Player Matchup

Heimdallr
Heimdallr
Jabbaru
Heimdallr
Level 120
God Stats
2W - 2L
1,697 SR
Queue Stats
176W - 149L
1,536 Elo+
Party 1
Nemesis
Nemesis
KittyKat717
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,519 Elo+
Solo
Horus
Horus
SuavestNecro
Horus
Level 109
God Stats
0W - 3L
1,255 SR
Queue Stats
184W - 163L
1,549 Elo+
Party 1
Chiron
Chiron
TheInsomniakk
Chiron
Level 67
God Stats
3W - 2L
1,606 SR
Queue Stats
123W - 116L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
xxxdonkeyxxx
Nu Wa
Level 211
God Stats
8W - 9L
1,610 SR
Queue Stats
774W - 764L
1,547 Elo+
Solo
Team Averages
Level 119
1,534 SR
1,534 Elo+

VS

Team Averages
Level 118
1,493 SR
1,480 Elo+
Nike
Nike
 
Nike
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MuggleInTrouble
Sol
Level 157
God Stats
4W - 4L
1,762 SR
Queue Stats
243W - 229L
1,455 Elo+
Solo
He Bo
He Bo
TerrasDirtyFeet
He Bo
Level 147
God Stats
1W - 0L
1,205 SR
Queue Stats
17W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jabbaru
Heimdallr
11
2 / 2 / 1
5,991
1,198
5,409
5,135
1,923
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
KittyKat717
Nemesis
10
1 / 2 / 1
5,216
1,043
1,709
5,825
4,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 3
5,382
1,076
2,990
6,701
5,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 1 / 0
4,532
906
932
1,306
413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 2 / 3
5,961
1,192
7,280
3,991
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 1 / 6
6,796
1,359
3,715
6,447
6,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
 
Ne Zha
11
0 / 2 / 7
6,021
1,204
4,467
6,467
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
10
0 / 1 / 5
5,606
1,121
1,653
5,937
5,297
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 4
6,762
1,352
7,653
4,569
1,907
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 1 / 3
6,125
1,225
3,787
3,146
1,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
10
10
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
6
7
W
Ne Zha
 
Ne Zha
0
2
7
1.75
W
Sylvanus
 
Sylvanus
0
1
5
2.5
L
Heimdallr
Jabbaru
Heimdallr
2
2
1
1.25
L
Nemesis
KittyKat717
Nemesis
1
2
1
0.75
W
4
1
4
6
L
0
3
3
0.5
W
2
1
3
3.5
L
0
1
0
0
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
21,275
22,958
Taken
26,566
14,087
Mitigated
18,428
5,638
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,715
81
1,357
1,142
6,447
6,687
50
1,210
5,237
0
7,072
W
Ne Zha
 
Ne Zha
4,467
300
857
1,212
6,467
3,196
596
2,027
4,440
0
13,546
W
Sylvanus
 
Sylvanus
1,653
430
2,115
1,682
5,937
5,297
204
1,688
4,249
4,934
0
L
Heimdallr
Jabbaru
Heimdallr
5,409
2,253
326
937
5,135
1,923
0
2,626
2,509
0
11,156
L
Nemesis
KittyKat717
Nemesis
1,709
293
225
871
5,825
4,568
0
3,745
2,080
0
3,234
W
7,653
2,192
146
1,311
4,569
1,907
807
1,572
2,997
20,265
0
L
2,990
1,104
878
1,525
6,701
5,881
0
4,044
2,657
0
5,089
W
3,787
262
293
526
3,146
1,341
775
783
2,363
9,377
0
L
932
70
131
41
1,306
413
0
546
760
0
1,763
L
7,280
1,037
28
676
3,991
1,302
0
2,132
1,859
19,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
31,310
55
Minions Killed
76
0
Camps Cleared
0
463,475
Distance Traveled
611,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,796
1,359
2
0
0
137,173
0
W
Ne Zha
6,021
1,204
15
3
0
144,185
0
W
Sylvanus
5,606
1,121
6
1
0
106,639
0
L
Heimdallr
5,991
1,198
18
4
0
106,030
0
L
Nemesis
5,216
1,043
4
1
0
108,665
0
W
Sol
6,762
1,352
40
8
0
113,528
0
L
Horus
5,382
1,076
10
2
0
114,867
0
W
He Bo
6,125
1,225
13
3
0
109,920
0
L
Chiron
4,532
906
2
0
0
29,944
0
L
Nu Wa
5,961
1,192
21
4
0
103,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role