Player Matchup

Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Cryptikality
Janus
Level 144
God Stats
18W - 16L
1,652 SR
Queue Stats
586W - 528L
1,637 Elo+
Solo
Thanatos
Thanatos
JDINGERS
Thanatos
Level 87
God Stats
7W - 7L
1,579 SR
Queue Stats
103W - 97L
1,540 Elo+
Solo
Khepri
Khepri
JustDaz__
Khepri
Level 169
God Stats
34W - 31L
1,544 SR
Queue Stats
492W - 445L
1,526 Elo+
Solo
Xbalanque
Xbalanque
NALGAKXONDA
Xbalanque
Level 69
God Stats
19W - 21L
1,508 SR
Queue Stats
170W - 183L
1,485 Elo+
Party 1
Team Averages
Level 109
1,557 SR
1,538 Elo+

VS

Team Averages
Level 106
1,591 SR
1,518 Elo+
Hera
Hera
Amplify98
Hera
Level 146
God Stats
1W - 1L
1,711 SR
Queue Stats
63W - 48L
1,604 Elo+
Solo
Osiris
Osiris
Jago98_
Osiris
Level 117
God Stats
2W - 3L
1,750 SR
Queue Stats
295W - 415L
1,455 Elo+
Solo
Tyr
Tyr
Kangaroocar
Tyr
Level 124
God Stats
3W - 5L
1,396 SR
Queue Stats
317W - 295L
1,519 Elo+
Solo
Susano
Susano
STRIKINGHUNGER3
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
netrotic
Zhong Kui
Level 103
God Stats
7W - 8L
1,598 SR
Queue Stats
158W - 121L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 0 / 2
6,091
609
4,621
5,676
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 7
6,131
613
5,536
4,504
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JDINGERS
Thanatos
11
8 / 1 / 2
6,756
676
6,174
11,097
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
JustDaz__
Khepri
10
2 / 1 / 3
5,977
598
1,910
7,433
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
NALGAKXONDA
Xbalanque
10
0 / 0 / 3
5,649
565
3,813
6,932
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 1 / 0
6,303
630
3,042
4,553
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
Jago98_
Osiris
10
0 / 4 / 0
5,443
544
2,808
9,815
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,172
517
3,471
6,663
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,041
504
4,985
7,104
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
netrotic
Zhong Kui
10
1 / 2 / 0
5,836
584
6,728
5,568
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
0
2
1
L
Hera
1
1
0
1
W
1
0
7
4.5
W
Thanatos
JDINGERS
Thanatos
8
1
2
9
L
Osiris
Jago98_
Osiris
0
4
0
0
W
Khepri
JustDaz__
Khepri
2
1
3
3.5
L
0
2
2
0.5
W
Xbalanque
NALGAKXONDA
Xbalanque
0
0
3
1.5
L
0
2
2
0.5
L
Zhong Kui
netrotic
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
21,034
35,642
Taken
33,703
16,542
Mitigated
19,808
18,715
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,621
1,559
0
3,009
5,676
2,340
0
491
5,185
33,190
0
L
Hera
3,042
369
0
1,282
4,553
1,671
0
1,975
2,374
55,926
0
W
5,536
268
0
1,060
4,504
1,579
38
1,038
3,466
47,205
0
W
Thanatos
JDINGERS
Thanatos
6,174
1,765
0
7,289
11,097
4,496
0
1,615
9,482
0
40,778
L
Osiris
Jago98_
Osiris
2,808
531
0
2,904
9,815
6,232
0
3,888
5,374
0
33,075
W
Khepri
JustDaz__
Khepri
1,910
161
1,381
1,847
7,433
5,511
0
1,670
5,763
13,035
0
L
3,471
500
0
2,739
6,663
4,714
0
2,674
3,765
0
14,720
W
Xbalanque
NALGAKXONDA
Xbalanque
3,813
1,929
0
4,129
6,932
2,616
0
4,384
2,548
0
42,429
L
4,985
1,092
0
2,890
7,104
2,409
0
1,826
5,150
0
30,615
L
Zhong Kui
netrotic
Zhong Kui
6,728
2,438
0
1,666
5,568
4,782
1,025
553
4,973
35,727
10,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
27,795
303
Minions Killed
311
0
Camps Cleared
0
1,060,221
Distance Traveled
1,067,048
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,091
609
67
7
0
189,955
1
L
Hera
6,303
630
110
11
0
206,421
2
W
Janus
6,131
613
76
8
0
228,654
0
W
Thanatos
6,756
676
64
6
0
220,590
2
L
Osiris
5,443
544
57
6
0
195,637
3
W
Khepri
5,977
598
14
1
0
231,813
4
L
Tyr
5,172
517
13
1
0
249,418
0
W
Xbalanque
5,649
565
82
8
0
189,209
0
L
Susano
5,041
504
52
5
0
233,729
0
L
Zhong Kui
5,836
584
79
8
0
181,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role