Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Infinexkill
Hou Yi
Level 97
God Stats
8W - 3L
1,505 SR
Queue Stats
151W - 135L
1,437 Elo+
Solo
Sol
Sol
Nakadashu
Sol
Level 66
God Stats
1W - 1L
1,348 SR
Queue Stats
93W - 89L
1,420 Elo+
Party 2
Bakasura
Bakasura
TVDeercyclop
Bakasura
Level 49
God Stats
11W - 12L
1,481 SR
Queue Stats
255W - 241L
1,433 Elo+
Party 2
Team Averages
Level 76
1,467 SR
1,458 Elo+

VS

Team Averages
Level 75
1,458 SR
1,477 Elo+
Thoth
Thoth
Anwhyl
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 160L
1,474 Elo+
Solo
Cernunnos
Cernunnos
AzeraeI
Cernunnos
Level 122
God Stats
1W - 5L
1,288 SR
Queue Stats
116W - 98L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
DOOMER229
Sun Wukong
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 316L
1,474 Elo+
Solo
Charon
Charon
LuisMiGamerPro20
Charon
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 129L
1,452 Elo+
Party 1
Fenrir
Fenrir
josete8JGG
Fenrir
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 70L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 3
8,248
634
14,355
10,391
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
 
Nox
12
1 / 0 / 9
7,374
567
3,412
6,937
5,887
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
13
2 / 1 / 1
7,899
608
7,424
9,399
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
13 / 0 / 2
9,506
731
17,284
12,784
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TVDeercyclop
Bakasura
12
4 / 2 / 6
7,472
575
6,477
9,979
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anwhyl
Thoth
10
1 / 8 / 1
5,842
449
4,398
10,400
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
AzeraeI
Cernunnos
10
0 / 2 / 1
6,038
464
7,148
9,831
3,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DOOMER229
Sun Wukong
12
2 / 3 / 2
6,665
513
8,477
15,905
12,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 2
6,677
514
6,468
13,462
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
josete8JGG
Fenrir
10
2 / 6 / 1
6,249
481
4,282
14,590
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
23
Kills
6
6
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
3
1.5
W
Nox
 
Nox
1
0
9
5.5
L
Thoth
Anwhyl
Thoth
1
8
1
0.19
L
Cernunnos
AzeraeI
Cernunnos
0
2
1
0.25
L
Sun Wukong
DOOMER229
Sun Wukong
2
3
2
1
W
Hou Yi
2
1
1
2.5
L
1
4
2
0.5
W
13
0
2
14
W
Bakasura
TVDeercyclop
Bakasura
4
2
6
3.5
L
Fenrir
josete8JGG
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,952
Damage
30,773
49,490
Taken
64,188
24,126
Mitigated
35,731
20,367
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,355
2,863
160
4,678
10,391
5,711
854
1,624
8,767
74,360
0
W
Nox
 
Nox
3,412
893
0
1,437
6,937
5,887
0
2,721
4,216
14,162
0
L
Thoth
Anwhyl
Thoth
4,398
707
0
750
10,400
3,841
0
7,842
2,455
21,814
0
L
Cernunnos
AzeraeI
Cernunnos
7,148
3,391
0
3,274
9,831
3,488
564
1,601
8,220
0
45,321
L
Sun Wukong
DOOMER229
Sun Wukong
8,477
1,227
0
3,781
15,905
12,544
0
12,144
3,481
0
35,171
W
Hou Yi
7,424
4,173
0
3,135
9,399
3,641
2,915
1,218
8,181
0
58,378
L
6,468
1,174
0
2,604
13,462
10,492
338
7,310
6,109
27,941
0
W
17,284
9,139
0
8,334
12,784
4,872
3,653
4,161
8,623
64,119
0
W
Bakasura
TVDeercyclop
Bakasura
6,477
4,024
0
2,623
9,979
4,015
0
1,142
8,837
0
47,695
L
Fenrir
josete8JGG
Fenrir
4,282
938
0
2,543
14,590
5,366
188
6,154
8,213
0
35,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
31,471
407
Minions Killed
220
0
Camps Cleared
0
1,323,011
Distance Traveled
1,226,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,248
634
105
8
0
213,302
3
W
Nox
7,374
567
24
2
0
269,584
1
L
Thoth
5,842
449
25
2
0
224,672
0
L
Cernunnos
6,038
464
63
5
0
232,943
2
L
Sun Wukong
6,665
513
49
4
0
281,833
1
W
Hou Yi
7,899
608
102
8
0
240,422
3
L
Charon
6,677
514
30
2
0
218,487
3
W
Sol
9,506
731
96
7
0
255,005
0
W
Bakasura
7,472
575
80
6
0
344,698
0
L
Fenrir
6,249
481
53
4
0
268,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role