera
7,771
706
17
2
0
190,803
0
W
Ah Puch
8,599
782
35
3
0
215,310
0
W
Nu Wa
9,248
841
22
2
0
202,932
0
L
Freya
8,610
783
42
4
0
215,533
0
L
Janus
8,341
758
51
5
0
209,060
0
W
Hel
8,370
761
13
1
0
223,187
0
L
Hel
8,068
733
12
1
0
205,090
0
W
Bakasura
8,183
744
20
2
0
223,839
2
W
Amaterasu
8,944
813
19
2
0
230,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role