Player Matchup

Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kulkukant
Chang'e
Level 103
God Stats
10W - 9L
1,540 SR
Queue Stats
574W - 557L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shazam-IVI
Morgan Le Fay
Level 88
God Stats
14W - 8L
1,500 SR
Queue Stats
197W - 188L
1,422 Elo+
Solo
Awilix
Awilix
upcoming-mullet8
Awilix
Level 88
God Stats
10W - 4L
1,606 SR
Queue Stats
127W - 94L
1,551 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,468 Elo+

VS

Team Averages
Level 49
1,345 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Not_Designer
Bacchus
Level 85
God Stats
4W - 4L
1,471 SR
Queue Stats
474W - 438L
1,468 Elo+
Solo
Arachne
Arachne
Sagelion
Arachne
Level 36
God Stats
6W - 9L
1,222 SR
Queue Stats
59W - 85L
1,261 Elo+
Party 2
Chaac
Chaac
couchpotato982
Chaac
Level 44
God Stats
1W - 1L
1,212 SR
Queue Stats
124W - 99L
1,509 Elo+
Party 1
Hachiman
Hachiman
mattolcam
Hachiman
Level 53
God Stats
2W - 7L
1,320 SR
Queue Stats
90W - 82L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 7
7,494
535
4,258
13,378
8,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
 
Medusa
13
3 / 0 / 2
7,470
534
8,765
7,621
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Kulkukant
Chang'e
12
1 / 3 / 3
7,789
556
7,073
11,614
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Shazam-IVI
Morgan Le Fay
14
6 / 1 / 3
8,281
592
9,456
6,140
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 2
8,259
590
6,189
10,717
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 3 / 0
6,508
465
5,774
8,688
4,070
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Not_Designer
Bacchus
9
2 / 1 / 1
6,211
444
4,699
11,589
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arachne
Sagelion
Arachne
10
1 / 3 / 1
6,461
462
3,720
11,568
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 4 / 1
8,024
573
10,807
15,320
12,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
mattolcam
Hachiman
9
0 / 4 / 1
5,611
401
5,185
9,836
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
7
2.25
W
Medusa
 
Medusa
3
0
2
4
L
Anubis
 
Anubis
0
3
0
0
W
Chang'e
Kulkukant
Chang'e
1
3
3
0.83
L
Bacchus
Not_Designer
Bacchus
2
1
1
2.5
L
Arachne
Sagelion
Arachne
1
3
1
0.5
W
Morgan Le Fay
Shazam-IVI
Morgan Le Fay
6
1
3
7.5
L
3
4
1
0.88
L
Hachiman
mattolcam
Hachiman
0
4
1
0.13
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
30,185
49,470
Taken
57,001
23,863
Mitigated
34,159
25,521
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,258
1,119
1,674
3,439
13,378
8,317
30
4,393
8,985
19,394
0
W
Medusa
 
Medusa
8,765
3,016
0
4,716
7,621
2,942
1,115
2,398
5,223
0
59,309
L
Anubis
 
Anubis
5,774
600
0
3,891
8,688
4,070
261
2,753
5,935
47,644
0
W
Chang'e
Kulkukant
Chang'e
7,073
705
1,748
7,427
11,614
5,373
527
739
10,875
52,099
0
L
Bacchus
Not_Designer
Bacchus
4,699
465
0
4,302
11,589
10,505
0
2,253
9,336
23,670
0
L
Arachne
Sagelion
Arachne
3,720
2,899
0
2,357
11,568
4,201
144
4,933
6,635
0
37,688
W
Morgan Le Fay
Shazam-IVI
Morgan Le Fay
9,456
728
0
1,357
6,140
2,932
0
258
5,882
61,954
0
L
10,807
1,457
0
3,464
15,320
12,317
90
9,016
6,304
0
60,371
L
Hachiman
mattolcam
Hachiman
5,185
3,107
0
1,850
9,836
3,066
306
1,832
8,004
0
26,843
W
6,189
2,105
0
5,160
10,717
4,299
597
2,685
8,032
0
65,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
32,815
398
Minions Killed
300
0
Camps Cleared
0
1,427,525
Distance Traveled
1,393,238
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,494
535
19
1
0
304,667
2
W
Medusa
7,470
534
93
7
0
250,068
0
L
Anubis
6,508
465
91
7
0
254,063
0
W
Chang'e
7,789
556
82
6
0
273,790
0
L
Bacchus
6,211
444
18
1
0
301,520
5
L
Arachne
6,461
462
56
4
0
329,943
0
W
Morgan Le Fay
8,281
592
99
7
0
290,031
2
L
Chaac
8,024
573
91
7
0
256,124
2
L
Hachiman
5,611
401
44
3
0
251,588
4
W
Awilix
8,259
590
105
8
0
308,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role