Player Matchup

Arachne
Arachne
AflSan
Arachne
Level 28
God Stats
2W - 4L
1,507 SR
Queue Stats
4W - 14L
1,149 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Baliitag
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
LeBabapt
Ymir
Level 16
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 2
Achilles
Achilles
LeLuluberlu
Achilles
Level 49
God Stats
19W - 11L
1,452 SR
Queue Stats
20W - 20L
1,435 Elo+
Party 2
Freya
Freya
Maayn_
Freya
Level 66
God Stats
12W - 8L
1,554 SR
Queue Stats
30W - 26L
1,461 Elo+
Party 2
Team Averages
Level 36
1,502 SR
1,329 Elo+

VS

Team Averages
Level 104
1,507 SR
1,408 Elo+
Yu Huang
Yu Huang
EisenSkrt
Yu Huang
Level 157
God Stats
3W - 2L
1,557 SR
Queue Stats
805W - 614L
1,548 Elo+
Party 1
Geb
Geb
ThumbLock
Geb
Level 148
God Stats
3W - 3L
1,441 SR
Queue Stats
112W - 105L
1,474 Elo+
Party 1
Odin
Odin
brhad
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 100L
1,144 Elo+
Solo
Jing Wei
Jing Wei
gregerKING
Jing Wei
Level 31
God Stats
10W - 9L
1,633 SR
Queue Stats
137W - 127L
1,483 Elo+
Solo
Loki
Loki
tactical_silya
Loki
Level 58
God Stats
8W - 10L
1,406 SR
Queue Stats
153W - 146L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AflSan
Arachne
15
2 / 2 / 1
9,122
456
3,286
15,750
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Baliitag
Ah Muzen Cab
14
0 / 4 / 0
8,288
414
5,956
13,071
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
0 / 5 / 1
7,807
390
1,681
17,585
14,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
LeLuluberlu
Achilles
14
1 / 4 / 0
8,880
444
10,516
25,083
27,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Maayn_
Freya
12
0 / 9 / 1
7,718
386
7,223
21,047
7,640
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EisenSkrt
Yu Huang
20
12 / 0 / 9
12,381
619
38,344
10,890
9,564
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 0 / 14
11,765
588
10,010
18,143
23,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
brhad
Odin
18
4 / 2 / 4
11,710
586
10,584
18,385
24,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
gregerKING
Jing Wei
20
2 / 0 / 4
11,899
595
8,240
8,647
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

4
0 / 1 / 0
6,175
309
480
2,044
432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
24
24
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
AflSan
Arachne
2
2
1
1.25
L
Ah Muzen Cab
Baliitag
Ah Muzen Cab
0
4
0
0
W
Yu Huang
EisenSkrt
Yu Huang
12
0
9
16.5
L
Ymir
0
5
1
0.1
L
Achilles
LeLuluberlu
Achilles
1
4
0
0.25
L
Freya
Maayn_
Freya
0
9
1
0.06
W
6
0
14
13
W
Odin
brhad
Odin
4
2
4
3
W
Jing Wei
gregerKING
Jing Wei
2
0
4
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
67,658
92,536
Taken
58,109
61,022
Mitigated
62,303
12,787
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AflSan
Arachne
3,286
2,328
0
3,368
15,750
6,197
420
6,196
9,454
0
71,408
L
Ah Muzen Cab
Baliitag
Ah Muzen Cab
5,956
1,855
0
378
13,071
5,444
0
1,938
11,113
0
70,171
W
Yu Huang
EisenSkrt
Yu Huang
38,344
2,448
0
625
10,890
9,564
739
2,809
7,895
150,431
0
L
Ymir
1,681
50
0
1,863
17,585
14,309
0
11,166
6,177
15,135
0
L
Achilles
LeLuluberlu
Achilles
10,516
1,973
0
2,599
25,083
27,432
185
13,438
11,375
7,005
49,789
L
Freya
Maayn_
Freya
7,223
1,893
0
4,579
21,047
7,640
478
14,664
5,811
51,241
0
W
10,010
1,319
0
3,492
18,143
23,873
185
3,953
13,700
37,699
0
W
Odin
brhad
Odin
10,584
1,934
0
1,112
18,385
24,361
612
1,954
15,622
252
93,590
W
Jing Wei
gregerKING
Jing Wei
8,240
6,121
0
5,552
8,647
4,073
963
1,239
7,408
0
123,353
W
480
281
0
1,006
2,044
432
0
102
1,942
0
4,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
53,930
389
Minions Killed
634
0
Camps Cleared
0
1,766,031
Distance Traveled
1,705,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,122
456
100
5
0
321,894
0
L
Ah Muzen Cab
8,288
414
112
6
0
362,522
0
W
Yu Huang
12,381
619
224
11
0
411,188
1
L
Ymir
7,807
390
18
1
0
366,235
0
L
Achilles
8,880
444
94
5
0
345,310
0
L
Freya
7,718
386
65
3
0
370,070
0
W
Geb
11,765
588
34
2
0
452,514
0
W
Odin
11,710
586
153
8
0
357,101
0
W
Jing Wei
11,899
595
209
10
0
427,730
0
W
Loki
6,175
309
14
1
0
57,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role