Player Matchup

Olorun
Olorun
 
Olorun
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
再掉就退游
Maui
Level 40
God Stats
4W - 4L
1,473 SR
Queue Stats
167W - 230L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
夕杨syc
Sun Wukong
Level 60
God Stats
44W - 32L
1,558 SR
Queue Stats
168W - 194L
1,374 Elo+
Party 1
Persephone
Persephone
大叼男陈鑫
Persephone
Level 88
God Stats
24W - 21L
1,386 SR
Queue Stats
305W - 310L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
山神34
Hou Yi
Level 69
God Stats
2W - 5L
1,475 SR
Queue Stats
340W - 382L
1,479 Elo+
Party 1
Team Averages
Level 63
1,478 SR
1,442 Elo+

VS

Team Averages
Level 77
1,476 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ApeiroN_ITA_
Bastet
Level 141
God Stats
3W - 1L
1,102 SR
Queue Stats
55W - 49L
1,453 Elo+
Solo
Khepri
Khepri
Chocopinguicute
Khepri
Level 67
God Stats
1W - 1L
1,687 SR
Queue Stats
8W - 9L
1,466 Elo+
Party 2
Martichoras
Martichoras
KaïSan
Martichoras
Level 62
God Stats
3W - 2L
1,591 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 1 / 0
5,130
1,026
523
1,757
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 4
6,551
1,310
3,446
6,962
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
夕杨syc
Sun Wukong
10
0 / 3 / 3
5,515
1,103
3,307
8,377
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
大叼男陈鑫
Persephone
10
0 / 1 / 3
6,012
1,202
4,723
5,407
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
山神34
Hou Yi
11
4 / 0 / 1
6,741
1,348
5,155
4,041
1,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

361

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 4
5,661
1,132
2,557
2,904
1,155
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
 
Hachiman
10
0 / 1 / 3
5,453
1,091
5,028
3,765
1,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
11
3 / 3 / 2
6,481
1,296
7,353
7,293
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 4
5,995
1,199
2,066
3,796
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
KaïSan
Martichoras
11
3 / 0 / 2
6,571
1,314
6,984
2,479
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
5
Kills
6
6
Deaths
5
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Sol
 
Sol
0
1
4
2
W
Hachiman
 
Hachiman
0
1
3
1.5
W
Bastet
3
3
2
1.33
W
0
0
4
2
W
Martichoras
KaïSan
Martichoras
3
0
2
4
L
1
1
4
3
L
Sun Wukong
夕杨syc
Sun Wukong
0
3
3
0.5
L
Persephone
大叼男陈鑫
Persephone
0
1
3
1.5
L
Hou Yi
山神34
Hou Yi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,154
Damage
23,988
26,544
Taken
20,237
13,642
Mitigated
9,833
2,842
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
523
328
0
112
1,757
530
0
340
1,159
3,560
0
W
Sol
 
Sol
2,557
671
219
285
2,904
1,155
0
1,129
1,625
10,885
0
W
Hachiman
 
Hachiman
5,028
3,616
0
720
3,765
1,633
0
1,144
2,621
0
10,782
W
Bastet
7,353
1,253
0
1,095
7,293
3,023
0
3,085
4,208
0
17,225
W
2,066
181
0
1,035
3,796
2,885
0
1,664
2,079
3,904
0
W
Martichoras
KaïSan
Martichoras
6,984
2,388
0
416
2,479
1,137
0
1,670
659
0
26,212
L
3,446
246
767
756
6,962
4,857
0
1,451
5,511
7,968
0
L
Sun Wukong
夕杨syc
Sun Wukong
3,307
220
0
302
8,377
5,343
0
1,673
6,554
0
9,993
L
Persephone
大叼男陈鑫
Persephone
4,723
278
0
304
5,407
1,608
0
525
4,858
21,170
0
L
Hou Yi
山神34
Hou Yi
5,155
2,111
0
601
4,041
1,304
0
634
3,407
0
9,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
30,161
99
Minions Killed
114
3
Camps Cleared
6
439,255
Distance Traveled
469,257
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,130
1,026
7
1
2
29,762
0
W
Sol
5,661
1,132
30
6
1
90,824
0
W
Hachiman
5,453
1,091
13
3
2
95,238
0
W
Bastet
6,481
1,296
21
4
2
103,301
0
W
Khepri
5,995
1,199
4
1
0
96,678
2
W
Martichoras
6,571
1,314
46
9
1
83,216
0
L
Maui
6,551
1,310
18
4
0
104,692
0
L
Sun Wukong
5,515
1,103
13
3
0
95,426
0
L
Persephone
6,012
1,202
44
9
1
105,293
0
L
Hou Yi
6,741
1,348
17
3
0
104,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role