Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BergestWellp
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,262 Elo+
Solo
Izanami
Izanami
Rz_Odinsk
Izanami
Level 47
God Stats
16W - 15L
1,378 SR
Queue Stats
138W - 148L
1,462 Elo+
Party 1
Hel
Hel
Rz_T-JoR
Hel
Level 127
God Stats
34W - 20L
1,668 SR
Queue Stats
547W - 528L
1,516 Elo+
Party 1
Thanatos
Thanatos
Yahru-566
Thanatos
Level 125
God Stats
5W - 1L
1,677 SR
Queue Stats
202W - 214L
1,425 Elo+
Solo
Team Averages
Level 98
1,545 SR
1,433 Elo+

VS

Team Averages
Level 106
1,506 SR
1,463 Elo+
Khepri
Khepri
CrashPlayerPL
Khepri
Level 115
God Stats
8W - 5L
1,690 SR
Queue Stats
278W - 258L
1,478 Elo+
Solo
Loki
Loki
KiritoKiller666
Loki
Level 87
God Stats
48W - 28L
1,689 SR
Queue Stats
79W - 70L
1,517 Elo+
Solo
Raijin
Raijin
SgtCoR7eZz
Raijin
Level 146
God Stats
1W - 2L
1,262 SR
Queue Stats
230W - 237L
1,502 Elo+
Solo
King Arthur
King Arthur
Xcanjy
King Arthur
Level 126
God Stats
14W - 10L
1,537 SR
Queue Stats
123W - 124L
1,426 Elo+
Solo
Danzaburou
Danzaburou
mgrazerm
Danzaburou
Level 57
God Stats
20W - 26L
1,353 SR
Queue Stats
23W - 29L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 3 / 0
6,711
559
5,779
12,366
10,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 1
6,352
529
1,354
4,640
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Rz_Odinsk
Izanami
10
1 / 0 / 0
6,038
503
3,322
4,828
1,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 3
7,455
621
7,108
10,509
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Yahru-566
Thanatos
13
5 / 1 / 1
7,856
655
6,362
9,281
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,136
428
1,989
6,209
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 0
6,743
562
6,932
11,466
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
SgtCoR7eZz
Raijin
12
1 / 1 / 0
6,942
579
4,397
7,232
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Xcanjy
King Arthur
13
2 / 1 / 3
7,379
615
9,936
12,169
12,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
mgrazerm
Danzaburou
7
0 / 1 / 0
4,746
396
752
2,398
833

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
7
7
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
0
1
1
0.5
L
0
1
0
0
L
4
3
0
1.33
W
Izanami
Rz_Odinsk
Izanami
1
0
0
1
W
1
2
3
1.25
L
Raijin
SgtCoR7eZz
Raijin
1
1
0
1
L
King Arthur
Xcanjy
King Arthur
2
1
3
3.5
W
Thanatos
Yahru-566
Thanatos
5
1
1
5.5
L
Danzaburou
mgrazerm
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
24,006
41,624
Taken
39,474
23,997
Mitigated
22,705
20,385
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,779
779
0
1,887
12,366
10,864
0
479
11,887
0
52,670
W
1,354
246
94
1,576
4,640
3,143
260
1,326
3,314
11,824
0
L
1,989
120
0
1,486
6,209
3,443
0
1,444
4,765
12,396
0
L
6,932
2,164
0
5,358
11,466
3,443
0
2,277
9,189
0
41,631
W
Izanami
Rz_Odinsk
Izanami
3,322
2,054
0
2,452
4,828
1,914
533
1,607
3,221
0
52,024
W
7,108
222
1,996
5,538
10,509
4,273
0
2,814
7,695
65,162
0
L
Raijin
SgtCoR7eZz
Raijin
4,397
125
0
1,100
7,232
2,565
0
3,635
3,597
59,659
0
L
King Arthur
Xcanjy
King Arthur
9,936
1,092
0
2,520
12,169
12,421
0
628
11,541
1,824
58,537
W
Thanatos
Yahru-566
Thanatos
6,362
1,894
0
6,842
9,281
3,803
534
999
8,282
0
46,612
L
Danzaburou
mgrazerm
Danzaburou
752
134
0
100
2,398
833
144
478
1,920
0
15,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
30,946
385
Minions Killed
295
0
Camps Cleared
0
1,236,722
Distance Traveled
1,220,075
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,711
559
94
8
0
233,938
0
W
Geb
6,352
529
9
1
0
213,228
1
L
Khepri
5,136
428
7
1
0
226,005
0
L
Loki
6,743
562
58
5
0
280,799
1
W
Izanami
6,038
503
97
8
0
224,032
2
W
Hel
7,455
621
120
10
0
268,324
6
L
Raijin
6,942
579
116
10
0
247,291
2
L
King Arthur
7,379
615
95
8
0
239,396
4
W
Thanatos
7,856
655
65
5
0
297,200
0
L
Danzaburou
4,746
396
19
2
0
226,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role