Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ArKdestroy
Scylla
Level 47
God Stats
1W - 2L
1,189 SR
Queue Stats
110W - 91L
1,554 Elo+
Party 2
Da Ji
Da Ji
Gatto_al_Napalm
Da Ji
Level 148
God Stats
2W - 0L
1,726 SR
Queue Stats
187W - 178L
1,501 Elo+
Party 2
Khepri
Khepri
StubbyNiki
Khepri
Level 159
God Stats
14W - 7L
1,565 SR
Queue Stats
666W - 693L
1,557 Elo+
Party 2
Mercury
Mercury
TheBurritoPower
Mercury
Level 124
God Stats
41W - 43L
1,456 SR
Queue Stats
255W - 266L
1,504 Elo+
Party 2
Team Averages
Level 117
1,487 SR
1,523 Elo+

VS

Team Averages
Level 73
1,496 SR
1,309 Elo+
Ares
Ares
ALDHMEE
Ares
Level 28
God Stats
1W - 5L
1,283 SR
Queue Stats
14W - 26L
1,152 Elo+
Party 1
Sylvanus
Sylvanus
BelieveBAZ
Sylvanus
Level 146
God Stats
10W - 11L
1,580 SR
Queue Stats
421W - 378L
1,501 Elo+
Solo
Chang'e
Chang'e
Ivan0625
Chang'e
Level 141
God Stats
5W - 6L
1,616 SR
Queue Stats
447W - 439L
1,531 Elo+
Solo
Da Ji
Da Ji
SLOMツ
Da Ji
Level 36
God Stats
3W - 6L
1,500 SR
Queue Stats
71W - 96L
1,104 Elo+
Party 1
Hachiman
Hachiman
i_ALMAHA
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 199L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 1 / 2
8,741
624
11,039
8,861
7,268
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
ArKdestroy
Scylla
11
2 / 3 / 5
7,076
505
10,183
7,858
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 4 / 2
8,085
578
8,540
9,457
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
StubbyNiki
Khepri
11
1 / 0 / 7
7,561
540
6,126
10,484
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 3
8,133
581
5,756
13,376
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ALDHMEE
Ares
11
2 / 3 / 1
6,808
486
6,076
13,600
9,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
BelieveBAZ
Sylvanus
11
2 / 1 / 5
7,314
522
5,156
12,067
8,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Ivan0625
Chang'e
11
1 / 4 / 5
6,548
468
12,833
12,556
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
SLOMツ
Da Ji
11
4 / 4 / 2
6,799
486
5,005
11,780
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
i_ALMAHA
Hachiman
9
1 / 5 / 0
5,619
401
2,169
9,647
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
10
10
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
2
6
L
Ares
ALDHMEE
Ares
2
3
1
0.83
W
Scylla
ArKdestroy
Scylla
2
3
5
1.5
L
Sylvanus
BelieveBAZ
Sylvanus
2
1
5
4.5
W
5
4
2
1.5
L
Chang'e
Ivan0625
Chang'e
1
4
5
0.88
L
Da Ji
SLOMツ
Da Ji
4
4
2
1.25
W
Khepri
StubbyNiki
Khepri
1
0
7
4.5
W
4
2
3
2.75
L
Hachiman
i_ALMAHA
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
31,239
50,036
Taken
59,650
33,741
Mitigated
31,153
12,627
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,039
1,614
211
5,171
8,861
7,268
264
3,826
4,707
58,410
0
L
Ares
ALDHMEE
Ares
6,076
969
0
1,982
13,600
9,545
0
8,026
5,496
32,221
0
W
Scylla
ArKdestroy
Scylla
10,183
2,653
0
750
7,858
3,525
94
6,496
1,292
45,005
0
L
Sylvanus
BelieveBAZ
Sylvanus
5,156
1,701
2,535
4,545
12,067
8,935
98
6,881
4,994
29,514
0
W
8,540
2,695
0
1,800
9,457
5,318
1,663
1,449
7,999
0
51,540
L
Chang'e
Ivan0625
Chang'e
12,833
404
1,178
2,857
12,556
5,296
50
7,459
4,911
56,914
0
L
Da Ji
SLOMツ
Da Ji
5,005
1,617
0
490
11,780
4,448
0
3,131
8,535
0
37,193
W
Khepri
StubbyNiki
Khepri
6,126
914
0
4,070
10,484
11,255
0
5,624
4,760
24,871
0
W
5,756
3,821
0
625
13,376
6,375
218
6,005
7,213
0
70,472
L
Hachiman
i_ALMAHA
Hachiman
2,169
1,110
0
1,559
9,647
2,929
0
1,281
8,366
0
18,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
33,088
394
Minions Killed
250
0
Camps Cleared
0
1,391,175
Distance Traveled
1,281,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,741
624
93
7
0
247,134
0
L
Ares
6,808
486
56
4
0
273,659
0
W
Scylla
7,076
505
82
6
0
253,974
0
L
Sylvanus
7,314
522
28
2
0
236,743
1
W
Da Ji
8,085
578
84
6
0
262,057
0
L
Chang'e
6,548
468
76
5
0
281,235
0
L
Da Ji
6,799
486
62
4
0
230,527
0
W
Khepri
7,561
540
25
2
0
296,794
0
W
Mercury
8,133
581
110
8
0
331,216
0
L
Hachiman
5,619
401
28
2
0
259,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role