Player Matchup

Horus
Horus
A8 Biz
Horus
Level 47
God Stats
3W - 1L
1,370 SR
Queue Stats
56W - 69L
1,365 Elo+
Solo
Janus
Janus
Omega Salvo
Janus
Level 69
God Stats
14W - 11L
1,499 SR
Queue Stats
57W - 55L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
PartiallyHuman
Baron Samedi
Level 108
God Stats
4W - 4L
1,425 SR
Queue Stats
79W - 100L
1,384 Elo+
Solo
Freya
Freya
realSceptiix
Freya
Level 39
God Stats
4W - 5L
1,324 SR
Queue Stats
41W - 41L
1,290 Elo+
Party 2
Surtr
Surtr
temp-222995016
Surtr
Level 41
God Stats
14W - 11L
1,556 SR
Queue Stats
170W - 173L
1,379 Elo+
Solo
Team Averages
Level 61
1,435 SR
1,353 Elo+

VS

Team Averages
Level 44
1,551 SR
1,389 Elo+
Chiron
Chiron
FaktorG
Chiron
Level 16
God Stats
2W - 2L
1,577 SR
Queue Stats
10W - 16L
1,386 Elo+
Party 1
Charon
Charon
FerretGames9614
Charon
Level 48
God Stats
29W - 22L
1,672 SR
Queue Stats
283W - 296L
1,431 Elo+
Solo
Mulan
Mulan
Goodman552
Mulan
Level 41
God Stats
2W - 2L
1,633 SR
Queue Stats
13W - 23L
1,428 Elo+
Party 1
Awilix
Awilix
ReasonYouDie
Awilix
Level 68
God Stats
10W - 11L
1,486 SR
Queue Stats
15W - 23L
1,336 Elo+
Solo
Kukulkan
Kukulkan
broter788
Kukulkan
Level 45
God Stats
2W - 5L
1,387 SR
Queue Stats
102W - 110L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A8 Biz
Horus
12
4 / 1 / 3
7,310
562
5,841
11,574
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 1 / 1
6,614
509
7,723
5,086
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
PartiallyHuman
Baron Samedi
11
0 / 1 / 2
6,036
464
5,702
7,025
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
7,238
557
2,863
6,801
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 0 / 2
9,040
695
12,106
11,221
9,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FaktorG
Chiron
10
2 / 3 / 0
6,039
465
5,602
8,349
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 0 / 1
6,540
503
2,713
9,822
7,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
8
0 / 6 / 0
5,606
431
4,429
12,000
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
11
1 / 2 / 1
6,341
488
3,937
12,147
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
broter788
Kukulkan
11
0 / 1 / 1
6,294
484
6,153
6,574
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
A8 Biz
Horus
4
1
3
5.5
L
Chiron
FaktorG
Chiron
2
3
0
0.67
L
1
0
1
1.5
L
Mulan
0
6
0
0
W
0
1
1
0.5
W
Baron Samedi
PartiallyHuman
Baron Samedi
0
1
2
1
L
Awilix
1
2
1
0.75
L
Kukulkan
broter788
Kukulkan
0
1
1
0.5
W
1
1
1
1.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
22,834
41,707
Taken
48,892
24,149
Mitigated
23,967
16,747
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
A8 Biz
Horus
5,841
3,096
400
2,265
11,574
5,388
0
1,486
10,088
0
44,173
L
Chiron
FaktorG
Chiron
5,602
1,699
237
1,400
8,349
2,976
138
2,789
5,376
0
37,981
L
2,713
425
0
1,929
9,822
7,138
0
5,790
3,780
19,350
0
L
Mulan
4,429
427
0
776
12,000
6,641
0
227
11,773
98
25,360
W
7,723
210
0
980
5,086
1,986
44
2,875
2,211
50,689
0
W
Baron Samedi
PartiallyHuman
Baron Samedi
5,702
482
1,562
3,098
7,025
4,795
0
3,723
3,302
35,277
0
L
Awilix
3,937
1,562
0
610
12,147
4,659
0
3,156
8,809
0
47,257
L
Kukulkan
broter788
Kukulkan
6,153
427
0
1,338
6,574
2,553
0
3,882
2,462
48,868
0
W
2,863
1,094
0
3,328
6,801
2,822
909
470
6,331
47,576
0
W
12,106
4,713
0
5,114
11,221
9,158
707
406
10,815
715
61,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
30,820
369
Minions Killed
291
0
Camps Cleared
0
1,362,129
Distance Traveled
1,245,316
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,310
562
57
4
0
313,680
0
L
Chiron
6,039
465
59
5
0
225,694
0
L
Charon
6,540
503
29
2
0
231,393
2
L
Mulan
5,606
431
50
4
0
241,174
0
W
Janus
6,614
509
86
7
0
265,981
0
W
Baron Samedi
6,036
464
37
3
0
252,581
2
L
Awilix
6,341
488
77
6
0
296,363
2
L
Kukulkan
6,294
484
76
6
0
250,692
1
W
Freya
7,238
557
91
7
0
268,941
4
W
Surtr
9,040
695
98
8
0
260,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role