Player Matchup

Izanami
Izanami
EBKAIIDay
Izanami
Level 47
God Stats
4W - 4L
1,166 SR
Queue Stats
113W - 132L
1,376 Elo+
Party 1
Horus
Horus
Hagiolatry
Horus
Level 109
God Stats
20W - 11L
1,661 SR
Queue Stats
519W - 516L
1,507 Elo+
Party 3
Arachne
Arachne
TTVfmbKdiz
Arachne
Level 44
God Stats
13W - 6L
1,666 SR
Queue Stats
239W - 232L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
Wakanduhhh
Ah Puch
Level 74
God Stats
5W - 5L
1,430 SR
Queue Stats
455W - 469L
1,450 Elo+
Party 3
Chang'e
Chang'e
darwinjuarez52_
Chang'e
Level 86
God Stats
139W - 91L
1,572 SR
Queue Stats
309W - 289L
1,481 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,442 Elo+

VS

Team Averages
Level 93
1,521 SR
1,408 Elo+
Baron Samedi
Baron Samedi
CorvusExists
Baron Samedi
Level 82
God Stats
6W - 3L
1,500 SR
Queue Stats
55W - 47L
1,496 Elo+
Party 2
Artemis
Artemis
Hellborn78
Artemis
Level 127
God Stats
13W - 18L
1,600 SR
Queue Stats
30W - 39L
1,395 Elo+
Solo
Cabrakan
Cabrakan
Xx Ansatsu xX
Cabrakan
Level 132
God Stats
0W - 4L
1,197 SR
Queue Stats
151W - 154L
1,394 Elo+
Solo
Arachne
Arachne
plasticbabyleg
Arachne
Level 33
God Stats
0W - 2L
1,706 SR
Queue Stats
25W - 29L
1,297 Elo+
Solo
King Arthur
King Arthur
x CokE BosS x
King Arthur
Level 89
God Stats
39W - 32L
1,603 SR
Queue Stats
68W - 61L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBKAIIDay
Izanami
12
2 / 5 / 4
7,334
489
6,358
11,025
5,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
12
1 / 1 / 8
7,028
469
5,402
11,325
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Arachne
TTVfmbKdiz
Arachne
15
13 / 3 / 1
9,656
644
11,036
14,301
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Wakanduhhh
Ah Puch
13
1 / 2 / 5
7,732
515
12,069
8,932
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 1 / 0
8,101
540
3,885
8,222
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CorvusExists
Baron Samedi
13
1 / 3 / 3
8,335
556
6,907
10,459
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Hellborn78
Artemis
15
6 / 5 / 1
9,168
611
12,717
12,612
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Xx Ansatsu xX
Cabrakan
8
1 / 2 / 1
6,498
433
2,612
7,036
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 3
8,018
535
5,999
15,794
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
x CokE BosS x
King Arthur
14
2 / 1 / 2
8,841
589
5,607
14,010
9,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
12
12
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CorvusExists
Baron Samedi
1
3
3
0.83
W
Izanami
EBKAIIDay
Izanami
2
5
4
0.8
W
Horus
1
1
8
5
L
Artemis
Hellborn78
Artemis
6
5
1
1.3
W
Arachne
TTVfmbKdiz
Arachne
13
3
1
4.5
W
Ah Puch
Wakanduhhh
Ah Puch
1
2
5
1.75
L
Cabrakan
Xx Ansatsu xX
Cabrakan
1
2
1
0.75
W
0
1
0
0
L
2
6
3
0.58
L
King Arthur
x CokE BosS x
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,750
Damage
33,842
53,805
Taken
59,911
27,626
Mitigated
31,116
17,436
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CorvusExists
Baron Samedi
6,907
250
152
2,680
10,459
5,229
0
5,810
4,519
41,732
0
W
Izanami
EBKAIIDay
Izanami
6,358
4,025
0
2,129
11,025
5,730
0
730
10,295
0
42,711
W
Horus
5,402
1,996
1,120
3,439
11,325
9,253
0
2,791
8,133
0
26,118
L
Artemis
Hellborn78
Artemis
12,717
6,411
0
1,996
12,612
5,149
1,236
321
12,177
0
71,677
W
Arachne
TTVfmbKdiz
Arachne
11,036
8,125
0
2,890
14,301
6,264
736
1,243
12,849
0
73,496
W
Ah Puch
Wakanduhhh
Ah Puch
12,069
549
0
2,458
8,932
3,593
0
3,585
4,991
58,145
0
L
Cabrakan
Xx Ansatsu xX
Cabrakan
2,612
413
0
2,463
7,036
5,406
0
770
5,985
10,021
204
W
3,885
412
40
5,360
8,222
2,786
461
0
8,222
63,889
0
L
5,999
4,561
0
2,060
15,794
6,169
0
4,446
11,176
0
57,980
L
King Arthur
x CokE BosS x
King Arthur
5,607
1,022
0
5,900
14,010
9,163
0
4,922
9,004
0
70,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
40,860
417
Minions Killed
411
0
Camps Cleared
0
1,399,868
Distance Traveled
1,332,745
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,335
556
99
7
0
260,725
0
W
Izanami
7,334
489
57
4
0
251,867
0
W
Horus
7,028
469
36
2
0
306,353
0
L
Artemis
9,168
611
112
7
0
241,585
1
W
Arachne
9,656
644
92
6
0
276,056
0
W
Ah Puch
7,732
515
101
7
0
274,382
3
L
Cabrakan
6,498
433
10
1
0
185,617
3
W
Chang'e
8,101
540
131
9
0
291,210
0
L
Arachne
8,018
535
79
5
0
338,626
0
L
King Arthur
8,841
589
111
7
0
306,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role