Player Matchup

Awilix
Awilix
ARMAN3S
Awilix
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,768 Elo+
Party 2
Hercules
Hercules
Marcoxd472YT
Hercules
Level 158
God Stats
13W - 7L
1,709 SR
Queue Stats
122W - 79L
1,738 Elo+
Party 2
Persephone
Persephone
maruchanowo
Persephone
Level 58
God Stats
21W - 14L
1,650 SR
Queue Stats
42W - 33L
1,615 Elo+
Party 2
Team Averages
Level 119
1,620 SR
1,707 Elo+

VS

Team Averages
Level 151
1,620 SR
1,577 Elo+
Charon
Charon
Don_LeChonk
Charon
Level 159
God Stats
4W - 2L
1,498 SR
Queue Stats
90W - 88L
1,494 Elo+
Party 1
Nox
Nox
Hazydays
Nox
Level 128
God Stats
67W - 44L
1,484 SR
Queue Stats
92W - 70L
1,651 Elo+
Solo
Danzaburou
Danzaburou
MistaWizz
Danzaburou
Level 165
God Stats
4W - 1L
1,878 SR
Queue Stats
157W - 136L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ARMAN3S
Awilix
10
1 / 5 / 2
7,852
654
2,642
10,070
5,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Marcoxd472YT
Hercules
11
2 / 3 / 2
8,644
720
6,409
16,325
14,421
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Persephone
maruchanowo
Persephone
11
1 / 3 / 2
8,736
728
6,739
8,593
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
4 / 0 / 7
9,724
810
10,001
7,833
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 1 / 4
9,980
832
10,014
6,539
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MistaWizz
Danzaburou
12
1 / 3 / 7
9,149
762
9,762
6,767
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
ARMAN3S
Awilix
1
5
2
0.4
W
Charon
4
0
7
7.5
W
6
1
4
8
L
Hercules
Marcoxd472YT
Hercules
2
3
2
1
W
Danzaburou
MistaWizz
Danzaburou
1
3
7
1.5
L
Persephone
maruchanowo
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
29,777
34,988
Taken
21,139
23,434
Mitigated
13,215
7,618
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ARMAN3S
Awilix
2,642
1,197
0
751
10,070
5,972
0
5,620
4,104
0
12,014
W
Charon
10,001
1,408
0
1,501
7,833
6,436
102
3,602
4,231
20,781
616
W
10,014
901
0
2,043
6,539
2,999
0
1,882
4,657
36,229
0
L
Hercules
Marcoxd472YT
Hercules
6,409
2,072
0
5,740
16,325
14,421
0
7,325
8,566
0
25,112
W
Danzaburou
MistaWizz
Danzaburou
9,762
4,507
0
1,211
6,767
3,780
1,424
1,456
5,311
0
41,122
L
Persephone
maruchanowo
Persephone
6,739
319
0
1,127
8,593
3,041
0
5,714
2,493
37,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
28,853
112
Minions Killed
128
0
Camps Cleared
0
667,710
Distance Traveled
656,590
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,852
654
15
1
0
228,451
2
W
Charon
9,724
810
25
2
0
226,735
4
W
Nox
9,980
832
43
4
0
219,373
3
L
Hercules
8,644
720
34
3
0
241,255
3
W
Danzaburou
9,149
762
60
5
0
210,482
0
L
Persephone
8,736
728
63
5
0
198,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role