Player Matchup

Artemis
Artemis
IceKeyboards
Artemis
Level 120
God Stats
5W - 3L
1,637 SR
Queue Stats
79W - 69L
1,612 Elo+
Party 1
Janus
Janus
PoiPitz
Janus
Level 147
God Stats
8W - 3L
1,764 SR
Queue Stats
83W - 72L
1,616 Elo+
Party 1
Hercules
Hercules
R11ley
Hercules
Level 104
God Stats
16W - 10L
1,663 SR
Queue Stats
78W - 68L
1,617 Elo+
Party 1
Team Averages
Level 124
1,688 SR
1,615 Elo+

VS

Team Averages
Level 130
1,436 SR
1,481 Elo+
Cernunnos
Cernunnos
Krieg P Waldo
Cernunnos
Level 143
God Stats
3W - 7L
1,463 SR
Queue Stats
224W - 218L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
MortalScrubs
Baron Samedi
Level 122
God Stats
10W - 6L
1,651 SR
Queue Stats
91W - 80L
1,529 Elo+
Party 2
Horus
Horus
Zaelek
Horus
Level 125
God Stats
0W - 3L
1,196 SR
Queue Stats
181W - 195L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IceKeyboards
Artemis
15
12 / 0 / 8
12,884
920
17,461
10,264
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
PoiPitz
Janus
13
2 / 3 / 12
10,878
777
14,255
8,942
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
R11ley
Hercules
14
6 / 0 / 14
11,878
848
14,302
16,536
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Krieg P Waldo
Cernunnos
10
0 / 7 / 3
9,132
652
6,796
17,498
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MortalScrubs
Baron Samedi
12
3 / 7 / 0
9,683
692
12,947
18,402
9,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Zaelek
Horus
11
0 / 6 / 3
8,926
638
6,139
20,310
17,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
3
3
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
IceKeyboards
Artemis
12
0
8
16
L
Cernunnos
Krieg P Waldo
Cernunnos
0
7
3
0.21
L
Baron Samedi
MortalScrubs
Baron Samedi
3
7
0
0.43
W
Janus
PoiPitz
Janus
2
3
12
2.67
W
Hercules
R11ley
Hercules
6
0
14
13
L
Horus
Zaelek
Horus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
25,882
35,742
Taken
56,210
23,650
Mitigated
34,824
10,998
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
IceKeyboards
Artemis
17,461
9,289
0
1,352
10,264
4,592
1,954
3,383
6,881
0
61,946
L
Cernunnos
Krieg P Waldo
Cernunnos
6,796
3,060
111
2,222
17,498
7,223
0
4,673
12,481
0
34,696
L
Baron Samedi
MortalScrubs
Baron Samedi
12,947
507
2,495
2,963
18,402
9,841
0
5,193
12,845
42,174
0
W
Janus
PoiPitz
Janus
14,255
205
0
2,216
8,942
3,144
754
3,602
5,340
56,516
0
W
Hercules
R11ley
Hercules
14,302
3,598
0
7,430
16,536
15,914
298
6,312
10,224
0
22,966
L
Horus
Zaelek
Horus
6,139
3,352
2,142
4,505
20,310
17,760
0
4,934
14,443
0
17,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
27,741
160
Minions Killed
119
0
Camps Cleared
0
851,460
Distance Traveled
696,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,884
920
66
5
0
262,081
0
L
Cernunnos
9,132
652
54
4
0
215,769
0
L
Baron Samedi
9,683
692
51
4
0
222,114
0
W
Janus
10,878
777
69
5
0
270,410
0
W
Hercules
11,878
848
25
2
0
318,969
0
L
Horus
8,926
638
14
1
0
258,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role