Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
SoulSensei
Awilix
Level 129
God Stats
13W - 19L
1,396 SR
Queue Stats
452W - 671L
1,202 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,401 Elo+

VS

Team Averages
Level 129
1,535 SR
1,496 Elo+
Freya
Freya
DarkDeadDragon
Freya
Level 103
God Stats
4W - 1L
1,589 SR
Queue Stats
101W - 90L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kremant
Kumbhakarna
Level 129
God Stats
3W - 4L
1,516 SR
Queue Stats
93W - 58L
1,508 Elo+
Solo
Martichoras
Martichoras
loulou-BzH-29
Martichoras
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
182W - 181L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 3 / 2
7,467
747
9,690
6,209
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
8
1 / 3 / 1
6,722
672
4,102
6,574
4,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
SoulSensei
Awilix
10
1 / 3 / 2
7,096
710
2,430
7,981
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
8,758
876
7,866
8,112
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Kremant
Kumbhakarna
10
2 / 0 / 7
7,890
789
3,007
7,622
6,092
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Martichoras
loulou-BzH-29
Martichoras
11
1 / 1 / 8
7,960
796
6,115
6,051
2,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
9
9
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
2
0.67
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
6
2
3
3.75
W
Kumbhakarna
Kremant
Kumbhakarna
2
0
7
5.5
L
Awilix
SoulSensei
Awilix
1
3
2
0.67
W
Martichoras
loulou-BzH-29
Martichoras
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
16,988
20,764
Taken
21,785
10,163
Mitigated
11,437
1,037
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,690
963
190
148
6,209
2,337
0
3,337
2,872
33,403
0
L
Sun Wukong
 
Sun Wukong
4,102
468
0
699
6,574
4,876
0
3,661
2,913
0
16,437
W
7,866
3,512
0
2,032
8,112
2,936
1,259
3,554
4,366
26,577
0
W
Kumbhakarna
Kremant
Kumbhakarna
3,007
0
0
0
7,622
6,092
51
3,115
4,287
12,490
0
L
Awilix
SoulSensei
Awilix
2,430
1,257
0
0
7,981
2,950
0
4,258
3,723
0
10,294
W
Martichoras
loulou-BzH-29
Martichoras
6,115
2,589
0
2,638
6,051
2,409
1,635
2,699
3,140
0
37,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,285
Gold Earned
24,608
87
Minions Killed
111
0
Camps Cleared
0
476,770
Distance Traveled
501,264
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,467
747
48
5
0
167,881
0
L
Sun Wukong
6,722
672
20
2
0
172,654
0
W
Freya
8,758
876
47
5
0
160,333
0
W
Kumbhakarna
7,890
789
15
2
0
183,855
6
L
Awilix
7,096
710
19
2
0
136,235
0
W
Martichoras
7,960
796
49
5
0
157,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role