Player Matchup

Anubis
Anubis
Cacelis_
Anubis
Level 121
God Stats
4W - 2L
1,666 SR
Queue Stats
77W - 73L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
OscarBlue2000
Danzaburou
Level 66
God Stats
11W - 8L
1,608 SR
Queue Stats
26W - 23L
1,560 Elo+
Party 3
Bastet
Bastet
XxEderxX2t
Bastet
Level 106
God Stats
8W - 6L
1,574 SR
Queue Stats
40W - 35L
1,519 Elo+
Party 3
Bacchus
Bacchus
david34rus
Bacchus
Level 68
God Stats
14W - 4L
1,649 SR
Queue Stats
80W - 61L
1,661 Elo+
Solo
Hera
Hera
yoiseth98
Hera
Level 109
God Stats
6W - 6L
1,601 SR
Queue Stats
70W - 67L
1,500 Elo+
Party 3
Team Averages
Level 94
1,619 SR
1,548 Elo+

VS

Team Averages
Level 119
1,604 SR
1,409 Elo+
Ah Puch
Ah Puch
C6Rhymes4Crimes
Ah Puch
Level 115
God Stats
4W - 2L
1,509 SR
Queue Stats
191W - 182L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
PoshGlint347
Ao Kuang
Level 141
God Stats
6W - 3L
1,690 SR
Queue Stats
131W - 137L
1,455 Elo+
Party 2
Ymir
Ymir
TheBiscuit689
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,284 Elo+
Party 1
Ne Zha
Ne Zha
TheDemonz6204
Ne Zha
Level 153
God Stats
1W - 1L
1,820 SR
Queue Stats
109W - 117L
1,465 Elo+
Party 2
Anhur
Anhur
fugnucket
Anhur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cacelis_
Anubis
16
12 / 3 / 5
11,320
666
19,020
13,809
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
OscarBlue2000
Danzaburou
17
3 / 0 / 3
10,506
618
8,946
9,334
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
XxEderxX2t
Bastet
15
3 / 2 / 11
8,936
526
10,839
14,887
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
david34rus
Bacchus
14
6 / 0 / 10
9,835
579
8,413
13,565
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
16
5 / 2 / 6
9,570
563
7,782
9,039
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,914
524
12,214
13,538
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
PoshGlint347
Ao Kuang
10
2 / 7 / 0
7,131
419
6,582
18,494
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 6 / 2
7,137
420
3,992
17,959
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 8 / 2
7,103
418
5,754
14,397
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
fugnucket
Anhur
13
0 / 5 / 1
8,039
473
4,889
12,642
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
29
Kills
5
7
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Anubis
Cacelis_
Anubis
12
3
5
4.83
W
Danzaburou
OscarBlue2000
Danzaburou
3
0
3
4.5
L
Ao Kuang
PoshGlint347
Ao Kuang
2
7
0
0.29
L
0
6
2
0.17
L
1
8
2
0.25
W
Bastet
XxEderxX2t
Bastet
3
2
11
4.25
W
Bacchus
david34rus
Bacchus
6
0
10
11
L
Anhur
fugnucket
Anhur
0
5
1
0.1
W
Hera
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,000
Damage
33,431
60,634
Taken
77,030
42,819
Mitigated
36,597
21,502
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,214
482
0
4,535
13,538
4,434
0
6,671
6,716
66,589
0
W
Anubis
Cacelis_
Anubis
19,020
477
0
7,380
13,809
11,055
712
8,175
5,634
84,533
0
W
Danzaburou
OscarBlue2000
Danzaburou
8,946
6,198
0
4,143
9,334
3,806
1,728
1,019
8,315
0
96,035
L
Ao Kuang
PoshGlint347
Ao Kuang
6,582
1,560
0
4,773
18,494
6,606
0
9,750
7,996
37,148
79
L
3,992
711
0
1,717
17,959
16,520
0
9,410
8,345
19,745
0
L
5,754
1,492
0
2,256
14,397
4,925
0
4,613
9,576
0
41,033
W
Bastet
XxEderxX2t
Bastet
10,839
3,170
0
6,498
14,887
6,367
1,108
5,352
9,535
0
61,709
W
Bacchus
david34rus
Bacchus
8,413
627
0
2,981
13,565
17,592
738
4,488
9,077
26,902
757
L
Anhur
fugnucket
Anhur
4,889
1,852
0
2,604
12,642
4,112
0
2,649
9,939
0
64,613
W
Hera
7,782
1,408
0
500
9,039
3,999
1,769
3,738
5,301
82,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
38,324
530
Minions Killed
374
0
Camps Cleared
0
1,657,768
Distance Traveled
1,401,494
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,914
524
101
6
0
274,690
2
W
Anubis
11,320
666
129
8
0
278,972
2
W
Danzaburou
10,506
618
161
9
0
331,220
2
L
Ao Kuang
7,131
419
52
3
0
261,169
0
L
Ymir
7,137
420
21
1
0
311,259
2
L
Ne Zha
7,103
418
60
4
0
260,148
4
W
Bastet
8,936
526
75
4
0
397,753
0
W
Bacchus
9,835
579
25
1
0
323,655
0
L
Anhur
8,039
473
140
8
0
294,228
0
W
Hera
9,570
563
140
8
0
326,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role