Player Matchup

Pele
Pele
Ebock X
Pele
Level 57
God Stats
2W - 1L
1,739 SR
Queue Stats
159W - 170L
1,440 Elo+
Solo
Thoth
Thoth
NoBanPleaseTY
Thoth
Level 89
God Stats
3W - 5L
1,506 SR
Queue Stats
139W - 169L
1,435 Elo+
Solo
Zeus
Zeus
Rainbowslove
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 94L
1,569 Elo+
Party 1
Ymir
Ymir
SmiteMoJo
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,461 Elo+
Solo
Raijin
Raijin
Weanii
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,441 Elo+
Party 1
Team Averages
Level 84
1,549 SR
1,469 Elo+

VS

Team Averages
Level 131
1,477 SR
1,449 Elo+
Heimdallr
Heimdallr
MManslaughterxx
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 2
Ne Zha
Ne Zha
Mythas
Ne Zha
Level 154
God Stats
1W - 2L
1,294 SR
Queue Stats
79W - 67L
1,386 Elo+
Solo
Vamana
Vamana
TheBloodywings
Vamana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 253L
1,558 Elo+
Party 2
Discordia
Discordia
l33m0nsnz
Discordia
Level 127
God Stats
3W - 2L
1,484 SR
Queue Stats
105W - 115L
1,399 Elo+
Party 3
Ah Puch
Ah Puch
littl3R3DD
Ah Puch
Level 106
God Stats
5W - 2L
1,606 SR
Queue Stats
134W - 119L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ebock X
Pele
13
1 / 5 / 3
8,009
728
6,865
12,574
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 5
8,840
804
7,748
7,014
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 2
8,929
812
10,908
7,653
2,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
13
0 / 6 / 4
7,174
652
3,084
15,749
14,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Weanii
Raijin
13
1 / 7 / 5
7,524
684
5,975
11,630
8,541
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MManslaughterxx
Heimdallr
17
5 / 1 / 13
9,903
900
6,832
6,915
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Mythas
Ne Zha
15
8 / 4 / 9
9,161
833
11,131
9,848
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 19
9,421
856
10,206
11,421
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
l33m0nsnz
Discordia
15
6 / 1 / 11
9,060
824
10,327
6,537
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
littl3R3DD
Ah Puch
16
3 / 2 / 8
8,886
808
11,837
7,821
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
8
Kills
25
25
Deaths
10
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Pele
Ebock X
Pele
1
5
3
0.5
W
Heimdallr
MManslaughterxx
Heimdallr
5
1
13
11.5
W
Ne Zha
Mythas
Ne Zha
8
4
9
3.13
L
4
3
5
2.17
L
2
4
2
0.75
L
Ymir
0
6
4
0.33
W
3
2
19
6.25
L
Raijin
Weanii
Raijin
1
7
5
0.5
W
Discordia
l33m0nsnz
Discordia
6
1
11
11.5
W
Ah Puch
littl3R3DD
Ah Puch
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
50,333
54,620
Taken
42,542
35,457
Mitigated
24,215
6,352
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ebock X
Pele
6,865
1,131
1,085
2,541
12,574
6,209
0
5,853
6,588
0
16,792
W
Heimdallr
MManslaughterxx
Heimdallr
6,832
2,108
928
1,295
6,915
2,837
619
4,974
1,933
0
17,976
W
Ne Zha
Mythas
Ne Zha
11,131
1,374
1,855
1,194
9,848
4,582
0
5,254
4,590
0
23,413
L
7,748
300
58
1,056
7,014
2,952
0
1,981
4,846
19,287
0
L
10,908
365
136
385
7,653
2,763
0
3,211
4,347
22,899
0
L
Ymir
3,084
186
410
670
15,749
14,992
0
5,755
9,638
9,703
0
W
10,206
3,499
506
2,226
11,421
11,457
279
6,533
4,848
0
12,865
L
Raijin
Weanii
Raijin
5,975
657
0
11
11,630
8,541
0
5,364
6,060
11,809
0
W
Discordia
l33m0nsnz
Discordia
10,327
155
3,006
2,902
6,537
2,457
142
5,090
1,407
20,364
0
W
Ah Puch
littl3R3DD
Ah Puch
11,837
194
506
2,206
7,821
2,882
243
5,772
2,049
26,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
46,431
112
Minions Killed
128
0
Camps Cleared
0
904,627
Distance Traveled
1,063,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,009
728
27
2
0
219,607
0
W
Heimdallr
9,903
900
28
3
0
208,279
0
W
Ne Zha
9,161
833
8
1
0
190,660
0
L
Thoth
8,840
804
28
3
0
170,320
0
L
Zeus
8,929
812
33
3
0
163,596
0
L
Ymir
7,174
652
18
2
0
179,854
0
W
Vamana
9,421
856
14
1
0
225,028
0
L
Raijin
7,524
684
6
1
0
171,250
0
W
Discordia
9,060
824
28
3
0
228,426
0
W
Ah Puch
8,886
808
50
5
0
210,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role