Player Matchup

Da Ji
Da Ji
Chonkra
Da Ji
Level 26
God Stats
3W - 0L
1,800 SR
Queue Stats
13W - 3L
1,738 Elo+
Party 2
Sol
Sol
KaptainKranch
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,698 Elo+
Party 2
Bellona
Bellona
OmarCameUp
Bellona
Level 30
God Stats
12W - 13L
1,505 SR
Queue Stats
71W - 80L
1,586 Elo+
Party 2
Bacchus
Bacchus
nutschs
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Martichoras
Martichoras
paininthelanes
Martichoras
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,561 SR
1,604 Elo+

VS

Team Averages
Level 52
1,384 SR
1,380 Elo+
Arachne
Arachne
KingSlongJon
Arachne
Level 49
God Stats
0W - 6L
1,101 SR
Queue Stats
33W - 56L
1,211 Elo+
Party 1
Surtr
Surtr
UltraSedward
Surtr
Level 23
God Stats
2W - 9L
1,215 SR
Queue Stats
4W - 19L
1,090 Elo+
Party 1
Olorun
Olorun
V4MP FEEDZ
Olorun
Level 22
God Stats
17W - 18L
1,247 SR
Queue Stats
24W - 38L
1,203 Elo+
Party 1
King Arthur
King Arthur
XxAspenXx8812
King Arthur
Level 8
God Stats
3W - 2L
1,722 SR
Queue Stats
41W - 33L
1,780 Elo+
Party 3
Anhur
Anhur
aphantazia
Anhur
Level 159
God Stats
2W - 3L
1,637 SR
Queue Stats
115W - 109L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chonkra
Da Ji
11
5 / 0 / 5
6,501
591
7,196
5,359
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 1 / 4
6,951
632
7,838
6,587
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
OmarCameUp
Bellona
9
0 / 0 / 0
4,952
450
1,492
5,940
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
nutschs
Bacchus
10
4 / 0 / 1
6,402
582
3,503
7,622
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
paininthelanes
Martichoras
12
1 / 0 / 5
6,810
619
3,362
5,959
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingSlongJon
Arachne
10
1 / 3 / 0
5,846
531
1,863
11,193
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 3 / 0
4,506
410
2,419
7,235
5,225
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
V4MP FEEDZ
Olorun
9
0 / 5 / 1
5,138
467
3,792
8,078
2,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
XxAspenXx8812
King Arthur
10
0 / 1 / 0
6,243
568
4,919
8,552
7,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
8
0 / 1 / 0
5,237
476
2,521
3,365
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Chonkra
Da Ji
5
0
5
7.5
W
3
1
4
5
L
Arachne
KingSlongJon
Arachne
1
3
0
0.33
W
Bellona
OmarCameUp
Bellona
0
0
0
0
L
0
3
0
0
L
Olorun
V4MP FEEDZ
Olorun
0
5
1
0.1
L
King Arthur
XxAspenXx8812
King Arthur
0
1
0
0
L
Anhur
0
1
0
0
W
Bacchus
nutschs
Bacchus
4
0
1
4.5
W
Martichoras
paininthelanes
Martichoras
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
15,514
31,467
Taken
38,423
16,297
Mitigated
20,745
10,024
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Chonkra
Da Ji
7,196
2,142
0
869
5,359
2,350
0
179
5,180
0
34,848
W
7,838
4,066
0
3,885
6,587
2,179
1,080
2,868
3,719
47,088
6,678
L
Arachne
KingSlongJon
Arachne
1,863
1,375
0
4,218
11,193
4,108
0
4,254
6,745
0
36,444
W
Bellona
OmarCameUp
Bellona
1,492
158
0
2,349
5,940
4,215
0
0
5,940
0
19,781
L
2,419
753
0
909
7,235
5,225
0
1,069
6,154
154
12,997
L
Olorun
V4MP FEEDZ
Olorun
3,792
1,305
60
1,974
8,078
2,893
0
5,280
2,730
21,858
0
L
King Arthur
XxAspenXx8812
King Arthur
4,919
576
0
1,529
8,552
7,545
140
261
8,258
102
42,357
L
Anhur
2,521
1,846
0
538
3,365
974
0
0
3,365
0
31,198
W
Bacchus
nutschs
Bacchus
3,503
327
0
1,110
7,622
4,977
0
869
6,753
40,679
704
W
Martichoras
paininthelanes
Martichoras
3,362
1,333
0
1,811
5,959
2,576
0
459
5,500
0
49,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
26,970
343
Minions Killed
246
0
Camps Cleared
0
1,144,539
Distance Traveled
1,020,824
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,501
591
54
5
0
257,108
0
W
Sol
6,951
632
102
9
0
203,030
1
L
Arachne
5,846
531
72
7
0
236,163
0
W
Bellona
4,952
450
31
3
0
240,986
1
L
Surtr
4,506
410
19
2
0
210,179
0
L
Olorun
5,138
467
35
3
0
203,570
0
L
King Arthur
6,243
568
60
5
0
201,381
1
L
Anhur
5,237
476
60
5
0
169,531
1
W
Bacchus
6,402
582
61
6
0
244,788
1
W
Martichoras
6,810
619
95
9
0
198,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role