Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kibalion
Agni
Level 99
God Stats
10W - 10L
1,428 SR
Queue Stats
486W - 478L
1,421 Elo+
Solo
Nike
Nike
PressingNugsBoi
Nike
Level 146
God Stats
5W - 8L
1,296 SR
Queue Stats
402W - 389L
1,482 Elo+
Party 2
Chernobog
Chernobog
TempTouch
Chernobog
Level 129
God Stats
13W - 14L
1,449 SR
Queue Stats
343W - 342L
1,399 Elo+
Party 2
Sobek
Sobek
Weapon852
Sobek
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 73L
1,462 Elo+
Solo
Team Averages
Level 137
1,435 SR
1,453 Elo+

VS

Team Averages
Level 112
1,468 SR
1,447 Elo+
Persephone
Persephone
BellowOfDragons
Persephone
Level 126
God Stats
1W - 1L
1,664 SR
Queue Stats
61W - 40L
1,512 Elo+
Party 1
Mercury
Mercury
Jackisbored999
Mercury
Level 153
God Stats
0W - 1L
1,451 SR
Queue Stats
52W - 37L
1,425 Elo+
Party 1
Fafnir
Fafnir
Jjean-lucas
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,315 Elo+
Solo
Da Ji
Da Ji
Kiamantur
Da Ji
Level 158
God Stats
1W - 2L
1,226 SR
Queue Stats
209W - 234L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
Mudman2
Ratatoskr
Level 105
God Stats
6W - 6L
1,498 SR
Queue Stats
903W - 915L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 0 / 17
9,617
962
11,461
6,599
3,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
15
11 / 4 / 7
9,547
955
11,978
9,791
4,597
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 13
9,622
962
12,794
19,767
17,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
TempTouch
Chernobog
13
1 / 6 / 9
8,299
830
6,102
11,259
4,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Weapon852
Sobek
13
0 / 3 / 21
8,747
875
7,464
12,556
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BellowOfDragons
Persephone
15
3 / 3 / 6
8,725
873
14,095
10,662
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 7
8,571
857
9,910
10,139
5,963
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
13
1 / 6 / 5
7,657
766
6,591
13,691
17,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Kiamantur
Da Ji
12
6 / 7 / 2
8,028
803
6,876
11,445
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Mudman2
Ratatoskr
13
1 / 5 / 8
7,620
762
7,327
9,573
3,801
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
24
Kills
14
14
Deaths
24
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
17
12.5
L
Persephone
BellowOfDragons
Persephone
3
3
6
2
L
3
3
7
2.17
L
Fafnir
1
6
5
0.58
L
Da Ji
Kiamantur
Da Ji
6
7
2
1
W
Agni
11
4
7
3.63
L
Ratatoskr
Mudman2
Ratatoskr
1
5
8
1
W
8
1
13
14.5
W
Chernobog
TempTouch
Chernobog
1
6
9
0.92
W
Sobek
Weapon852
Sobek
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,799
Damage
44,799
59,972
Taken
55,510
43,875
Mitigated
39,230
23,871
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,461
2,267
2,894
4,310
6,599
3,284
1,815
2,074
4,525
0
24,925
L
Persephone
BellowOfDragons
Persephone
14,095
1,184
786
2,237
10,662
5,515
0
3,123
7,515
24,580
0
L
9,910
2,680
184
2,782
10,139
5,963
0
4,108
6,031
0
16,069
L
Fafnir
6,591
1,220
817
1,918
13,691
17,759
0
4,400
9,291
13,561
0
L
Da Ji
Kiamantur
Da Ji
6,876
1,439
109
252
11,445
6,192
0
5,615
5,830
0
9,749
W
Agni
11,978
1,279
994
1,434
9,791
4,597
1,109
4,168
5,623
21,018
0
L
Ratatoskr
Mudman2
Ratatoskr
7,327
558
401
810
9,573
3,801
0
2,700
6,873
0
15,752
W
12,794
635
690
10,044
19,767
17,247
152
5,822
13,945
619
24,502
W
Chernobog
TempTouch
Chernobog
6,102
4,712
0
0
11,259
4,879
710
4,288
6,971
0
14,539
W
Sobek
Weapon852
Sobek
7,464
264
563
2,942
12,556
13,868
108
4,334
8,222
11,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,832
Gold Earned
40,601
106
Minions Killed
69
0
Camps Cleared
0
1,021,854
Distance Traveled
842,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,617
962
32
3
0
229,058
0
L
Persephone
8,725
873
19
2
0
187,755
0
L
Mercury
8,571
857
14
1
0
211,122
0
L
Fafnir
7,657
766
10
1
0
143,970
0
L
Da Ji
8,028
803
1
0
0
132,361
0
W
Agni
9,547
955
14
1
0
174,030
0
L
Ratatoskr
7,620
762
25
3
0
166,966
0
W
Nike
9,622
962
24
2
0
226,732
2
W
Chernobog
8,299
830
29
3
0
180,084
0
W
Sobek
8,747
875
7
1
0
211,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role