Player Matchup

Merlin
Merlin
BlissPetty
Merlin
Level 115
God Stats
124W - 112L
1,512 SR
Queue Stats
379W - 356L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Nachos013
Danzaburou
Level 37
God Stats
17W - 24L
1,407 SR
Queue Stats
19W - 31L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
SONICRILEYDAWG
Heimdallr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,454 Elo+
Party 1
Charon
Charon
Soldi3rX
Charon
Level 104
God Stats
9W - 3L
1,688 SR
Queue Stats
32W - 46L
1,410 Elo+
Party 1
Ganesha
Ganesha
Soldi3rZz
Ganesha
Level 64
God Stats
1W - 0L
1,307 SR
Queue Stats
5W - 2L
1,629 Elo+
Party 1
Team Averages
Level 93
1,483 SR
1,469 Elo+

VS

Team Averages
Level 84
1,478 SR
1,471 Elo+
Loki
Loki
Ihavespoken1208
Loki
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,522 Elo+
Solo
Nike
Nike
KaboaskiOmoaski
Nike
Level 60
God Stats
9W - 9L
1,537 SR
Queue Stats
276W - 278L
1,456 Elo+
Solo
Fafnir
Fafnir
RigorMRTS
Fafnir
Level 124
God Stats
9W - 13L
1,579 SR
Queue Stats
1,326W - 1,337L
1,399 Elo+
Solo
Zeus
Zeus
SrrFelix
Zeus
Level 86
God Stats
0W - 2L
1,245 SR
Queue Stats
52W - 40L
1,505 Elo+
Solo
Neith
Neith
oqalba
Neith
Level 99
God Stats
40W - 48L
1,528 SR
Queue Stats
994W - 1,017L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlissPetty
Merlin
13
3 / 1 / 8
8,110
1,159
6,728
5,040
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Nachos013
Danzaburou
13
5 / 1 / 10
8,697
1,242
8,053
6,630
3,146
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heimdallr
SONICRILEYDAWG
Heimdallr
14
7 / 3 / 8
8,807
1,258
11,644
7,404
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Soldi3rX
Charon
14
2 / 0 / 14
8,075
1,154
6,311
5,128
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Soldi3rZz
Ganesha
14
0 / 0 / 15
8,651
1,236
3,221
6,772
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

327

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,744
963
1,997
4,165
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 1
7,917
1,131
3,194
9,341
5,341
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
RigorMRTS
Fafnir
12
0 / 5 / 3
7,725
1,104
2,945
9,888
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
1 / 5 / 1
7,815
1,116
11,246
8,200
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
oqalba
Neith
12
2 / 1 / 0
7,759
1,108
9,290
9,700
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
17
Kills
5
5
Deaths
17
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
BlissPetty
Merlin
3
1
8
7
L
0
2
1
0.25
L
2
4
1
0.63
W
Danzaburou
Nachos013
Danzaburou
5
1
10
10
L
Fafnir
RigorMRTS
Fafnir
0
5
3
0.3
W
Heimdallr
SONICRILEYDAWG
Heimdallr
7
3
8
3.67
W
Charon
Soldi3rX
Charon
2
0
14
9
W
Ganesha
Soldi3rZz
Ganesha
0
0
15
7.5
L
Zeus
1
5
1
0.3
L
Neith
oqalba
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
28,672
30,974
Taken
41,294
18,103
Mitigated
26,843
4,067
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BlissPetty
Merlin
6,728
513
0
300
5,040
2,033
0
1,690
3,350
27,302
0
L
1,997
253
0
610
4,165
1,516
0
2,708
1,457
0
5,986
L
3,194
373
0
0
9,341
5,341
0
3,309
6,032
94
10,005
W
Danzaburou
Nachos013
Danzaburou
8,053
5,743
0
981
6,630
3,146
0
4,024
2,606
0
18,791
L
Fafnir
RigorMRTS
Fafnir
2,945
788
0
760
9,888
12,744
0
3,190
6,698
4,423
0
W
Heimdallr
SONICRILEYDAWG
Heimdallr
11,644
4,518
0
719
7,404
3,545
0
3,388
4,016
0
20,667
W
Charon
Soldi3rX
Charon
6,311
628
0
860
5,128
2,377
0
2,124
2,554
14,186
0
W
Ganesha
Soldi3rZz
Ganesha
3,221
296
0
1,207
6,772
7,002
0
2,881
3,591
11,420
0
L
Zeus
11,246
958
0
0
8,200
3,119
0
3,371
4,679
33,473
0
L
Neith
oqalba
Neith
9,290
2,955
0
1,149
9,700
4,123
0
3,682
6,018
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
37,960
145
Minions Killed
141
6
Camps Cleared
5
672,114
Distance Traveled
649,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,110
1,159
55
8
3
121,631
0
L
Loki
6,744
963
15
2
0
90,109
0
L
Nike
7,917
1,131
22
3
0
171,159
0
W
Danzaburou
8,697
1,242
34
5
1
129,117
0
L
Fafnir
7,725
1,104
6
1
0
104,430
0
W
Heimdallr
8,807
1,258
33
5
2
132,078
0
W
Charon
8,075
1,154
21
3
0
140,480
0
W
Ganesha
8,651
1,236
2
0
0
148,808
0
L
Zeus
7,815
1,116
54
8
3
115,820
0
L
Neith
7,759
1,108
44
6
2
168,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role