Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GWAlex
Vamana
Level 64
God Stats
1W - 1L
1,306 SR
Queue Stats
167W - 186L
1,490 Elo+
Solo
Chronos
Chronos
OwO_Scars223
Chronos
Level 129
God Stats
0W - 1L
1,213 SR
Queue Stats
113W - 113L
1,486 Elo+
Solo
Tiamat
Tiamat
gohan11216
Tiamat
Level 145
God Stats
11W - 10L
1,494 SR
Queue Stats
45W - 40L
1,624 Elo+
Solo
Bellona
Bellona
tratos01
Bellona
Level 118
God Stats
3W - 6L
1,380 SR
Queue Stats
24W - 27L
1,403 Elo+
Solo
Team Averages
Level 115
1,379 SR
1,501 Elo+

VS

Team Averages
Level 123
1,598 SR
1,508 Elo+
Scylla
Scylla
Dartopz
Scylla
Level 109
God Stats
5W - 2L
1,629 SR
Queue Stats
109W - 91L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
HurtKitty xox
Zhong Kui
Level 121
God Stats
18W - 5L
1,718 SR
Queue Stats
438W - 427L
1,554 Elo+
Party 1
Serqet
Serqet
IllNetherllI
Serqet
Level 120
God Stats
2W - 2L
1,595 SR
Queue Stats
479W - 457L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Pobshi
Sun Wukong
Level 104
God Stats
32W - 15L
1,685 SR
Queue Stats
808W - 753L
1,518 Elo+
Solo
Merlin
Merlin
ROSSTASTIC
Merlin
Level 161
God Stats
2W - 4L
1,363 SR
Queue Stats
630W - 645L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 3 / 1
5,530
503
4,095
10,734
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
GWAlex
Vamana
7
0 / 2 / 2
4,482
407
2,994
8,814
5,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
OwO_Scars223
Chronos
10
1 / 4 / 2
5,516
501
2,585
7,560
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
gohan11216
Tiamat
12
2 / 2 / 1
6,274
570
6,793
7,657
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
tratos01
Bellona
9
1 / 3 / 1
5,327
484
2,476
8,762
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dartopz
Scylla
10
1 / 0 / 1
5,863
533
2,902
5,444
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
HurtKitty xox
Zhong Kui
10
4 / 2 / 2
6,004
546
6,654
8,490
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
11
2 / 2 / 3
6,156
560
3,212
8,475
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Pobshi
Sun Wukong
12
4 / 0 / 3
7,061
642
8,044
8,569
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ROSSTASTIC
Merlin
10
2 / 2 / 2
6,107
555
5,781
5,583
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
13
14
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
1
0.83
W
Scylla
Dartopz
Scylla
1
0
1
1.5
L
Vamana
GWAlex
Vamana
0
2
2
0.5
W
Zhong Kui
HurtKitty xox
Zhong Kui
4
2
2
2.5
W
Serqet
2
2
3
1.75
L
Chronos
OwO_Scars223
Chronos
1
4
2
0.5
W
Sun Wukong
Pobshi
Sun Wukong
4
0
3
5.5
W
Merlin
ROSSTASTIC
Merlin
2
2
2
1.5
L
Tiamat
gohan11216
Tiamat
2
2
1
1.25
L
Bellona
tratos01
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
26,593
43,527
Taken
36,561
23,825
Mitigated
18,334
9,198
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,095
2,978
0
2,272
10,734
3,820
0
3,008
7,570
0
29,515
W
Scylla
Dartopz
Scylla
2,902
361
0
1,934
5,444
1,636
156
1,630
3,417
40,183
0
L
Vamana
GWAlex
Vamana
2,994
1,299
0
1,381
8,814
5,804
0
4,485
4,323
0
16,998
W
Zhong Kui
HurtKitty xox
Zhong Kui
6,654
747
146
4,849
8,490
6,093
1,008
2,704
5,639
29,918
0
W
Serqet
3,212
687
0
1,000
8,475
3,295
0
1,787
6,572
0
41,593
L
Chronos
OwO_Scars223
Chronos
2,585
1,408
0
1,617
7,560
2,761
0
5,043
2,355
34,275
0
W
Sun Wukong
Pobshi
Sun Wukong
8,044
2,732
0
2,891
8,569
5,081
0
1,421
6,918
0
49,162
W
Merlin
ROSSTASTIC
Merlin
5,781
1,228
169
1,911
5,583
2,229
682
1,422
3,948
37,050
4,044
L
Tiamat
gohan11216
Tiamat
6,793
511
0
1,630
7,657
4,679
0
2,085
5,383
45,281
0
L
Bellona
tratos01
Bellona
2,476
1,251
0
2,298
8,762
6,761
0
283
8,169
0
17,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
31,191
277
Minions Killed
327
0
Camps Cleared
0
977,672
Distance Traveled
1,077,255
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,530
503
68
6
0
253,606
0
W
Scylla
5,863
533
85
8
0
217,086
2
L
Vamana
4,482
407
21
2
0
209,284
0
W
Zhong Kui
6,004
546
53
5
0
187,987
0
W
Serqet
6,156
560
59
5
0
247,939
0
L
Chronos
5,516
501
66
6
0
189,377
0
W
Sun Wukong
7,061
642
74
7
0
213,501
1
W
Merlin
6,107
555
56
5
0
210,742
4
L
Tiamat
6,274
570
90
8
0
212,469
1
L
Bellona
5,327
484
32
3
0
112,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role