Player Matchup

Raijin
Raijin
Ashishii
Raijin
Level 127
God Stats
8W - 6L
1,658 SR
Queue Stats
274W - 255L
1,549 Elo+
Solo
Apollo
Apollo
GoDefault
Apollo
Level 203
God Stats
7W - 8L
1,554 SR
Queue Stats
816W - 719L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
TankyTilter
Sun Wukong
Level 69
God Stats
3W - 0L
1,980 SR
Queue Stats
247W - 188L
1,615 Elo+
Solo
Charon
Charon
WarlockOfGreed
Charon
Level 69
God Stats
4W - 3L
1,818 SR
Queue Stats
37W - 29L
1,526 Elo+
Solo
Arachne
Arachne
speedykilly
Arachne
Level 128
God Stats
9W - 9L
1,518 SR
Queue Stats
156W - 152L
1,504 Elo+
Solo
Team Averages
Level 119
1,706 SR
1,550 Elo+

VS

Team Averages
Level 130
1,629 SR
1,644 Elo+
Mulan
Mulan
Babushhka
Mulan
Level 85
God Stats
46W - 36L
1,659 SR
Queue Stats
111W - 78L
1,657 Elo+
Solo
Lancelot
Lancelot
HimboGoose
Lancelot
Level 113
God Stats
1W - 3L
1,518 SR
Queue Stats
238W - 212L
1,639 Elo+
Solo
Anubis
Anubis
KetchupBread
Anubis
Level 117
God Stats
12W - 4L
1,797 SR
Queue Stats
82W - 62L
1,703 Elo+
Solo
Hachiman
Hachiman
THEDILLYWIGGLE
Hachiman
Level 148
God Stats
11W - 11L
1,495 SR
Queue Stats
529W - 461L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
TopsBℓooby
Baba Yaga
Level 186
God Stats
4W - 3L
1,674 SR
Queue Stats
111W - 99L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ashishii
Raijin
17
5 / 2 / 2
9,843
615
12,124
8,439
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
GoDefault
Apollo
15
7 / 2 / 2
9,898
619
14,534
13,026
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TankyTilter
Sun Wukong
17
5 / 1 / 1
10,744
672
13,676
18,855
17,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 13
9,535
596
6,769
12,981
12,307
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
speedykilly
Arachne
11
1 / 4 / 5
7,436
465
4,424
17,431
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Babushhka
Mulan
15
3 / 3 / 2
9,524
595
11,797
19,057
15,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
HimboGoose
Lancelot
10
1 / 6 / 5
7,017
439
7,476
15,299
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
15
4 / 2 / 3
9,080
568
13,607
10,965
6,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
14
2 / 4 / 2
8,320
520
9,958
12,176
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
TopsBℓooby
Baba Yaga
11
2 / 5 / 3
7,518
470
5,879
14,072
12,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
20
Kills
12
12
Deaths
20
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ashishii
Raijin
5
2
2
3
L
Mulan
Babushhka
Mulan
3
3
2
1.33
W
Apollo
GoDefault
Apollo
7
2
2
4
L
Lancelot
HimboGoose
Lancelot
1
6
5
0.58
L
Anubis
4
2
3
2.75
L
Hachiman
2
4
2
0.75
W
Sun Wukong
TankyTilter
Sun Wukong
5
1
1
5.5
L
Baba Yaga
TopsBℓooby
Baba Yaga
2
5
3
0.7
W
2
3
13
2.83
W
Arachne
speedykilly
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
48,717
70,732
Taken
71,569
44,828
Mitigated
44,278
21,774
Healing
23,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ashishii
Raijin
12,124
1,982
0
1,593
8,439
3,221
0
3,495
4,944
95,221
0
L
Mulan
Babushhka
Mulan
11,797
2,630
0
8,357
19,057
15,022
0
3,323
15,734
0
71,247
W
Apollo
GoDefault
Apollo
14,534
9,242
0
7,750
13,026
6,144
1,135
2,306
10,720
0
88,990
L
Lancelot
HimboGoose
Lancelot
7,476
1,943
0
3,063
15,299
6,461
0
4,781
10,518
0
49,062
L
Anubis
13,607
934
0
5,816
10,965
6,204
252
4,695
6,270
89,977
0
L
Hachiman
9,958
4,667
0
3,479
12,176
4,532
0
1,651
10,525
0
69,862
W
Sun Wukong
TankyTilter
Sun Wukong
13,676
3,958
0
7,115
18,855
17,604
0
2,197
16,658
0
97,933
L
Baba Yaga
TopsBℓooby
Baba Yaga
5,879
1,124
386
2,188
14,072
12,059
30
4,443
9,629
22,389
0
W
6,769
1,623
0
1,515
12,981
12,307
125
4,601
8,380
17,570
0
W
Arachne
speedykilly
Arachne
4,424
2,667
0
3,801
17,431
5,552
0
6,887
10,544
0
43,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
41,459
530
Minions Killed
493
0
Camps Cleared
0
1,666,471
Distance Traveled
1,636,160
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,843
615
154
10
0
313,133
4
L
Mulan
9,524
595
115
7
0
314,364
2
W
Apollo
9,898
619
141
9
0
335,349
6
L
Lancelot
7,017
439
62
4
0
377,027
0
L
Anubis
9,080
568
158
10
0
304,146
1
L
Hachiman
8,320
520
127
8
0
321,945
5
W
Sun Wukong
10,744
672
161
10
0
333,180
0
L
Baba Yaga
7,518
470
31
2
0
318,678
2
W
Charon
9,535
596
12
1
0
329,144
0
W
Arachne
7,436
465
62
4
0
355,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role