Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Colosolus
Hercules
Level 88
God Stats
8W - 10L
1,550 SR
Queue Stats
201W - 222L
1,414 Elo+
Solo
Tyr
Tyr
CrazyPantZz
Tyr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,472 Elo+
Solo
Ra
Ra
DivinCookie
Ra
Level 149
God Stats
19W - 17L
1,556 SR
Queue Stats
443W - 469L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
PurpleWiidow
Erlang Shen
Level 158
God Stats
0W - 3L
1,082 SR
Queue Stats
162W - 162L
1,534 Elo+
Solo
Team Averages
Level 119
1,437 SR
1,483 Elo+

VS

Team Averages
Level 120
1,463 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GerLamb
Ymir
Level 127
God Stats
31W - 22L
1,621 SR
Queue Stats
146W - 141L
1,435 Elo+
Party 1
Artemis
Artemis
JeffStrongman
Artemis
Level 124
God Stats
8W - 6L
1,384 SR
Queue Stats
232W - 229L
1,547 Elo+
Solo
Geb
Geb
jotalamb
Geb
Level 121
God Stats
29W - 20L
1,555 SR
Queue Stats
130W - 123L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
文雎儿vickie
Nu Wa
Level 155
God Stats
1W - 0L
1,254 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 0 / 0
3,648
608
2,751
4,531
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Colosolus
Hercules
5
0 / 0 / 0
3,631
605
628
3,959
1,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 2 / 0
2,886
481
902
2,894
1,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 0
4,107
685
1,571
2,248
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
PurpleWiidow
Erlang Shen
7
0 / 0 / 1
3,585
598
1,305
4,587
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,530
588
932
4,549
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
GerLamb
Ymir
8
2 / 0 / 0
4,964
827
1,611
2,947
1,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
6
0 / 0 / 0
3,359
560
2,503
1,745
528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,624
604
1,677
3,092
1,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,673
612
1,577
3,264
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Fenrir
 
Fenrir
0
0
0
0
L
Hercules
Colosolus
Hercules
0
0
0
0
L
0
2
0
0
L
1
0
0
1
W
Ymir
GerLamb
Ymir
2
0
0
2
W
Artemis
0
0
0
0
L
Erlang Shen
PurpleWiidow
Erlang Shen
0
0
1
0.5
W
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,157
Damage
8,300
18,219
Taken
15,597
6,699
Mitigated
5,505
8,642
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,751
778
0
2,361
4,531
1,337
0
959
3,572
0
25,239
W
Fenrir
 
Fenrir
932
347
0
735
4,549
1,465
0
645
3,904
0
16,391
L
Hercules
Colosolus
Hercules
628
92
672
1,509
3,959
1,442
0
918
3,041
0
7,647
L
902
93
0
770
2,894
1,506
0
1,358
1,399
0
4,664
L
1,571
99
301
1,418
2,248
751
0
357
1,891
31,394
0
W
Ymir
GerLamb
Ymir
1,611
727
0
1,621
2,947
1,488
34
0
2,818
27,926
0
W
Artemis
2,503
448
0
388
1,745
528
0
0
1,745
0
20,220
L
Erlang Shen
PurpleWiidow
Erlang Shen
1,305
463
0
1,611
4,587
1,663
0
1,100
3,451
0
15,606
W
1,677
246
553
822
3,092
1,142
0
0
3,092
7,156
0
W
1,577
161
0
500
3,264
882
0
926
2,338
23,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,857
Gold Earned
19,150
163
Minions Killed
172
0
Camps Cleared
0
543,615
Distance Traveled
584,225
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,648
608
51
9
0
104,199
0
W
Fenrir
3,530
588
34
6
0
125,900
0
L
Hercules
3,631
605
12
2
0
107,686
0
L
Tyr
2,886
481
5
1
0
53,041
0
L
Ra
4,107
685
65
11
0
123,694
1
W
Ymir
4,964
827
45
8
0
100,725
3
W
Artemis
3,359
560
33
6
0
103,942
0
L
Erlang Shen
3,585
598
30
5
0
154,995
0
W
Geb
3,624
604
13
2
0
114,095
2
W
Nu Wa
3,673
612
47
8
0
139,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role