Player Matchup

Ne Zha
Ne Zha
Blackjoker262
Ne Zha
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 187L
1,399 Elo+
Party 1
Cupid
Cupid
Egypt1anK1ng
Cupid
Level 120
God Stats
2W - 1L
1,791 SR
Queue Stats
210W - 184L
1,500 Elo+
Solo
Ra
Ra
I_am_this-L
Ra
Level 119
God Stats
7W - 5L
1,803 SR
Queue Stats
256W - 245L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
ThorneSystem
Amaterasu
Level 47
God Stats
3W - 3L
1,449 SR
Queue Stats
79W - 91L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Zitronella
Aphrodite
Level 39
God Stats
10W - 18L
1,329 SR
Queue Stats
10W - 21L
1,254 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,395 Elo+

VS

Team Averages
Level 97
1,516 SR
1,451 Elo+
Ne Zha
Ne Zha
Lihelm
Ne Zha
Level 47
God Stats
7W - 5L
1,486 SR
Queue Stats
109W - 101L
1,486 Elo+
Solo
Danzaburou
Danzaburou
TeaserGamer4K
Danzaburou
Level 68
God Stats
15W - 26L
1,393 SR
Queue Stats
179W - 196L
1,362 Elo+
Solo
Agni
Agni
Werner151515
Agni
Level 129
God Stats
7W - 4L
1,574 SR
Queue Stats
189W - 193L
1,475 Elo+
Party 2
Chaac
Chaac
flavourdave1986
Chaac
Level 157
God Stats
37W - 42L
1,532 SR
Queue Stats
452W - 448L
1,454 Elo+
Solo
Bacchus
Bacchus
timinary12357
Bacchus
Level 84
God Stats
17W - 12L
1,594 SR
Queue Stats
162W - 173L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,298
662
3,621
6,114
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 0 / 0
4,976
622
4,966
5,017
1,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 2
5,831
729
2,659
2,948
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ThorneSystem
Amaterasu
9
0 / 0 / 1
5,269
659
4,182
8,623
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Zitronella
Aphrodite
8
0 / 1 / 3
4,870
609
1,674
4,675
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lihelm
Ne Zha
6
0 / 2 / 0
3,926
491
2,043
5,544
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
TeaserGamer4K
Danzaburou
7
1 / 3 / 0
4,392
549
3,294
5,872
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,010
501
1,614
4,784
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,428
554
5,030
5,505
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
6
0 / 1 / 1
4,284
536
3,036
5,341
4,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
4
0
0
4
W
2
0
2
3
L
Ne Zha
Lihelm
Ne Zha
0
2
0
0
L
Danzaburou
TeaserGamer4K
Danzaburou
1
3
0
0.33
W
Amaterasu
ThorneSystem
Amaterasu
0
0
1
0.5
L
0
3
0
0
W
Aphrodite
Zitronella
Aphrodite
0
1
3
1.5
L
0
0
0
0
L
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
15,017
27,377
Taken
27,046
11,939
Mitigated
14,106
13,463
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,621
1,413
0
924
6,114
2,183
46
1,137
4,977
0
32,790
W
4,966
2,972
294
2,016
5,017
1,989
86
1,187
3,830
0
27,851
W
2,659
356
336
1,884
2,948
1,081
317
972
1,976
43,008
0
L
Ne Zha
Lihelm
Ne Zha
2,043
535
0
1,004
5,544
1,553
0
376
5,168
0
20,032
L
Danzaburou
TeaserGamer4K
Danzaburou
3,294
1,012
0
1,117
5,872
1,877
0
889
4,983
0
22,408
W
Amaterasu
ThorneSystem
Amaterasu
4,182
2,101
0
3,561
8,623
4,238
0
0
8,623
0
33,497
L
1,614
340
72
1,128
4,784
1,524
0
2,283
2,501
20,898
0
W
Aphrodite
Zitronella
Aphrodite
1,674
251
1,565
2,883
4,675
2,448
54
1,354
3,321
12,733
0
L
5,030
1,110
0
1,659
5,505
4,539
0
0
5,505
0
26,525
L
Bacchus
3,036
127
0
1,698
5,341
4,613
0
785
4,556
11,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
21,040
257
Minions Killed
144
0
Camps Cleared
0
825,442
Distance Traveled
769,690
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,298
662
51
6
0
203,418
0
W
Cupid
4,976
622
46
6
0
149,280
1
W
Ra
5,831
729
83
10
0
157,541
0
L
Ne Zha
3,926
491
30
4
0
165,038
0
L
Danzaburou
4,392
549
30
4
0
138,779
0
W
Amaterasu
5,269
659
59
7
0
161,978
0
L
Agni
4,010
501
34
4
0
140,629
0
W
Aphrodite
4,870
609
18
2
0
153,225
5
L
Chaac
4,428
554
38
5
0
172,439
0
L
Bacchus
4,284
536
12
2
0
152,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role