Player Matchup

Medusa
Medusa
Alphakingdre
Medusa
Level 156
God Stats
0W - 2L
1,549 SR
Queue Stats
18W - 29L
1,422 Elo+
Party 1
Scylla
Scylla
Pridefulnuts
Scylla
Level 128
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
Staintstorm
Cerberus
Level 120
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 135
1,593 SR
1,474 Elo+

VS

Team Averages
Level 110
1,573 SR
1,465 Elo+
Sobek
Sobek
 
Sobek
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
LazzyAvery
Achilles
Level 118
God Stats
3W - 5L
1,719 SR
Queue Stats
8W - 12L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 4 / 0
7,381
738
4,530
7,625
2,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
9
0 / 3 / 0
6,661
666
5,746
4,852
1,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Staintstorm
Cerberus
9
0 / 3 / 0
6,469
647
4,303
12,032
6,662
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 0 / 6
8,660
866
6,891
9,927
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
 
Raijin
11
2 / 1 / 7
8,249
825
9,310
8,446
2,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
LazzyAvery
Achilles
11
5 / 0 / 3
8,530
853
3,822
9,979
5,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
6
6
W
Raijin
 
Raijin
2
1
7
5.5
L
Medusa
1
4
0
0.25
W
Achilles
LazzyAvery
Achilles
5
0
3
6.5
L
Scylla
0
3
0
0
L
Cerberus
Staintstorm
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
20,023
24,509
Taken
28,352
11,594
Mitigated
15,409
4,520
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,891
859
0
4,247
9,927
6,676
400
4,261
5,666
23,581
0
W
Raijin
 
Raijin
9,310
1,027
72
3,302
8,446
2,913
958
4,357
4,089
49,058
0
L
Medusa
4,530
1,885
0
439
7,625
2,999
0
4,978
2,647
0
30,275
W
Achilles
LazzyAvery
Achilles
3,822
686
0
2,937
9,979
5,820
141
2,280
7,699
0
13,936
L
Scylla
5,746
394
319
467
4,852
1,933
0
3,363
1,489
20,694
0
L
Cerberus
Staintstorm
Cerberus
4,303
224
0
3,295
12,032
6,662
0
8,448
3,584
13,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,511
Gold Earned
25,439
108
Minions Killed
119
0
Camps Cleared
0
527,139
Distance Traveled
569,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,660
866
43
4
0
201,439
0
W
Raijin
8,249
825
52
5
0
159,934
0
L
Medusa
7,381
738
38
4
0
166,407
1
W
Achilles
8,530
853
24
2
0
207,800
0
L
Scylla
6,661
666
29
3
0
176,975
0
L
Cerberus
6,469
647
41
4
0
183,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role