Player Matchup

Hades
Hades
LowGravity--
Hades
Level 124
God Stats
4W - 2L
1,469 SR
Queue Stats
83W - 77L
1,503 Elo+
Solo
Ravana
Ravana
Sweatiest
Ravana
Level 69
God Stats
1W - 1L
1,601 SR
Queue Stats
61W - 68L
1,518 Elo+
Solo
Medusa
Medusa
Takahashiwo
Medusa
Level 73
God Stats
3W - 7L
1,397 SR
Queue Stats
103W - 76L
1,582 Elo+
Party 2
Charon
Charon
alexcoy06
Charon
Level 203
God Stats
28W - 32L
1,483 SR
Queue Stats
364W - 342L
1,524 Elo+
Solo
Janus
Janus
ssuano
Janus
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
103W - 76L
1,582 Elo+
Party 2
Team Averages
Level 119
1,490 SR
1,542 Elo+

VS

Team Averages
Level 134
1,506 SR
1,540 Elo+
Kuzenbo
Kuzenbo
Gamble02
Kuzenbo
Level 135
God Stats
74W - 57L
1,620 SR
Queue Stats
1,031W - 995L
1,528 Elo+
Party 1
He Bo
He Bo
Monsutā
He Bo
Level 149
God Stats
0W - 2L
1,250 SR
Queue Stats
85W - 79L
1,585 Elo+
Solo
Ravana
Ravana
Reckless_Killsss
Ravana
Level 89
God Stats
20W - 22L
1,539 SR
Queue Stats
51W - 52L
1,532 Elo+
Solo
Arachne
Arachne
SavageMyGuy
Arachne
Level 136
God Stats
224W - 169L
1,622 SR
Queue Stats
889W - 847L
1,542 Elo+
Party 1
Artemis
Artemis
Vitocm
Artemis
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 353L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
10,098
561
9,346
17,158
10,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Sweatiest
Ravana
18
8 / 1 / 4
11,147
619
10,611
8,476
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
15
3 / 1 / 3
9,338
519
5,568
6,941
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
alexcoy06
Charon
13
2 / 0 / 4
8,789
488
8,205
14,041
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ssuano
Janus
14
2 / 1 / 2
8,867
493
9,718
7,906
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gamble02
Kuzenbo
14
1 / 0 / 1
8,791
488
5,049
9,544
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Monsutā
He Bo
13
1 / 4 / 2
8,105
450
9,042
13,194
5,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 1
9,350
519
12,239
14,432
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
SavageMyGuy
Arachne
15
2 / 4 / 0
8,630
479
4,445
15,476
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Vitocm
Artemis
14
0 / 4 / 1
8,559
476
5,532
11,930
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Gamble02
Kuzenbo
1
0
1
1.5
W
2
3
4
1.33
L
He Bo
Monsutā
He Bo
1
4
2
0.5
L
2
5
1
0.5
L
Arachne
SavageMyGuy
Arachne
2
4
0
0.5
W
Ravana
Sweatiest
Ravana
8
1
4
10
W
Medusa
3
1
3
4.5
L
Artemis
Vitocm
Artemis
0
4
1
0.13
W
Charon
alexcoy06
Charon
2
0
4
4
W
Janus
ssuano
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
36,307
54,522
Taken
64,576
32,348
Mitigated
36,703
18,244
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Gamble02
Kuzenbo
5,049
2,486
0
2,869
9,544
10,653
0
4,949
4,329
28,830
334
W
9,346
1,417
245
9,321
17,158
10,537
288
1,092
16,066
75,567
0
L
He Bo
Monsutā
He Bo
9,042
357
0
4,910
13,194
5,444
244
9,149
3,795
62,968
0
L
12,239
3,640
0
3,088
14,432
9,809
0
8,433
5,899
0
71,969
L
Arachne
SavageMyGuy
Arachne
4,445
2,888
0
3,579
15,476
6,177
0
3,159
12,265
0
79,509
W
Ravana
Sweatiest
Ravana
10,611
2,426
0
2,605
8,476
4,679
650
1,025
7,451
0
127,747
W
Medusa
5,568
2,426
0
1,999
6,941
2,759
0
558
6,383
0
62,808
L
Artemis
Vitocm
Artemis
5,532
954
0
2,312
11,930
4,620
0
911
11,019
0
69,171
W
Charon
alexcoy06
Charon
8,205
748
0
2,426
14,041
11,259
38
6,386
7,655
36,324
0
W
Janus
ssuano
Janus
9,718
546
0
1,648
7,906
3,114
0
5,026
2,880
64,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
43,435
581
Minions Killed
476
0
Camps Cleared
0
1,787,716
Distance Traveled
1,711,535
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,791
488
25
1
0
306,064
2
W
Hades
10,098
561
142
8
0
332,485
4
L
He Bo
8,105
450
108
6
0
343,448
0
L
Ravana
9,350
519
106
6
0
337,667
0
L
Arachne
8,630
479
103
6
0
416,712
0
W
Ravana
11,147
619
171
10
0
418,677
4
W
Medusa
9,338
519
93
5
0
346,621
4
L
Artemis
8,559
476
134
7
0
307,644
5
W
Charon
8,789
488
45
3
0
354,004
7
W
Janus
8,867
493
130
7
0
335,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role