Player Matchup

Tsukuyomi
Tsukuyomi
BlueFlame8968
Tsukuyomi
Level 25
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Chaac
Chaac
P1SC3S42
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Thoth
Thoth
SMSQ_Ramen
Thoth
Level 109
God Stats
5W - 10L
1,293 SR
Queue Stats
284W - 288L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
Level 130
God Stats
1W - 5L
1,339 SR
Queue Stats
147W - 157L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
sG Esther
Kukulkan
Level 26
God Stats
2W - 2L
1,743 SR
Queue Stats
17W - 41L
1,436 Elo+
Party 1
Team Averages
Level 69
1,432 SR
1,397 Elo+

VS

Team Averages
Level 117
1,414 SR
1,376 Elo+
Gilgamesh
Gilgamesh
FMGBBZ JOE
Gilgamesh
Level 158
God Stats
22W - 30L
1,393 SR
Queue Stats
375W - 387L
1,499 Elo+
Party 2
Merlin
Merlin
Golden-ghost1999
Merlin
Level 129
God Stats
7W - 4L
1,630 SR
Queue Stats
207W - 188L
1,448 Elo+
Solo
Ymir
Ymir
I DCXC I
Ymir
Level 123
God Stats
2W - 3L
1,380 SR
Queue Stats
328W - 332L
1,423 Elo+
Party 2
Erlang Shen
Erlang Shen
NotAlva
Erlang Shen
Level 32
God Stats
3W - 3L
1,211 SR
Queue Stats
8W - 9L
1,095 Elo+
Solo
Ishtar
Ishtar
xTENSAZANG3TSUx
Ishtar
Level 141
God Stats
35W - 40L
1,457 SR
Queue Stats
416W - 422L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlueFlame8968
Tsukuyomi
11
2 / 9 / 0
6,794
377
4,834
16,890
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
P1SC3S42
Chaac
11
0 / 6 / 0
7,062
392
6,447
15,664
11,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
13
1 / 2 / 1
8,126
451
10,055
10,495
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
14
3 / 5 / 0
8,326
463
11,316
14,796
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
sG Esther
Kukulkan
11
0 / 6 / 2
7,050
392
7,552
9,711
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FMGBBZ JOE
Gilgamesh
18
15 / 0 / 4
12,567
698
12,564
17,931
16,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
6 / 3 / 9
10,060
559
13,668
11,000
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
14
0 / 1 / 8
9,262
515
5,484
16,066
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
NotAlva
Erlang Shen
17
4 / 0 / 7
10,969
609
11,271
15,099
14,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 1
9,909
551
5,481
12,523
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
6
Kills
28
28
Deaths
6
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlueFlame8968
Tsukuyomi
2
9
0
0.22
W
Gilgamesh
FMGBBZ JOE
Gilgamesh
15
0
4
17
W
6
3
9
3.5
W
Ymir
0
1
8
4
W
Erlang Shen
NotAlva
Erlang Shen
4
0
7
7.5
L
Chaac
P1SC3S42
Chaac
0
6
0
0
L
Thoth
1
2
1
0.75
L
Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
3
5
0
0.6
L
Kukulkan
sG Esther
Kukulkan
0
6
2
0.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
48,468
67,556
Taken
72,619
30,741
Mitigated
54,566
6,140
Healing
24,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlueFlame8968
Tsukuyomi
4,834
1,182
0
1,002
16,890
5,869
24
4,936
11,954
0
26,707
W
Gilgamesh
FMGBBZ JOE
Gilgamesh
12,564
4,265
0
5,642
17,931
16,431
0
2,298
15,512
104
126,357
W
13,668
48
0
483
11,000
3,673
0
6,104
4,424
74,619
0
W
Ymir
5,484
325
0
4,527
16,066
13,924
1,179
5,129
10,755
37,018
234
W
Erlang Shen
NotAlva
Erlang Shen
11,271
6,574
0
8,549
15,099
14,886
958
2,489
12,587
0
68,031
L
Chaac
P1SC3S42
Chaac
6,447
1,597
0
2,459
15,664
11,319
0
2,334
13,330
0
40,108
L
Thoth
10,055
78
0
969
10,495
4,127
0
5,185
5,310
65,040
0
L
Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
11,316
4,318
0
1,350
14,796
5,569
159
1,455
13,341
0
74,882
L
Kukulkan
sG Esther
Kukulkan
7,552
1,065
0
360
9,711
3,857
0
5,346
4,365
39,422
0
W
5,481
3,135
0
5,424
12,523
5,652
1,340
1,202
11,321
0
71,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
52,767
402
Minions Killed
569
0
Camps Cleared
0
1,744,121
Distance Traveled
1,752,816
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,794
377
22
1
0
378,293
0
W
Gilgamesh
12,567
698
153
9
0
398,994
4
W
Merlin
10,060
559
112
6
0
327,824
0
W
Ymir
9,262
515
51
3
0
356,298
4
W
Erlang Shen
10,969
609
107
6
0
359,762
0
L
Chaac
7,062
392
69
4
0
380,002
0
L
Thoth
8,126
451
130
7
0
335,271
5
L
Ah Muzen Cab
8,326
463
112
6
0
321,564
0
L
Kukulkan
7,050
392
69
4
0
328,991
0
W
Ishtar
9,909
551
146
8
0
309,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role