Player Matchup

Ares
Ares
Silver I
Bvstint0
Ares
Silver I
Level 150
God Stats
2W - 1L
1,614 SR
Queue Stats
40W - 33L
1,172 MMR
Party 1
Xbalanque
Xbalanque
Silver III
OR5-Znack
Xbalanque
Silver III
Level 49
God Stats
10W - 7L
1,524 SR
Queue Stats
29W - 30L
1,110 MMR
Party 1
Agni
Agni
Silver I
PimentonDuro
Agni
Silver I
Level 123
God Stats
14W - 8L
1,523 SR
Queue Stats
41W - 35L
1,080 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,554 SR
1,121 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,501 SR
1,103 MMR
Scylla
Scylla
Silver IV
Kasmv
Scylla
Silver IV
Level 63
God Stats
11W - 24L
1,549 SR
Queue Stats
108W - 134L
1,022 MMR
Solo
Chaac
Chaac
Silver III
Pepesilvia48076
Chaac
Silver III
Level 67
God Stats
29W - 37L
1,450 SR
Queue Stats
203W - 252L
1,100 MMR
Solo
Hachiman
Hachiman
Silver III
mopar410
Hachiman
Silver III
Level 109
God Stats
42W - 27L
1,503 SR
Queue Stats
153W - 219L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 4 / 9
13,528
796
10,490
21,969
28,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
OR5-Znack
Xbalanque
16
1 / 3 / 9
13,217
777
14,419
15,098
9,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 4 / 4
14,632
861
20,341
13,953
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAchillesCharonAh Muzen CabKuzenbo

VS

Bans
ArachneRaijinHeraNoxPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kasmv
Scylla
17
7 / 4 / 3
14,485
852
13,287
8,426
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 4 / 8
12,873
757
16,812
23,857
29,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
mopar410
Hachiman
13
2 / 7 / 5
11,984
705
10,126
19,356
6,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
11
11
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
4
4
9
2.13
L
Scylla
Kasmv
Scylla
7
4
3
2.13
W
Xbalanque
OR5-Znack
Xbalanque
1
3
9
1.83
L
2
4
8
1.5
W
10
4
4
3
L
Hachiman
mopar410
Hachiman
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
40,225
51,020
Taken
51,639
44,910
Mitigated
39,622
8,246
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,490
580
0
2,149
21,969
28,125
105
6,197
15,772
23,641
0
L
Scylla
Kasmv
Scylla
13,287
610
0
0
8,426
3,366
270
6,756
1,670
58,919
0
W
Xbalanque
OR5-Znack
Xbalanque
14,419
9,646
0
2,593
15,098
9,437
2,745
3,845
11,253
0
71,902
L
16,812
1,079
438
5,751
23,857
29,565
78
10,290
13,567
0
59,587
W
20,341
1,677
0
3,504
13,953
7,348
606
3,822
10,131
67,691
0
L
Hachiman
mopar410
Hachiman
10,126
7,372
323
2,533
19,356
6,691
1,260
14,230
5,126
0
33,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,377
Gold Earned
39,342
193
Minions Killed
180
0
Camps Cleared
0
916,981
Distance Traveled
897,877
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,528
796
14
1
0
316,640
7
L
Scylla
14,485
852
67
4
0
280,115
0
W
Xbalanque
13,217
777
93
5
0
291,896
0
L
Chaac
12,873
757
65
4
0
355,769
0
W
Agni
14,632
861
86
5
0
308,445
4
L
Hachiman
11,984
705
48
3
0
261,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role