Player Matchup

Ishtar
Ishtar
BlitzGoose
Ishtar
Level 28
God Stats
5W - 1L
1,593 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Burn100256
Cu Chulainn
Level 64
God Stats
11W - 8L
1,541 SR
Queue Stats
14W - 11L
1,513 Elo+
Party 1
Merlin
Merlin
Shuddarun
Merlin
Level 65
God Stats
2W - 1L
1,562 SR
Queue Stats
12W - 10L
1,498 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,518 Elo+

VS

Team Averages
Level 118
1,503 SR
1,487 Elo+
Nike
Nike
RightxxTwix
Nike
Level 129
God Stats
1W - 3L
1,484 SR
Queue Stats
50W - 44L
1,501 Elo+
Party 2
Hachiman
Hachiman
Shizamza
Hachiman
Level 145
God Stats
0W - 2L
1,609 SR
Queue Stats
75W - 61L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
vandanator1
Cthulhu
Level 81
God Stats
23W - 27L
1,415 SR
Queue Stats
31W - 43L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BlitzGoose
Ishtar
14
7 / 2 / 6
10,924
840
17,843
11,103
5,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Burn100256
Cu Chulainn
13
4 / 1 / 9
10,351
796
13,379
15,255
19,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Shuddarun
Merlin
12
2 / 0 / 11
9,902
762
11,828
5,472
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,454
650
4,072
17,180
14,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Shizamza
Hachiman
13
3 / 4 / 0
10,580
814
9,485
14,037
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vandanator1
Cthulhu
11
0 / 3 / 2
8,629
664
5,292
16,324
17,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
3
3
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BlitzGoose
Ishtar
7
2
6
5
W
Cu Chulainn
Burn100256
Cu Chulainn
4
1
9
8.5
L
0
6
1
0.08
L
Hachiman
Shizamza
Hachiman
3
4
0
0.75
W
Merlin
Shuddarun
Merlin
2
0
11
7.5
L
Cthulhu
vandanator1
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
18,849
31,830
Taken
47,541
27,241
Mitigated
39,026
6,589
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BlitzGoose
Ishtar
17,843
11,227
0
3,061
11,103
5,401
2,167
1,589
9,514
0
45,957
W
Cu Chulainn
Burn100256
Cu Chulainn
13,379
2,055
434
1,722
15,255
19,515
358
2,458
12,797
2,526
37,013
L
4,072
275
0
195
17,180
14,965
0
5,163
12,017
0
26,318
L
Hachiman
Shizamza
Hachiman
9,485
4,544
0
826
14,037
6,157
0
4,042
9,995
0
47,107
W
Merlin
Shuddarun
Merlin
11,828
1,081
653
719
5,472
2,325
420
1,389
4,083
42,744
0
L
Cthulhu
vandanator1
Cthulhu
5,292
543
198
735
16,324
17,904
0
4,353
11,971
14,930
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
27,663
147
Minions Killed
117
0
Camps Cleared
0
727,508
Distance Traveled
695,467
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,924
840
60
5
0
242,633
0
W
Cu Chulainn
10,351
796
30
2
0
247,756
0
L
Nike
8,454
650
24
2
0
226,521
8
L
Hachiman
10,580
814
74
6
0
220,444
0
W
Merlin
9,902
762
57
4
0
237,119
0
L
Cthulhu
8,629
664
19
1
0
248,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role