Player Matchup

Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ConSolo
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,511 Elo+
Party 1
Hachiman
Hachiman
Dtb2510577806
Hachiman
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,550 Elo+
Party 1
Surtr
Surtr
Kizroth
Surtr
Level 49
God Stats
10W - 18L
1,623 SR
Queue Stats
52W - 64L
1,479 Elo+
Party 1
Serqet
Serqet
eatmedaddy
Serqet
Level 56
God Stats
2W - 4L
1,688 SR
Queue Stats
69W - 76L
1,505 Elo+
Party 1
Team Averages
Level 76
1,562 SR
1,509 Elo+

VS

Team Averages
Level 92
1,436 SR
1,495 Elo+
Shiva
Shiva
Awesomefake408
Shiva
Level 93
God Stats
5W - 2L
1,555 SR
Queue Stats
260W - 238L
1,539 Elo+
Solo
Freya
Freya
Gilga00
Freya
Level 64
God Stats
1W - 0L
1,288 SR
Queue Stats
98W - 83L
1,511 Elo+
Solo
Sylvanus
Sylvanus
IRRATIONALxGODx
Sylvanus
Level 121
God Stats
3W - 2L
1,604 SR
Queue Stats
93W - 76L
1,511 Elo+
Solo
Heimdallr
Heimdallr
PikNegative
Heimdallr
Level 43
God Stats
4W - 2L
1,467 SR
Queue Stats
47W - 67L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
UnholyWhispers
Ao Kuang
Level 139
God Stats
3W - 1L
1,264 SR
Queue Stats
78W - 71L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 4 / 0
6,661
606
7,067
7,327
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
ConSolo
Arachne
9
0 / 6 / 0
4,916
447
2,154
10,003
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
Dtb2510577806
Hachiman
8
0 / 2 / 1
4,878
443
4,012
5,839
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Kizroth
Surtr
8
1 / 1 / 0
5,442
495
2,905
9,172
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
eatmedaddy
Serqet
10
0 / 6 / 2
5,412
492
4,589
11,738
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
8,299
754
9,792
10,085
10,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
Gilga00
Freya
10
0 / 0 / 3
5,855
532
7,396
5,467
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
10
0 / 1 / 4
6,136
558
3,418
7,103
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
PikNegative
Heimdallr
12
1 / 2 / 3
6,833
621
1,908
7,325
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
9 / 1 / 1
7,600
691
6,104
9,899
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
18
19
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
0
0.75
W
8
0
1
8.5
L
Arachne
ConSolo
Arachne
0
6
0
0
L
Hachiman
Dtb2510577806
Hachiman
0
2
1
0.25
W
Freya
Gilga00
Freya
0
0
3
1.5
W
Sylvanus
0
1
4
2
L
Surtr
Kizroth
Surtr
1
1
0
1
W
Heimdallr
PikNegative
Heimdallr
1
2
3
1.25
W
Ao Kuang
9
1
1
9.5
L
Serqet
eatmedaddy
Serqet
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
28,618
44,079
Taken
39,879
18,672
Mitigated
24,625
7,951
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,067
830
0
770
7,327
2,411
0
1,984
5,343
56,135
0
W
9,792
2,614
0
2,030
10,085
10,305
122
0
9,677
0
57,428
L
Arachne
ConSolo
Arachne
2,154
1,658
0
1,729
10,003
3,374
0
377
9,626
0
20,480
L
Hachiman
Dtb2510577806
Hachiman
4,012
2,596
0
1,501
5,839
2,017
0
4,710
829
0
33,726
W
Freya
Gilga00
Freya
7,396
2,254
0
3,178
5,467
2,266
280
23
5,444
47,831
0
W
Sylvanus
3,418
755
516
2,940
7,103
5,306
162
89
6,858
17,107
0
L
Surtr
Kizroth
Surtr
2,905
1,171
0
1,676
9,172
6,381
0
6,357
2,421
383
15,679
W
Heimdallr
PikNegative
Heimdallr
1,908
658
0
2,978
7,325
2,915
748
4,502
2,823
0
45,806
W
Ao Kuang
6,104
1,282
0
2,685
9,899
3,833
0
2,593
7,120
49,722
0
L
Serqet
eatmedaddy
Serqet
4,589
2,234
0
2,275
11,738
4,489
0
2,796
8,942
0
40,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
34,723
294
Minions Killed
384
0
Camps Cleared
0
1,093,733
Distance Traveled
1,076,804
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,661
606
98
9
0
241,218
2
W
Shiva
8,299
754
96
9
0
199,377
1
L
Arachne
4,916
447
41
4
0
216,477
1
L
Hachiman
4,878
443
65
6
0
205,462
4
W
Freya
5,855
532
104
9
0
203,905
2
W
Sylvanus
6,136
558
18
2
0
200,016
6
L
Surtr
5,442
495
23
2
0
219,841
0
W
Heimdallr
6,833
621
84
8
0
216,395
0
W
Ao Kuang
7,600
691
82
7
0
257,111
0
L
Serqet
5,412
492
67
6
0
210,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role