Player Matchup

Charon
Charon
IVIrMcQueary
Charon
Level 22
God Stats
3W - 5L
1,483 SR
Queue Stats
52W - 50L
1,422 Elo+
Party 2
Bakasura
Bakasura
NOTaSMURF132
Bakasura
Level 69
God Stats
0W - 2L
1,289 SR
Queue Stats
12W - 13L
1,433 Elo+
Party 2
King Arthur
King Arthur
Threejays38
King Arthur
Level 147
God Stats
10W - 13L
1,415 SR
Queue Stats
375W - 404L
1,483 Elo+
Party 1
Anhur
Anhur
Zararious
Anhur
Level 108
God Stats
0W - 4L
1,300 SR
Queue Stats
407W - 372L
1,498 Elo+
Solo
Poseidon
Poseidon
ed249e
Poseidon
Level 159
God Stats
0W - 1L
1,039 SR
Queue Stats
250W - 262L
1,473 Elo+
Party 1
Team Averages
Level 101
1,305 SR
1,462 Elo+

VS

Team Averages
Level 110
1,582 SR
1,502 Elo+
Cabrakan
Cabrakan
BIuxrrr
Cabrakan
Level 148
God Stats
10W - 14L
1,453 SR
Queue Stats
599W - 607L
1,548 Elo+
Solo
Thoth
Thoth
DarkSparklez1
Thoth
Level 114
God Stats
3W - 7L
1,376 SR
Queue Stats
574W - 511L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SheLuvAcery
Morgan Le Fay
Level 104
God Stats
6W - 0L
1,974 SR
Queue Stats
161W - 160L
1,499 Elo+
Party 3
Nemesis
Nemesis
SheluvChinny
Nemesis
Level 64
God Stats
3W - 1L
1,728 SR
Queue Stats
103W - 109L
1,469 Elo+
Party 3
Olorun
Olorun
Swaiziee
Olorun
Level 120
God Stats
2W - 5L
1,378 SR
Queue Stats
337W - 323L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 5 / 1
7,397
389
6,328
12,092
9,115
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
NOTaSMURF132
Bakasura
14
3 / 9 / 1
9,034
475
7,997
19,571
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Threejays38
King Arthur
13
1 / 8 / 1
8,391
442
10,311
20,388
19,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Zararious
Anhur
11
2 / 4 / 1
7,633
402
4,542
11,584
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
ed249e
Poseidon
14
0 / 4 / 2
8,967
472
9,424
11,560
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BIuxrrr
Cabrakan
15
3 / 1 / 13
10,684
562
6,060
19,264
23,922
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 1 / 4
11,385
599
8,553
6,861
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SheLuvAcery
Morgan Le Fay
17
3 / 3 / 6
10,994
579
12,765
14,731
11,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SheluvChinny
Nemesis
19
11 / 1 / 9
12,103
637
15,169
20,379
10,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Swaiziee
Olorun
16
4 / 1 / 7
10,658
561
11,575
10,196
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
7
Kills
30
30
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BIuxrrr
Cabrakan
3
1
13
9.5
W
9
1
4
11
L
Charon
1
5
1
0.3
L
Bakasura
NOTaSMURF132
Bakasura
3
9
1
0.39
W
Morgan Le Fay
SheLuvAcery
Morgan Le Fay
3
3
6
2
W
Nemesis
SheluvChinny
Nemesis
11
1
9
15.5
W
Olorun
Swaiziee
Olorun
4
1
7
7.5
L
King Arthur
Threejays38
King Arthur
1
8
1
0.19
L
Anhur
Zararious
Anhur
2
4
1
0.63
L
Poseidon
ed249e
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
54,122
75,195
Taken
71,431
45,628
Mitigated
54,350
8,429
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BIuxrrr
Cabrakan
6,060
874
2,893
3,106
19,264
23,922
170
4,992
14,272
35,709
0
W
8,553
470
0
852
6,861
2,911
1,593
3,603
3,218
77,568
0
L
Charon
6,328
1,370
0
100
12,092
9,115
0
7,480
4,612
35,999
255
L
Bakasura
NOTaSMURF132
Bakasura
7,997
6,146
0
1,838
19,571
8,035
0
7,425
12,146
0
54,575
W
Morgan Le Fay
SheLuvAcery
Morgan Le Fay
12,765
1,810
0
4,010
14,731
11,483
949
1,576
13,109
82,444
70
W
Nemesis
SheluvChinny
Nemesis
15,169
7,001
0
3,895
20,379
10,558
0
4,822
15,387
0
119,280
W
Olorun
Swaiziee
Olorun
11,575
6,882
720
2,994
10,196
5,476
3,327
1,471
8,475
94,710
0
L
King Arthur
Threejays38
King Arthur
10,311
590
0
1,500
20,388
19,954
0
12,156
8,232
0
58,881
L
Anhur
Zararious
Anhur
4,542
2,205
0
3,614
11,584
4,734
0
6,850
4,734
0
38,552
L
Poseidon
ed249e
Poseidon
9,424
491
0
1,377
11,560
3,790
0
4,972
6,588
79,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
55,824
405
Minions Killed
587
0
Camps Cleared
0
1,645,251
Distance Traveled
1,886,242
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,684
562
21
1
0
362,855
11
W
Thoth
11,385
599
153
8
0
401,861
2
L
Charon
7,397
389
40
2
0
340,321
0
L
Bakasura
9,034
475
97
5
0
380,001
0
W
Morgan Le Fay
10,994
579
127
7
0
316,630
0
W
Nemesis
12,103
637
146
8
0
438,196
0
W
Olorun
10,658
561
140
7
0
366,700
2
L
King Arthur
8,391
442
74
4
0
323,762
0
L
Anhur
7,633
402
65
3
0
238,516
2
L
Poseidon
8,967
472
129
7
0
362,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role