Player Matchup

Thor
Thor
RohanCK
Thor
Level 155
God Stats
48W - 11L
1,909 SR
Queue Stats
454W - 105L
2,023 Elo+
Party 1
Tiamat
Tiamat
shonenbakayaro
Tiamat
Level 86
God Stats
16W - 2L
1,994 SR
Queue Stats
68W - 55L
1,567 Elo+
Solo
Anhur
Anhur
wtfnikko420
Anhur
Level 86
God Stats
25W - 3L
1,710 SR
Queue Stats
405W - 89L
2,025 Elo+
Party 1
Team Averages
Level 109
1,871 SR
1,872 Elo+

VS

Team Averages
Level 108
1,572 SR
1,509 Elo+
Mercury
Mercury
DonegalDonger
Mercury
Level 61
God Stats
3W - 4L
1,559 SR
Queue Stats
12W - 15L
1,435 Elo+
Party 2
Chaac
Chaac
Sin or Pray
Chaac
Level 148
God Stats
22W - 17L
1,655 SR
Queue Stats
657W - 640L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TobyLMartin163
Morgan Le Fay
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
RohanCK
Thor
12
9 / 1 / 5
9,333
933
12,696
9,556
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 11
8,194
819
6,105
8,120
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 0 / 8
8,455
846
8,606
6,995
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 4 / 1
6,355
636
4,088
9,404
2,031
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

10
2 / 5 / 1
7,710
771
8,863
13,944
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TobyLMartin163
Morgan Le Fay
10
1 / 6 / 1
7,241
724
5,326
8,884
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
4
1
0.13
W
Thor
RohanCK
Thor
9
1
5
11.5
L
2
5
1
0.5
L
Morgan Le Fay
TobyLMartin163
Morgan Le Fay
1
6
1
0.25
W
2
2
11
3.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
18,277
24,671
Taken
32,232
11,717
Mitigated
15,909
6,769
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,088
1,620
0
0
9,404
2,031
0
1,356
7,956
0
9,420
W
Thor
RohanCK
Thor
12,696
3,268
0
1,375
9,556
4,268
0
2,425
6,836
0
41,291
L
8,863
702
0
4,389
13,944
11,456
0
3,145
10,497
1,829
24,078
L
Morgan Le Fay
TobyLMartin163
Morgan Le Fay
5,326
429
0
25
8,884
2,422
0
1,264
7,432
23,099
0
W
6,105
712
0
2,829
8,120
4,652
0
2,410
5,396
21,367
0
W
8,606
5,015
0
2,565
6,995
2,797
593
2,059
4,552
0
28,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
21,306
121
Minions Killed
67
0
Camps Cleared
0
545,066
Distance Traveled
538,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,355
636
12
1
0
198,553
0
W
Thor
9,333
933
46
5
0
174,902
0
L
Chaac
7,710
771
19
2
0
178,319
0
L
Morgan Le Fay
7,241
724
36
4
0
161,135
0
W
Tiamat
8,194
819
39
4
0
184,567
0
W
Anhur
8,455
846
36
4
0
185,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role