Player Matchup

Chiron
Chiron
Hawaii_sodaa
Chiron
Level 85
God Stats
2W - 3L
1,568 SR
Queue Stats
117W - 147L
1,469 Elo+
Solo
Bakasura
Bakasura
Luffy98
Bakasura
Level 148
God Stats
2W - 1L
1,504 SR
Queue Stats
132W - 132L
1,507 Elo+
Solo
Bacchus
Bacchus
MrIzI
Bacchus
Level 46
God Stats
7W - 6L
1,421 SR
Queue Stats
112W - 103L
1,439 Elo+
Party 2
Osiris
Osiris
Roko99789
Osiris
Level 63
God Stats
13W - 8L
1,588 SR
Queue Stats
78W - 64L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
groling
Baron Samedi
Level 69
God Stats
4W - 1L
1,707 SR
Queue Stats
262W - 233L
1,473 Elo+
Party 2
Team Averages
Level 82
1,558 SR
1,480 Elo+

VS

Team Averages
Level 97
1,513 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
IONDH
Ix Chel
Level 98
God Stats
0W - 2L
1,644 SR
Queue Stats
237W - 222L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
NishantGod
Ao Kuang
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 255L
1,441 Elo+
Party 1
Ymir
Ymir
snakevenom12
Ymir
Level 67
God Stats
13W - 13L
1,422 SR
Queue Stats
274W - 296L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
0 / 0 / 0
3,507
701
1,208
2,135
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Luffy98
Bakasura
7
0 / 0 / 1
4,050
810
861
4,971
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
MrIzI
Bacchus
6
0 / 0 / 0
3,925
785
164
1,599
1,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Roko99789
Osiris
7
0 / 0 / 0
4,171
834
1,986
4,583
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
groling
Baron Samedi
8
1 / 0 / 0
4,490
898
800
640
323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 0 / 0
3,949
790
3,126
3,813
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
 
Hercules
5
0 / 0 / 0
3,035
607
544
3,390
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
IONDH
Ix Chel
1
0 / 0 / 0
2,579
516
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
NishantGod
Ao Kuang
7
0 / 1 / 0
3,572
714
326
3,963
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
3,414
683
0
603
378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Hercules
 
Hercules
0
0
0
0
W
Chiron
0
0
0
0
L
Ix Chel
IONDH
Ix Chel
0
0
0
0
W
Bakasura
Luffy98
Bakasura
0
0
1
0.5
W
Bacchus
MrIzI
Bacchus
0
0
0
0
L
Ao Kuang
NishantGod
Ao Kuang
0
1
0
0
W
Osiris
Roko99789
Osiris
0
0
0
0
W
Baron Samedi
groling
Baron Samedi
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,019
Damage
3,996
13,928
Taken
11,769
7,285
Mitigated
5,125
5,354
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,126
879
0
1,874
3,813
2,051
0
0
3,763
0
22,780
L
Hercules
 
Hercules
544
175
0
1,551
3,390
1,454
0
134
3,256
0
11,497
W
Chiron
1,208
361
47
1,177
2,135
501
0
0
2,135
0
21,292
L
Ix Chel
IONDH
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Luffy98
Bakasura
861
561
0
1,863
4,971
1,710
0
206
4,765
0
22,166
W
Bacchus
MrIzI
Bacchus
164
34
0
536
1,599
1,008
0
0
1,599
6,657
0
L
Ao Kuang
NishantGod
Ao Kuang
326
0
0
885
3,963
1,242
0
800
3,009
18,299
0
W
Osiris
Roko99789
Osiris
1,986
877
0
1,289
4,583
3,743
0
0
4,583
0
25,307
W
Baron Samedi
groling
Baron Samedi
800
0
0
442
640
323
234
120
520
25,904
0
L
0
0
0
260
603
378
0
30
573
553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,143
Gold Earned
16,549
191
Minions Killed
104
0
Camps Cleared
0
606,053
Distance Traveled
481,571
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,949
790
48
10
0
128,748
0
L
Hercules
3,035
607
24
5
0
126,115
0
W
Chiron
3,507
701
38
8
0
112,037
0
L
Ix Chel
2,579
516
0
0
0
7,403
0
W
Bakasura
4,050
810
53
11
0
141,711
0
W
Bacchus
3,925
785
6
1
0
98,734
0
L
Ao Kuang
3,572
714
32
6
0
123,483
0
W
Osiris
4,171
834
52
10
0
136,112
1
W
Baron Samedi
4,490
898
42
8
0
117,459
0
L
Ymir
3,414
683
0
0
0
95,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role