Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BoonkyFlex
Ao Kuang
Level 129
God Stats
1W - 0L
1,428 SR
Queue Stats
47W - 40L
1,484 Elo+
Solo
Bastet
Bastet
RonnyJG_
Bastet
Level 67
God Stats
2W - 0L
1,690 SR
Queue Stats
74W - 54L
1,546 Elo+
Solo
Izanami
Izanami
sneeeezy
Izanami
Level 87
God Stats
18W - 5L
1,492 SR
Queue Stats
111W - 96L
1,454 Elo+
Solo
Xing Tian
Xing Tian
xPeluca56
Xing Tian
Level 134
God Stats
2W - 2L
1,192 SR
Queue Stats
91W - 82L
1,473 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,492 Elo+

VS

Team Averages
Level 142
1,523 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gardevour
Scylla
Level 122
God Stats
0W - 2L
1,298 SR
Queue Stats
46W - 49L
1,432 Elo+
Party 1
Khepri
Khepri
PJT03
Khepri
Level 172
God Stats
42W - 45L
1,510 SR
Queue Stats
373W - 378L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
TupuDuBout
Hun Batz
Level 156
God Stats
6W - 5L
1,749 SR
Queue Stats
299W - 306L
1,496 Elo+
Solo
Charybdis
Charybdis
jumbo_mullet8
Charybdis
Level 105
God Stats
17W - 16L
1,557 SR
Queue Stats
124W - 111L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 4
5,729
955
3,439
6,062
4,459
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
BoonkyFlex
Ao Kuang
10
3 / 0 / 0
5,558
926
3,944
4,596
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
RonnyJG_
Bastet
10
1 / 2 / 2
5,269
878
5,998
7,214
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
sneeeezy
Izanami
11
1 / 0 / 1
5,524
921
3,445
2,737
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
xPeluca56
Xing Tian
10
0 / 0 / 2
4,870
812
2,273
4,338
3,276
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 2
4,752
792
3,277
4,213
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Gardevour
Scylla
10
1 / 1 / 1
4,934
822
2,201
3,015
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
PJT03
Khepri
10
0 / 2 / 4
5,275
879
1,355
6,260
3,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
TupuDuBout
Hun Batz
11
3 / 0 / 1
5,324
887
4,542
4,388
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
jumbo_mullet8
Charybdis
10
0 / 3 / 1
4,841
807
2,917
8,113
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
6
Kills
4
4
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
4
1.5
L
Sun Wukong
 
Sun Wukong
0
0
2
1
W
Ao Kuang
BoonkyFlex
Ao Kuang
3
0
0
3
L
Scylla
Gardevour
Scylla
1
1
1
1.5
L
Khepri
PJT03
Khepri
0
2
4
1
W
Bastet
RonnyJG_
Bastet
1
2
2
1
L
Hun Batz
TupuDuBout
Hun Batz
3
0
1
3.5
L
Charybdis
jumbo_mullet8
Charybdis
0
3
1
0.17
W
Izanami
sneeeezy
Izanami
1
0
1
1.5
W
Xing Tian
xPeluca56
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
14,292
24,947
Taken
25,989
13,437
Mitigated
12,401
6,765
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,439
388
0
1,445
6,062
4,459
174
1,370
4,657
11,806
0
L
Sun Wukong
 
Sun Wukong
3,277
334
0
680
4,213
3,393
0
1,375
2,838
0
10,230
W
Ao Kuang
BoonkyFlex
Ao Kuang
3,944
789
0
2,385
4,596
2,197
0
480
3,959
12,408
1,446
L
Scylla
Gardevour
Scylla
2,201
315
0
110
3,015
1,194
0
1,389
1,626
8,956
0
L
Khepri
PJT03
Khepri
1,355
108
756
1,259
6,260
3,056
0
3,075
3,185
5,776
0
W
Bastet
RonnyJG_
Bastet
5,998
1,014
0
1,441
7,214
2,520
0
761
6,189
0
12,761
L
Hun Batz
TupuDuBout
Hun Batz
4,542
489
0
500
4,388
2,052
0
1,203
3,185
0
17,508
L
Charybdis
jumbo_mullet8
Charybdis
2,917
1,010
0
832
8,113
2,706
86
2,472
5,641
0
14,582
W
Izanami
sneeeezy
Izanami
3,445
2,389
0
988
2,737
985
2,030
211
2,526
0
19,541
W
Xing Tian
xPeluca56
Xing Tian
2,273
61
0
506
4,338
3,276
319
734
3,569
7,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
25,126
111
Minions Killed
121
0
Camps Cleared
0
741,776
Distance Traveled
657,228
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,729
955
11
2
0
148,520
1
L
Sun Wukong
4,752
792
26
4
0
103,911
2
W
Ao Kuang
5,558
926
30
5
0
153,919
0
L
Scylla
4,934
822
26
4
0
142,201
2
L
Khepri
5,275
879
6
1
0
131,712
0
W
Bastet
5,269
878
19
3
0
167,632
0
L
Hun Batz
5,324
887
33
6
0
161,244
0
L
Charybdis
4,841
807
30
5
0
118,160
1
W
Izanami
5,524
921
45
8
0
125,658
0
W
Xing Tian
4,870
812
6
1
0
146,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role