Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Zubiaheyo
Cernunnos
Level 125
God Stats
8W - 17L
1,307 SR
Queue Stats
785W - 756L
1,489 Elo+
Party 1
Geb
Geb
cleomenia
Geb
Level 117
God Stats
3W - 3L
1,332 SR
Queue Stats
93W - 95L
1,566 Elo+
Party 2
Bacchus
Bacchus
fluffysamurai
Bacchus
Level 141
God Stats
6W - 1L
1,500 SR
Queue Stats
72W - 77L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
wodkalord
Zhong Kui
Level 149
God Stats
8W - 4L
1,591 SR
Queue Stats
437W - 438L
1,550 Elo+
Party 2
Team Averages
Level 128
1,446 SR
1,543 Elo+

VS

Team Averages
Level 112
1,466 SR
1,496 Elo+
Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mieruś
Thanatos
Level 129
God Stats
4W - 2L
1,634 SR
Queue Stats
439W - 462L
1,538 Elo+
Solo
Neith
Neith
Mute123
Neith
Level 118
God Stats
8W - 12L
1,458 SR
Queue Stats
423W - 421L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
bggttoo
Sun Wukong
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 11L
1,464 Elo+
Solo
Set
Set
vh4garrr
Set
Level 141
God Stats
2W - 4L
1,456 SR
Queue Stats
1,042W - 1,060L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 1 / 12
8,487
943
9,715
6,089
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Zubiaheyo
Cernunnos
14
3 / 2 / 9
8,324
925
9,368
6,150
3,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 13
8,318
924
5,057
11,548
14,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
14
5 / 1 / 12
8,781
976
9,435
10,864
18,441
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
wodkalord
Zhong Kui
15
5 / 2 / 10
8,815
979
10,159
11,948
16,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 4 / 7
7,395
822
6,736
8,919
5,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Mieruś
Thanatos
12
3 / 5 / 2
7,870
874
3,026
9,226
5,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Mute123
Neith
13
1 / 5 / 7
7,386
821
9,854
11,602
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
bggttoo
Sun Wukong
13
3 / 3 / 5
7,561
840
5,038
10,948
13,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 5
6,774
753
4,578
6,352
6,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
19
Kills
7
8
Deaths
19
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
12
9
L
Apollo
 
Apollo
0
4
7
0.88
L
Thanatos
Mieruś
Thanatos
3
5
2
0.8
L
Neith
Mute123
Neith
1
5
7
0.9
W
Cernunnos
Zubiaheyo
Cernunnos
3
2
9
3.75
L
Sun Wukong
bggttoo
Sun Wukong
3
3
5
1.83
W
3
2
13
4.75
W
Bacchus
5
1
12
11
L
0
2
5
1.25
W
Zhong Kui
wodkalord
Zhong Kui
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
29,232
46,599
Taken
47,047
56,081
Mitigated
37,731
16,079
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,715
542
564
393
6,089
3,520
1,894
0
6,089
22,190
0
L
Apollo
 
Apollo
6,736
3,718
991
1,078
8,919
5,283
750
6,894
2,025
0
17,462
L
Thanatos
Mieruś
Thanatos
3,026
204
414
2,706
9,226
5,867
264
6,401
2,825
0
5,356
L
Neith
Mute123
Neith
9,854
2,302
599
2,188
11,602
6,133
378
8,071
3,531
0
17,200
W
Cernunnos
Zubiaheyo
Cernunnos
9,368
2,460
597
313
6,150
3,251
4,005
0
6,150
0
22,744
L
Sun Wukong
bggttoo
Sun Wukong
5,038
258
1,114
1,287
10,948
13,897
194
8,182
2,766
0
11,941
W
5,057
319
2,096
2,007
11,548
14,369
374
0
11,548
11,398
0
W
Bacchus
9,435
536
1,542
2,385
10,864
18,441
483
0
10,864
15,589
509
L
4,578
636
1,274
691
6,352
6,551
154
4,309
2,043
0
14,535
W
Zhong Kui
wodkalord
Zhong Kui
10,159
806
1,528
4,654
11,948
16,500
1,485
0
11,948
25,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,725
Gold Earned
36,986
114
Minions Killed
78
0
Camps Cleared
0
822,098
Distance Traveled
760,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,487
943
25
3
0
169,755
0
L
Apollo
7,395
822
28
3
0
145,817
0
L
Thanatos
7,870
874
3
0
0
146,078
0
L
Neith
7,386
821
16
2
0
139,125
0
W
Cernunnos
8,324
925
25
3
0
127,560
0
L
Sun Wukong
7,561
840
15
2
0
165,985
0
W
Geb
8,318
924
15
2
0
180,720
0
W
Bacchus
8,781
976
21
2
0
174,165
0
L
Set
6,774
753
16
2
0
163,618
0
W
Zhong Kui
8,815
979
28
3
0
169,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role