Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DravenClash227
Ares
Level 152
God Stats
4W - 2L
1,599 SR
Queue Stats
348W - 336L
1,543 Elo+
Solo
Izanami
Izanami
ElectricZap21
Izanami
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 64L
1,414 Elo+
Solo
Team Averages
Level 135
1,520 SR
1,491 Elo+

VS

Team Averages
Level 133
1,556 SR
1,530 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BrutalGenital
Tsukuyomi
Level 134
God Stats
12W - 9L
1,582 SR
Queue Stats
372W - 348L
1,528 Elo+
Party 1
Cupid
Cupid
PotatoDump
Cupid
Level 84
God Stats
1W - 3L
1,449 SR
Queue Stats
372W - 352L
1,549 Elo+
Solo
Ra
Ra
Triliph
Ra
Level 155
God Stats
17W - 12L
1,748 SR
Queue Stats
314W - 295L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 1 / 1
4,120
824
2,941
4,404
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
 
Scylla
8
0 / 0 / 0
4,020
804
717
2,578
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
6
1 / 2 / 0
3,790
758
1,510
5,045
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
3,536
707
1,140
3,525
1,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
4
0 / 3 / 0
3,120
624
2,177
3,370
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 6
4,186
837
1,824
3,764
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
 
King Arthur
6
1 / 2 / 0
3,815
763
2,381
5,495
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
BrutalGenital
Tsukuyomi
7
3 / 0 / 2
4,046
809
3,029
4,624
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
7
3 / 0 / 2
4,350
870
2,452
2,235
650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
4,323
865
1,366
1,812
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Scylla
 
Scylla
0
0
0
0
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Sobek
 
Sobek
0
0
6
3
W
King Arthur
 
King Arthur
1
2
0
0.5
W
Tsukuyomi
BrutalGenital
Tsukuyomi
3
0
2
4
L
0
2
0
0
L
Izanami
0
3
0
0
W
Cupid
3
0
2
4
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,485
Damage
11,052
18,922
Taken
17,930
6,798
Mitigated
9,103
5,140
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,941
629
0
1,374
4,404
2,082
0
0
4,404
0
21,858
L
Scylla
 
Scylla
717
80
0
795
2,578
646
0
462
2,116
30,382
0
L
Chang'e
 
Chang'e
1,510
126
120
2,103
5,045
1,379
0
1,284
3,761
17,927
0
W
Sobek
 
Sobek
1,824
422
0
2,883
3,764
2,526
0
697
3,067
8,831
0
W
King Arthur
 
King Arthur
2,381
315
0
1,045
5,495
3,859
0
80
5,415
0
19,964
W
Tsukuyomi
BrutalGenital
Tsukuyomi
3,029
941
0
1,588
4,624
1,472
0
1,321
3,303
0
21,416
L
1,140
179
0
410
3,525
1,802
0
843
2,682
8,231
0
L
Izanami
2,177
1,408
0
338
3,370
889
0
601
2,769
0
12,692
W
Cupid
2,452
1,823
348
1,316
2,235
650
0
360
1,875
0
21,658
W
1,366
258
240
824
1,812
596
0
909
903
27,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,586
Gold Earned
20,720
165
Minions Killed
186
0
Camps Cleared
0
545,928
Distance Traveled
605,716
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,120
824
37
7
0
126,634
0
L
Scylla
4,020
804
55
11
0
113,553
0
L
Chang'e
3,790
758
42
8
0
118,929
0
W
Sobek
4,186
837
6
1
0
138,095
1
W
King Arthur
3,815
763
34
7
0
111,506
0
W
Tsukuyomi
4,046
809
32
6
0
140,930
0
L
Ares
3,536
707
13
3
0
109,757
0
L
Izanami
3,120
624
18
4
0
77,055
0
W
Cupid
4,350
870
53
11
0
96,882
0
W
Ra
4,323
865
61
12
0
118,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role