Player Matchup

Odin
Odin
BaronKunJa
Odin
Level 50
God Stats
0W - 3L
1,303 SR
Queue Stats
11W - 27L
1,183 Elo+
Party 3
Kali
Kali
Braindawgs69
Kali
Level 15
God Stats
1W - 6L
1,261 SR
Queue Stats
1W - 9L
1,187 Elo+
Party 3
Sylvanus
Sylvanus
Dinkec
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,269 Elo+
Party 3
Olorun
Olorun
Puddilicious
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,269 Elo+
Party 3
Medusa
Medusa
lagaBABAJAGA
Medusa
Level 27
God Stats
0W - 3L
1,261 SR
Queue Stats
14W - 29L
1,199 Elo+
Party 3
Team Averages
Level 26
1,365 SR
1,221 Elo+

VS

Team Averages
Level 90
1,487 SR
1,441 Elo+
Artemis
Artemis
Joltyy iV
Artemis
Level 94
God Stats
10W - 4L
1,659 SR
Queue Stats
48W - 45L
1,496 Elo+
Party 1
Ra
Ra
Omega_MK9
Ra
Level 96
God Stats
10W - 16L
1,410 SR
Queue Stats
140W - 224L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
T5MXR9
Cabrakan
Level 108
God Stats
9W - 8L
1,499 SR
Queue Stats
214W - 292L
1,412 Elo+
Party 2
Ratatoskr
Ratatoskr
Xero Lewiss
Ratatoskr
Level 71
God Stats
2W - 2L
1,498 SR
Queue Stats
108W - 112L
1,500 Elo+
Party 1
Chaac
Chaac
awmustard
Chaac
Level 81
God Stats
2W - 6L
1,370 SR
Queue Stats
319W - 381L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,325
458
5,565
12,907
10,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 2
8,565
535
5,021
14,743
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Dinkec
Sylvanus
10
0 / 4 / 2
6,740
421
4,306
15,093
12,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
13
0 / 4 / 2
7,688
481
6,669
11,429
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
1 / 9 / 1
6,882
430
4,810
15,529
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joltyy iV
Artemis
15
7 / 1 / 6
9,586
599
16,505
6,463
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 5
10,129
633
10,310
10,198
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
T5MXR9
Cabrakan
13
4 / 0 / 4
8,155
510
4,362
8,034
8,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Xero Lewiss
Ratatoskr
16
4 / 2 / 5
9,840
615
10,515
13,474
5,653
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
awmustard
Chaac
15
2 / 2 / 2
9,588
599
9,495
12,901
11,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
22
22
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
4
3
2
1.67
L
Sylvanus
Dinkec
Sylvanus
0
4
2
0.25
W
Artemis
Joltyy iV
Artemis
7
1
6
10
W
5
1
5
7.5
L
Olorun
0
4
2
0.25
W
Cabrakan
T5MXR9
Cabrakan
4
0
4
6
W
Ratatoskr
Xero Lewiss
Ratatoskr
4
2
5
3.25
W
Chaac
awmustard
Chaac
2
2
2
1.5
L
Medusa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
51,187
69,701
Taken
51,070
39,507
Mitigated
32,983
11,799
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,565
2,991
0
1,890
12,907
10,731
0
1,215
11,692
95
42,476
L
5,021
2,049
0
3,424
14,743
6,238
0
4,743
10,000
0
59,127
L
Sylvanus
Dinkec
Sylvanus
4,306
1,733
1,656
2,383
15,093
12,294
266
1,341
13,752
22,217
0
W
Artemis
Joltyy iV
Artemis
16,505
8,340
0
2,157
6,463
2,767
1,860
1,757
4,706
0
72,205
W
10,310
413
542
5,064
10,198
5,058
388
4,292
5,906
90,648
0
L
Olorun
6,669
3,211
50
1,511
11,429
4,995
384
5,939
5,490
56,553
0
W
Cabrakan
T5MXR9
Cabrakan
4,362
747
0
818
8,034
8,302
0
2,457
5,577
21,387
0
W
Ratatoskr
Xero Lewiss
Ratatoskr
10,515
3,954
0
2,104
13,474
5,653
790
2,012
11,462
0
101,293
W
Chaac
awmustard
Chaac
9,495
2,008
0
2,896
12,901
11,203
634
865
12,036
0
76,263
L
Medusa
4,810
1,994
0
885
15,529
5,249
0
1,434
14,095
0
36,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
47,298
343
Minions Killed
539
0
Camps Cleared
0
1,530,894
Distance Traveled
1,676,649
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,325
458
67
4
0
300,690
0
L
Kali
8,565
535
81
5
0
371,879
0
L
Sylvanus
6,740
421
26
2
0
288,977
1
W
Artemis
9,586
599
102
6
0
291,768
2
W
Ra
10,129
633
143
9
0
371,784
0
L
Olorun
7,688
481
106
7
0
281,488
0
W
Cabrakan
8,155
510
44
3
0
343,317
0
W
Ratatoskr
9,840
615
137
9
0
372,546
0
W
Chaac
9,588
599
113
7
0
297,234
0
L
Medusa
6,882
430
63
4
0
287,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role