Player Matchup

Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
EscaperCze
Kuzenbo
Level 138
God Stats
1W - 2L
1,483 SR
Queue Stats
130W - 117L
1,475 Elo+
Party 1
Charon
Charon
LaGsTeP
Charon
Level 99
God Stats
2W - 2L
1,607 SR
Queue Stats
147W - 114L
1,561 Elo+
Party 2
The Morrigan
The Morrigan
Unlimiteddanman
The Morrigan
Level 189
God Stats
5W - 7L
1,511 SR
Queue Stats
140W - 163L
1,463 Elo+
Party 2
Team Averages
Level 144
1,520 SR
1,500 Elo+

VS

Team Averages
Level 122
1,460 SR
1,527 Elo+
Cerberus
Cerberus
AbusiveTeddy
Cerberus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 13L
1,741 Elo+
Solo
Xbalanque
Xbalanque
LegionFght3R
Xbalanque
Level 141
God Stats
17W - 19L
1,493 SR
Queue Stats
419W - 383L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
MrTolley
Cthulhu
Level 115
God Stats
23W - 34L
1,436 SR
Queue Stats
344W - 325L
1,472 Elo+
Party 3
Pele
Pele
Nekoda
Pele
Level 159
God Stats
9W - 4L
1,637 SR
Queue Stats
144W - 121L
1,493 Elo+
Solo
The Morrigan
The Morrigan
nobugsinthisgame
The Morrigan
Level 39
God Stats
1W - 0L
1,235 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 3 / 2
6,939
694
3,338
10,148
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
 
Chernobog
8
0 / 1 / 0
5,132
513
1,907
5,140
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
EscaperCze
Kuzenbo
8
0 / 4 / 2
5,173
517
3,848
12,122
7,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
LaGsTeP
Charon
9
1 / 0 / 3
5,722
572
3,107
8,103
5,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Unlimiteddanman
The Morrigan
11
3 / 2 / 3
6,230
623
4,681
3,627
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbusiveTeddy
Cerberus
12
2 / 0 / 2
7,428
743
8,251
6,432
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
LegionFght3R
Xbalanque
10
1 / 1 / 2
6,177
618
4,798
6,194
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MrTolley
Cthulhu
9
1 / 0 / 0
5,872
587
3,141
5,403
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
Nekoda
Pele
13
5 / 2 / 2
7,098
710
7,004
9,014
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
nobugsinthisgame
The Morrigan
11
1 / 4 / 3
6,015
602
3,681
5,141
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
10
10
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
2
1.33
L
Chernobog
 
Chernobog
0
1
0
0
W
Cerberus
AbusiveTeddy
Cerberus
2
0
2
3
L
Kuzenbo
EscaperCze
Kuzenbo
0
4
2
0.25
L
Charon
LaGsTeP
Charon
1
0
3
2.5
W
Xbalanque
LegionFght3R
Xbalanque
1
1
2
2
W
Cthulhu
MrTolley
Cthulhu
1
0
0
1
W
Pele
Nekoda
Pele
5
2
2
3
L
The Morrigan
Unlimiteddanman
The Morrigan
3
2
3
2.25
W
The Morrigan
nobugsinthisgame
The Morrigan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
26,875
39,140
Taken
32,184
19,569
Mitigated
14,867
9,606
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,338
958
0
1,917
10,148
3,811
0
1,607
8,477
0
52,155
L
Chernobog
 
Chernobog
1,907
1,316
0
1,155
5,140
1,696
0
704
4,436
0
31,717
W
Cerberus
AbusiveTeddy
Cerberus
8,251
1,038
0
4,565
6,432
3,103
586
2,284
3,958
53,371
0
L
Kuzenbo
EscaperCze
Kuzenbo
3,848
1,263
0
2,635
12,122
7,698
0
6,947
4,630
24,389
0
L
Charon
LaGsTeP
Charon
3,107
782
0
2,185
8,103
5,070
0
3,249
4,854
14,770
0
W
Xbalanque
LegionFght3R
Xbalanque
4,798
3,248
0
3,726
6,194
2,209
986
484
5,710
0
41,850
W
Cthulhu
MrTolley
Cthulhu
3,141
553
0
2,045
5,403
4,270
0
1,877
3,501
22,073
0
W
Pele
Nekoda
Pele
7,004
1,272
0
1,696
9,014
3,473
0
2,302
6,654
0
60,188
L
The Morrigan
Unlimiteddanman
The Morrigan
4,681
755
0
1,714
3,627
1,294
0
1,217
2,260
44,594
4,190
W
The Morrigan
nobugsinthisgame
The Morrigan
3,681
1,120
0
942
5,141
1,812
0
2,223
2,918
37,596
4,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
32,590
307
Minions Killed
382
0
Camps Cleared
0
1,017,622
Distance Traveled
1,066,305
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,939
694
94
9
0
233,584
0
L
Chernobog
5,132
513
55
6
0
160,918
2
W
Cerberus
7,428
743
121
12
0
205,484
0
L
Kuzenbo
5,173
517
56
6
0
196,189
1
L
Charon
5,722
572
19
2
0
233,113
3
W
Xbalanque
6,177
618
72
7
0
188,582
2
W
Cthulhu
5,872
587
18
2
0
227,626
4
W
Pele
7,098
710
94
9
0
243,888
0
L
The Morrigan
6,230
623
83
8
0
193,818
2
W
The Morrigan
6,015
602
77
8
0
200,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role