Player Matchup

Athena
Athena
Diamond V
Canttouch4
Athena
Diamond V
Level 159
God Stats
117W - 96L
1,628 SR
Queue Stats
807W - 790L
1,972 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
CorbinLD
Baron Samedi
Diamond III
Level 158
God Stats
1W - 0L
1,678 SR
Queue Stats
69W - 46L
1,978 MMR
Party 1
Ra
Ra
Diamond IV
GooseSenpai
Ra
Diamond IV
Level 191
God Stats
16W - 16L
1,601 SR
Queue Stats
398W - 372L
1,956 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
TortUwUga
Erlang Shen
Platinum IV
Level 65
God Stats
3W - 1L
1,777 SR
Queue Stats
50W - 33L
1,839 MMR
Party 1
Anhur
Anhur
Diamond V
VéLkO
Anhur
Diamond V
Level 164
God Stats
5W - 9L
1,519 SR
Queue Stats
211W - 201L
1,952 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,640 SR
1,940 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,699 SR
2,024 MMR
Guan Yu
Guan Yu
Platinum II
Electroshadic
Guan Yu
Platinum II
Level 227
God Stats
1W - 1L
1,686 SR
Queue Stats
76W - 41L
2,291 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
JonahEpps8492
Kuzenbo
Platinum I
Level 137
God Stats
12W - 8L
1,681 SR
Queue Stats
494W - 481L
1,922 MMR
Solo
Ix Chel
Ix Chel
Platinum I
LukeKarlVanDross
Ix Chel
Platinum I
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
348W - 342L
1,907 MMR
Solo
Ravana
Ravana
Platinum I
OwOAchilles
Ravana
Platinum I
Level 67
God Stats
21W - 16L
1,826 SR
Queue Stats
103W - 68L
2,079 MMR
Party 2
Rama
Rama
Platinum I
cooomslayer
Rama
Platinum I
Level 157
God Stats
5W - 5L
1,804 SR
Queue Stats
576W - 565L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Canttouch4
Athena
14
0 / 1 / 13
9,111
569
5,988
13,415
12,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
CorbinLD
Baron Samedi
16
3 / 2 / 5
10,122
633
9,931
12,915
10,255
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 1
10,248
641
9,625
7,924
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
TortUwUga
Erlang Shen
16
8 / 0 / 6
10,391
649
14,318
14,169
8,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
VéLkO
Anhur
16
3 / 0 / 6
9,624
602
7,007
9,629
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PeleAo KuangAresChernobog

VS

Bans
RaijinBastetKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 6 / 1
7,864
492
6,270
16,175
11,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
10
0 / 4 / 2
7,556
472
7,960
14,494
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 0
8,509
532
6,460
11,049
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
15
3 / 3 / 1
8,770
548
7,921
9,722
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 5 / 1
8,334
521
4,580
10,914
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
5
5
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Canttouch4
Athena
0
1
13
6.5
W
Baron Samedi
CorbinLD
Baron Samedi
3
2
5
2.75
L
Guan Yu
1
6
1
0.25
W
7
2
1
3.75
L
Kuzenbo
0
4
2
0.25
L
1
3
0
0.33
L
Ravana
3
3
1
1.17
W
Erlang Shen
TortUwUga
Erlang Shen
8
0
6
11
W
Anhur
VéLkO
Anhur
3
0
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,869
Damage
33,191
58,052
Taken
62,354
38,976
Mitigated
41,167
22,002
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Canttouch4
Athena
5,988
1,799
489
2,566
13,415
12,519
30
3,968
9,447
28,033
0
W
Baron Samedi
CorbinLD
Baron Samedi
9,931
1,464
612
5,136
12,915
10,255
150
1,511
11,404
74,756
194
L
Guan Yu
6,270
751
170
2,125
16,175
11,806
0
9,816
5,670
0
45,166
W
9,625
402
2,317
3,189
7,924
3,540
0
3,343
4,581
101,020
0
L
Kuzenbo
7,960
3,170
0
2,268
14,494
16,082
0
5,363
8,837
23,199
0
L
6,460
819
716
2,912
11,049
4,577
0
4,081
6,896
78,125
0
L
Ravana
7,921
2,524
0
1,161
9,722
5,004
0
4,128
5,545
0
83,332
W
Erlang Shen
TortUwUga
Erlang Shen
14,318
7,687
0
2,609
14,169
8,257
0
3,178
10,991
0
87,698
W
Anhur
VéLkO
Anhur
7,007
4,433
0
5,084
9,629
4,405
1,780
2,808
6,821
0
88,475
L
4,580
3,363
0
2,555
10,914
3,698
1,001
858
10,056
0
68,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,496
Gold Earned
41,033
583
Minions Killed
483
0
Camps Cleared
0
1,799,285
Distance Traveled
1,665,045
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,111
569
29
2
0
397,926
3
W
Baron Samedi
10,122
633
139
9
0
312,249
3
L
Guan Yu
7,864
492
70
4
0
344,634
5
W
Ra
10,248
641
152
10
0
350,289
2
L
Kuzenbo
7,556
472
15
1
0
337,802
1
L
Ix Chel
8,509
532
150
9
0
324,091
0
L
Ravana
8,770
548
106
7
0
369,459
2
W
Erlang Shen
10,391
649
126
8
0
413,116
3
W
Anhur
9,624
602
137
9
0
325,705
5
L
Rama
8,334
521
142
9
0
289,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role