Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MyKa_011
Janus
Level 67
God Stats
3W - 5L
1,096 SR
Queue Stats
283W - 299L
1,437 Elo+
Solo
Medusa
Medusa
Nandothamc
Medusa
Level 160
God Stats
7W - 6L
1,565 SR
Queue Stats
530W - 505L
1,535 Elo+
Solo
Hades
Hades
SD_RFG
Hades
Level 122
God Stats
31W - 17L
1,569 SR
Queue Stats
529W - 499L
1,445 Elo+
Solo
Cthulhu
Cthulhu
diagonal-survey7
Cthulhu
Level 63
God Stats
1W - 1L
1,281 SR
Queue Stats
13W - 16L
1,277 Elo+
Solo
Team Averages
Level 131
1,402 SR
1,439 Elo+

VS

Team Averages
Level 93
1,523 SR
1,425 Elo+
Neith
Neith
Azza1719
Neith
Level 104
God Stats
36W - 34L
1,449 SR
Queue Stats
120W - 135L
1,365 Elo+
Solo
Lancelot
Lancelot
Diehardamerican
Lancelot
Level 121
God Stats
6W - 6L
1,548 SR
Queue Stats
474W - 463L
1,502 Elo+
Solo
Osiris
Osiris
DrPando
Osiris
Level 89
God Stats
1W - 6L
1,282 SR
Queue Stats
43W - 58L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
Gallant Jiriaya
Zhong Kui
Level 106
God Stats
2W - 2L
1,747 SR
Queue Stats
52W - 38L
1,446 Elo+
Solo
Anubis
Anubis
SOLED_BY_ICE5791
Anubis
Level 47
God Stats
12W - 15L
1,590 SR
Queue Stats
96W - 94L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 0 / 1
6,924
692
4,995
6,856
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
MyKa_011
Janus
10
1 / 1 / 3
5,706
571
3,263
4,676
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Nandothamc
Medusa
9
3 / 1 / 2
5,652
565
5,619
7,635
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
SD_RFG
Hades
12
2 / 1 / 2
6,874
687
6,005
8,510
4,464
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 0 / 6
6,132
613
3,290
5,921
3,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azza1719
Neith
9
1 / 1 / 0
5,051
505
3,708
5,034
1,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
11
1 / 2 / 0
5,827
583
4,083
8,927
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
DrPando
Osiris
10
0 / 3 / 1
5,719
572
3,917
8,814
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Gallant Jiriaya
Zhong Kui
9
1 / 2 / 0
5,296
530
3,052
4,648
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 5 / 1
4,663
466
4,466
8,207
3,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
1
6.5
L
Neith
Azza1719
Neith
1
1
0
1
L
Lancelot
1
2
0
0.5
L
Osiris
DrPando
Osiris
0
3
1
0.17
L
Zhong Kui
Gallant Jiriaya
Zhong Kui
1
2
0
0.5
W
Janus
MyKa_011
Janus
1
1
3
2.5
W
Medusa
Nandothamc
Medusa
3
1
2
4
W
Hades
SD_RFG
Hades
2
1
2
3
L
0
5
1
0.1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
19,226
33,598
Taken
35,630
13,671
Mitigated
19,634
15,714
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,995
1,003
0
2,568
6,856
2,489
0
527
6,329
51,436
198
L
Neith
Azza1719
Neith
3,708
1,557
0
2,566
5,034
1,976
0
1,893
3,127
0
28,135
L
Lancelot
4,083
939
0
1,139
8,927
3,536
0
3,593
5,330
0
48,635
L
Osiris
DrPando
Osiris
3,917
1,757
0
1,747
8,814
7,515
0
5,520
3,294
0
44,600
L
Zhong Kui
Gallant Jiriaya
Zhong Kui
3,052
247
0
688
4,648
2,984
0
2,947
1,485
25,153
0
W
Janus
MyKa_011
Janus
3,263
419
0
1,854
4,676
1,638
0
2,167
2,509
37,625
0
W
Medusa
Nandothamc
Medusa
5,619
2,888
0
1,524
7,635
1,927
150
2,979
4,656
0
30,187
W
Hades
SD_RFG
Hades
6,005
539
160
6,274
8,510
4,464
0
0
8,510
56,200
0
L
4,466
263
0
2,789
8,207
3,623
0
3,276
4,855
23,406
0
W
3,290
442
1,339
1,995
5,921
3,153
54
1,845
4,076
16,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
26,556
295
Minions Killed
307
0
Camps Cleared
0
985,899
Distance Traveled
995,502
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,924
692
87
9
0
236,952
0
L
Neith
5,051
505
57
6
0
184,948
1
L
Lancelot
5,827
583
78
8
0
247,898
0
L
Osiris
5,719
572
77
8
0
183,527
0
L
Zhong Kui
5,296
530
56
6
0
192,432
0
W
Janus
5,706
571
56
6
0
209,330
0
W
Medusa
5,652
565
39
4
0
182,050
0
W
Hades
6,874
687
94
9
0
161,160
0
L
Anubis
4,663
466
39
4
0
186,697
2
W
Cthulhu
6,132
613
19
2
0
196,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role