Player Matchup

Kuzenbo
Kuzenbo
Er3kose
Kuzenbo
Level 130
God Stats
23W - 40L
1,563 SR
Queue Stats
575W - 683L
1,513 Elo+
Party 1
Hachiman
Hachiman
JungleOrWeLose
Hachiman
Level 93
God Stats
5W - 2L
1,693 SR
Queue Stats
20W - 10L
1,665 Elo+
Solo
Anubis
Anubis
TH3JoK3RQc
Anubis
Level 85
God Stats
149W - 145L
1,572 SR
Queue Stats
504W - 486L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
Young-_-Rab242
Zhong Kui
Level 120
God Stats
6W - 8L
1,598 SR
Queue Stats
117W - 115L
1,529 Elo+
Solo
Thanatos
Thanatos
beardandbandanna
Thanatos
Level 118
God Stats
186W - 129L
1,595 SR
Queue Stats
533W - 470L
1,492 Elo+
Solo
Team Averages
Level 109
1,604 SR
1,540 Elo+

VS

Team Averages
Level 132
1,520 SR
1,543 Elo+
Surtr
Surtr
Addanny225
Surtr
Level 157
God Stats
2W - 3L
1,482 SR
Queue Stats
44W - 32L
1,511 Elo+
Party 2
Freya
Freya
Blake136
Freya
Level 155
God Stats
1W - 1L
1,757 SR
Queue Stats
24W - 16L
1,736 Elo+
Party 2
Ne Zha
Ne Zha
MIKADIFO
Ne Zha
Level 157
God Stats
5W - 5L
1,718 SR
Queue Stats
59W - 43L
1,564 Elo+
Party 2
Thoth
Thoth
dreamknight907
Thoth
Level 128
God Stats
5W - 5L
1,352 SR
Queue Stats
400W - 391L
1,444 Elo+
Solo
Achilles
Achilles
yaboyasinman
Achilles
Level 62
God Stats
2W - 2L
1,292 SR
Queue Stats
117W - 134L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Er3kose
Kuzenbo
9
0 / 6 / 5
6,665
444
4,287
18,021
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
11
2 / 5 / 0
7,005
467
9,749
11,122
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
TH3JoK3RQc
Anubis
16
7 / 6 / 1
9,527
635
13,938
16,810
8,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Young-_-Rab242
Zhong Kui
12
0 / 5 / 3
7,104
474
4,588
13,767
8,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 5 / 1
8,203
547
5,560
15,471
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
5 / 2 / 4
10,018
668
11,113
14,897
10,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Blake136
Freya
14
7 / 1 / 1
8,789
586
11,559
14,195
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
MIKADIFO
Ne Zha
13
1 / 2 / 11
8,750
583
7,638
10,553
10,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 5 / 7
10,028
669
12,434
9,664
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
yaboyasinman
Achilles
15
8 / 3 / 5
9,708
647
12,607
12,722
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
13
Kills
27
27
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
2
4
3.5
W
Freya
Blake136
Freya
7
1
1
7.5
L
Kuzenbo
Er3kose
Kuzenbo
0
6
5
0.42
L
Hachiman
2
5
0
0.4
W
Ne Zha
MIKADIFO
Ne Zha
1
2
11
3.25
L
Anubis
TH3JoK3RQc
Anubis
7
6
1
1.25
L
Zhong Kui
Young-_-Rab242
Zhong Kui
0
5
3
0.3
L
4
5
1
0.9
W
6
5
7
1.9
W
Achilles
yaboyasinman
Achilles
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,122
Damage
55,351
75,191
Taken
62,031
45,148
Mitigated
35,317
24,793
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
11,113
4,663
0
5,945
14,897
10,565
282
7,816
7,081
1,049
72,074
W
Freya
Blake136
Freya
11,559
3,763
0
9,217
14,195
6,131
922
2,431
11,764
57,189
5,885
L
Kuzenbo
Er3kose
Kuzenbo
4,287
1,937
0
4,046
18,021
17,931
0
4,952
13,069
18,545
0
L
Hachiman
9,749
5,679
0
2,716
11,122
4,200
0
6,093
5,029
0
47,288
W
Ne Zha
MIKADIFO
Ne Zha
7,638
1,702
0
2,113
10,553
10,264
271
3,190
7,363
1,489
33,573
L
Anubis
TH3JoK3RQc
Anubis
13,938
959
0
5,946
16,810
8,128
0
7,304
9,506
89,649
0
L
Zhong Kui
Young-_-Rab242
Zhong Kui
4,588
504
0
4,322
13,767
8,605
0
3,319
10,448
44,635
0
L
5,560
1,230
0
7,763
15,471
6,284
0
3,144
12,327
0
53,311
W
12,434
543
0
625
9,664
3,150
370
4,409
5,255
69,426
0
W
Achilles
yaboyasinman
Achilles
12,607
4,429
0
1,976
12,722
5,207
922
4,967
7,755
0
66,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
47,293
399
Minions Killed
435
0
Camps Cleared
0
1,350,322
Distance Traveled
1,593,467
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,018
668
100
7
0
286,069
1
W
Freya
8,789
586
100
7
0
315,239
0
L
Kuzenbo
6,665
444
13
1
0
286,916
0
L
Hachiman
7,005
467
69
5
0
215,485
1
W
Ne Zha
8,750
583
34
2
0
335,643
6
L
Anubis
9,527
635
149
10
0
272,790
0
L
Zhong Kui
7,104
474
83
6
0
223,865
0
L
Thanatos
8,203
547
85
6
0
351,266
3
W
Thoth
10,028
669
110
7
0
288,478
0
W
Achilles
9,708
647
91
6
0
368,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role