Player Matchup

Guan Yu
Guan Yu
Diamond IV
Pollencio7
Guan Yu
Diamond IV
Level 125
God Stats
1W - 1L
1,675 SR
Queue Stats
86W - 49L
2,050 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond V
bezolla2824
Baba Yaga
Diamond V
Level 136
God Stats
0W - 2L
1,724 SR
Queue Stats
53W - 37L
1,992 MMR
Party 1
Mulan
Mulan
Diamond V
estupido13
Mulan
Diamond V
Level 155
God Stats
0W - 2L
1,569 SR
Queue Stats
85W - 49L
1,992 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,656 SR
2,012 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,546 SR
1,829 MMR
Set
Set
Masters
 
Set
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond III
AsiloSudas
Kali
Diamond III
Level 56
God Stats
50W - 36L
1,639 SR
Queue Stats
168W - 170L
2,198 MMR
Party 2
Scylla
Scylla
Diamond V
Lyzary
Scylla
Diamond V
Level 165
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 44L
1,788 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pollencio7
Guan Yu
12
0 / 3 / 10
9,108
759
7,992
15,493
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baba Yaga
bezolla2824
Baba Yaga
12
3 / 6 / 5
9,431
786
8,678
12,555
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
14
11 / 3 / 2
11,584
965
17,195
15,599
11,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KuzenboCharonDiscordiaXbalanqueOdin

VS

Bans
Morgan Le FayPersephoneRaijinThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 6 / 7
10,109
842
12,700
15,953
11,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 5 / 8
11,000
917
10,084
15,629
7,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Lyzary
Scylla
14
5 / 3 / 6
11,275
940
14,170
9,069
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
12
12
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
6
7
1.08
W
4
5
8
1.6
W
Scylla
Lyzary
Scylla
5
3
6
2.67
L
Guan Yu
Pollencio7
Guan Yu
0
3
10
1.67
L
Baba Yaga
bezolla2824
Baba Yaga
3
6
5
0.92
L
Mulan
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
36,954
43,647
Taken
40,651
33,738
Mitigated
22,034
7,536
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,700
5,764
0
3,745
15,953
11,143
902
3,847
11,742
0
46,541
W
10,084
4,844
0
3,916
15,629
7,839
1,033
3,250
11,925
0
29,610
W
Scylla
Lyzary
Scylla
14,170
1,767
0
500
9,069
3,052
721
2,610
6,388
52,902
0
L
Guan Yu
Pollencio7
Guan Yu
7,992
1,423
1,078
2,759
15,493
16,469
0
6,523
8,970
393
15,717
L
Baba Yaga
bezolla2824
Baba Yaga
8,678
325
0
608
12,555
5,848
0
2,069
10,486
37,008
0
L
Mulan
17,195
2,912
0
3,091
15,599
11,421
0
5,656
9,943
0
48,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
32,384
119
Minions Killed
145
0
Camps Cleared
0
694,143
Distance Traveled
686,452
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,109
842
43
4
0
209,173
0
W
Kali
11,000
917
37
3
0
250,050
0
W
Scylla
11,275
940
65
5
0
227,229
0
L
Guan Yu
9,108
759
22
2
0
240,692
0
L
Baba Yaga
9,431
786
46
4
0
227,799
2
L
Mulan
11,584
965
51
4
0
225,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role