Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DUKEY666
Chang'e
Level 156
God Stats
10W - 5L
1,624 SR
Queue Stats
314W - 297L
1,599 Elo+
Party 2
Susano
Susano
FTG-NeoBeast
Susano
Level 161
God Stats
3W - 0L
1,721 SR
Queue Stats
222W - 212L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
jacobnielly19
Jormungandr
Level 118
God Stats
3W - 1L
1,795 SR
Queue Stats
145W - 120L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
riotgunz
Sun Wukong
Level 119
God Stats
1W - 0L
1,848 SR
Queue Stats
163W - 64L
1,571 Elo+
Party 1
Team Averages
Level 143
1,698 SR
1,560 Elo+

VS

Team Averages
Level 103
1,481 SR
1,517 Elo+
Chaac
Chaac
ChefWudy
Chaac
Level 114
God Stats
8W - 6L
1,418 SR
Queue Stats
482W - 489L
1,494 Elo+
Solo
Chang'e
Chang'e
FwuffyPhoenix
Chang'e
Level 126
God Stats
0W - 3L
1,298 SR
Queue Stats
260W - 252L
1,515 Elo+
Solo
Ishtar
Ishtar
HaNa46
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,727 Elo+
Solo
Chronos
Chronos
NachoSupreme
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,324 Elo+
Solo
Skadi
Skadi
NotableNeko
Skadi
Level 173
God Stats
4W - 3L
1,689 SR
Queue Stats
243W - 251L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 4
6,477
1,295
5,502
4,066
1,851
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
DUKEY666
Chang'e
10
1 / 0 / 5
5,519
1,104
2,286
4,960
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
10
1 / 0 / 4
5,434
1,087
3,291
5,165
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
jacobnielly19
Jormungandr
10
2 / 0 / 4
5,564
1,113
2,190
3,837
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
riotgunz
Sun Wukong
10
1 / 1 / 4
5,426
1,085
1,866
5,136
4,244
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChefWudy
Chaac
1
0 / 0 / 0
1,336
267
0
0
0
Chang'e
11
0 / 1 / 1
5,576
1,115
4,106
5,611
2,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ishtar
HaNa46
Ishtar
10
1 / 2 / 0
5,178
1,036
2,119
3,824
1,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
NachoSupreme
Chronos
8
0 / 2 / 0
4,629
926
3,100
3,713
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
5,298
1,060
4,609
3,727
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
7
Kills
1
1
Deaths
7
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
L
Chaac
ChefWudy
Chaac
0
0
0
0
W
Chang'e
DUKEY666
Chang'e
1
0
5
3.5
W
Susano
1
0
4
3
L
Chang'e
0
1
1
0.5
L
Ishtar
HaNa46
Ishtar
1
2
0
0.5
L
Chronos
NachoSupreme
Chronos
0
2
0
0
L
0
2
0
0
W
Jormungandr
jacobnielly19
Jormungandr
2
0
4
4
W
Sun Wukong
riotgunz
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
13,934
23,164
Taken
16,875
14,857
Mitigated
6,167
14,559
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,502
194
350
720
4,066
1,851
163
1,545
2,521
14,150
0
L
Chaac
ChefWudy
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
DUKEY666
Chang'e
2,286
94
4,060
2,812
4,960
1,752
210
1,175
3,785
7,086
0
W
Susano
3,291
141
982
686
5,165
3,897
217
1,025
4,140
0
5,124
L
Chang'e
4,106
36
1,842
2,414
5,611
2,443
0
3,676
1,681
7,183
0
L
Ishtar
HaNa46
Ishtar
2,119
1,036
43
371
3,824
1,403
0
2,091
1,695
0
6,862
L
Chronos
NachoSupreme
Chronos
3,100
658
0
279
3,713
1,122
0
2,488
1,063
3,486
0
L
4,609
405
0
0
3,727
1,199
0
1,350
2,258
0
18,591
W
Jormungandr
jacobnielly19
Jormungandr
2,190
312
791
717
3,837
3,113
0
1,695
2,142
5,127
0
W
Sun Wukong
riotgunz
Sun Wukong
1,866
112
1,459
1,982
5,136
4,244
0
1,766
3,370
0
10,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
22,017
63
Minions Killed
45
0
Camps Cleared
0
573,803
Distance Traveled
418,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,477
1,295
20
4
0
109,106
0
L
Chaac
1,336
267
0
0
0
0
0
W
Chang'e
5,519
1,104
14
3
0
117,856
0
W
Susano
5,434
1,087
6
1
0
108,388
0
L
Chang'e
5,576
1,115
9
2
0
126,155
0
L
Ishtar
5,178
1,036
8
2
0
99,124
0
L
Chronos
4,629
926
0
0
0
114,104
0
L
Skadi
5,298
1,060
28
6
0
79,001
0
W
Jormungandr
5,564
1,113
5
1
0
115,171
0
W
Sun Wukong
5,426
1,085
18
4
0
123,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role