Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AsraGames
Apollo
Level 65
God Stats
27W - 36L
1,501 SR
Queue Stats
249W - 251L
1,358 Elo+
Solo
Fenrir
Fenrir
TENORYOS
Fenrir
Level 53
God Stats
0W - 2L
1,282 SR
Queue Stats
43W - 58L
1,448 Elo+
Solo
Bacchus
Bacchus
longhornjo
Bacchus
Level 148
God Stats
9W - 14L
1,500 SR
Queue Stats
428W - 406L
1,422 Elo+
Solo
Mulan
Mulan
wolfgamer772
Mulan
Level 46
God Stats
3W - 3L
1,536 SR
Queue Stats
296W - 271L
1,401 Elo+
Solo
Team Averages
Level 75
1,464 SR
1,426 Elo+

VS

Team Averages
Level 89
1,456 SR
1,388 Elo+
Martichoras
Martichoras
ESTChance_38
Martichoras
Level 44
God Stats
4W - 7L
1,347 SR
Queue Stats
33W - 38L
1,374 Elo+
Solo
Raijin
Raijin
JaysolMC
Raijin
Level 111
God Stats
4W - 2L
1,554 SR
Queue Stats
565W - 560L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Ramoth-Alpha
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,380 Elo+
Solo
Camazotz
Camazotz
Tin10Men
Camazotz
Level 123
God Stats
17W - 18L
1,470 SR
Queue Stats
707W - 735L
1,373 Elo+
Solo
Neith
Neith
crow1703
Neith
Level 45
God Stats
69W - 77L
1,409 SR
Queue Stats
240W - 245L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 1
5,434
604
3,448
4,910
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
AsraGames
Apollo
8
0 / 1 / 0
4,500
500
2,606
5,501
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TENORYOS
Fenrir
8
1 / 3 / 0
4,673
519
1,880
8,094
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
longhornjo
Bacchus
5
0 / 2 / 0
4,204
467
1,251
5,565
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
4,801
533
2,895
5,824
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ESTChance_38
Martichoras
9
2 / 2 / 0
5,494
610
4,270
7,680
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
JaysolMC
Raijin
9
1 / 2 / 1
4,929
548
3,534
6,547
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ramoth-Alpha
Cthulhu
6
0 / 0 / 3
4,830
537
1,154
3,797
1,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Camazotz
Tin10Men
Camazotz
6
0 / 0 / 0
4,367
485
1,043
4,312
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
crow1703
Neith
9
4 / 0 / 0
5,901
656
5,910
5,016
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
1
1.5
L
Apollo
AsraGames
Apollo
0
1
0
0
W
Martichoras
ESTChance_38
Martichoras
2
2
0
1
W
Raijin
JaysolMC
Raijin
1
2
1
0.75
W
Cthulhu
Ramoth-Alpha
Cthulhu
0
0
3
1.5
L
Fenrir
TENORYOS
Fenrir
1
3
0
0.33
W
Camazotz
Tin10Men
Camazotz
0
0
0
0
W
Neith
crow1703
Neith
4
0
0
4
L
Bacchus
longhornjo
Bacchus
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,080
Damage
15,911
29,894
Taken
27,352
13,740
Mitigated
9,641
7,291
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,448
913
200
2,134
4,910
1,709
0
1,962
2,948
36,263
0
L
Apollo
AsraGames
Apollo
2,606
1,433
0
1,000
5,501
1,828
0
607
4,894
0
27,683
W
Martichoras
ESTChance_38
Martichoras
4,270
2,071
0
3,773
7,680
3,006
0
995
6,685
0
34,820
W
Raijin
JaysolMC
Raijin
3,534
537
0
991
6,547
1,815
0
2,394
4,153
32,841
0
W
Cthulhu
Ramoth-Alpha
Cthulhu
1,154
0
761
1,230
3,797
1,723
0
250
3,547
12,447
0
L
Fenrir
TENORYOS
Fenrir
1,880
342
0
1,668
8,094
2,882
0
1,616
6,478
0
23,561
W
Camazotz
Tin10Men
Camazotz
1,043
416
0
1,241
4,312
1,252
26
514
3,798
0
19,489
W
Neith
crow1703
Neith
5,910
3,495
0
1,292
5,016
1,845
0
546
4,470
0
35,464
L
Bacchus
longhornjo
Bacchus
1,251
183
0
1,210
5,565
4,643
0
503
5,062
7,069
0
L
2,895
563
0
1,079
5,824
2,678
0
0
5,824
0
22,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
25,521
180
Minions Killed
209
0
Camps Cleared
0
904,002
Distance Traveled
835,493
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,434
604
66
7
0
175,725
0
L
Apollo
4,500
500
37
4
0
188,641
0
W
Martichoras
5,494
610
51
6
0
161,871
0
W
Raijin
4,929
548
45
5
0
173,033
0
W
Cthulhu
4,830
537
16
2
0
153,677
4
L
Fenrir
4,673
519
39
4
0
207,130
2
W
Camazotz
4,367
485
35
4
0
196,804
0
W
Neith
5,901
656
62
7
0
150,108
0
L
Bacchus
4,204
467
9
1
0
192,781
4
L
Mulan
4,801
533
29
3
0
139,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role