Player Matchup

Ravana
Ravana
Bisskitt
Ravana
Level 107
God Stats
0W - 1L
1,658 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 1
Bacchus
Bacchus
Cegli36_
Bacchus
Level 80
God Stats
0W - 2L
1,387 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
Iucxsz
Ix Chel
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,427 Elo+
Party 1
Team Averages
Level 100
1,515 SR
1,466 Elo+

VS

Team Averages
Level 60
1,579 SR
1,463 Elo+
Yu Huang
Yu Huang
DboyJohnson
Yu Huang
Level 61
God Stats
101W - 91L
1,498 SR
Queue Stats
268W - 278L
1,409 Elo+
Solo
Pele
Pele
eclipse81
Pele
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 20L
1,548 Elo+
Solo
Neith
Neith
irgo003
Neith
Level 31
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 1L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bisskitt
Ravana
11
1 / 2 / 1
7,979
665
5,555
12,034
7,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Cegli36_
Bacchus
11
2 / 1 / 0
8,538
712
8,711
14,177
17,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Iucxsz
Ix Chel
10
0 / 5 / 1
7,911
659
4,937
10,512
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DboyJohnson
Yu Huang
14
6 / 0 / 2
9,967
831
18,357
8,020
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
11
0 / 2 / 2
8,169
681
5,679
9,343
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
irgo003
Neith
12
2 / 1 / 5
9,317
776
8,338
9,494
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bisskitt
Ravana
1
2
1
0.75
L
Bacchus
Cegli36_
Bacchus
2
1
0
2
W
Yu Huang
DboyJohnson
Yu Huang
6
0
2
7
L
Ix Chel
Iucxsz
Ix Chel
0
5
1
0.1
W
Pele
0
2
2
0.5
W
Neith
irgo003
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
32,374
36,723
Taken
26,857
29,962
Mitigated
13,895
7,951
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bisskitt
Ravana
5,555
992
0
3,380
12,034
7,615
0
5,682
6,202
0
28,365
L
Bacchus
Cegli36_
Bacchus
8,711
684
0
2,081
14,177
17,887
0
7,076
6,846
24,432
0
W
Yu Huang
DboyJohnson
Yu Huang
18,357
1,630
0
2,682
8,020
3,652
354
4,351
3,669
46,247
2,321
L
Ix Chel
Iucxsz
Ix Chel
4,937
742
927
1,563
10,512
4,460
0
5,857
4,389
28,253
0
W
Pele
5,679
468
0
1,466
9,343
6,633
129
4,988
4,355
0
29,333
W
Neith
irgo003
Neith
8,338
1,901
0
3,901
9,494
3,610
1,006
4,872
4,622
0
38,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
27,453
101
Minions Killed
145
0
Camps Cleared
0
645,468
Distance Traveled
670,625
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,979
665
38
3
0
228,948
0
L
Bacchus
8,538
712
15
1
0
238,934
0
W
Yu Huang
9,967
831
52
4
0
220,167
3
L
Ix Chel
7,911
659
48
4
0
177,586
0
W
Pele
8,169
681
33
3
0
252,101
0
W
Neith
9,317
776
60
5
0
198,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role