Player Matchup

Merlin
Merlin
Gold I
Abracadabri
Merlin
Gold I
Level 129
God Stats
17W - 13L
1,600 SR
Queue Stats
236W - 230L
1,693 MMR
Solo
Thanatos
Thanatos
Gold I
Ferb0
Thanatos
Gold I
Level 117
God Stats
5W - 4L
1,680 SR
Queue Stats
239W - 235L
1,686 MMR
Solo
Anhur
Anhur
Platinum III
Leinad02
Anhur
Platinum III
Level 109
God Stats
26W - 13L
1,719 SR
Queue Stats
190W - 189L
1,809 MMR
Party 2
Achilles
Achilles
Gold III
SrKh19
Achilles
Gold III
Level 107
God Stats
2W - 7L
1,402 SR
Queue Stats
175W - 179L
1,568 MMR
Party 2
Charon
Charon
Platinum V
hebernz
Charon
Platinum V
Level 158
God Stats
7W - 1L
1,855 SR
Queue Stats
746W - 731L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,651 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,485 SR
1,688 MMR
Maui
Maui
Gold II
BlackWicked
Maui
Gold II
Level 107
God Stats
2W - 2L
1,466 SR
Queue Stats
137W - 131L
1,679 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
ByDefunct
Jing Wei
Platinum IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 169L
1,735 MMR
Party 1
Surtr
Surtr
Platinum II
Jyntrii
Surtr
Platinum II
Level 175
God Stats
0W - 1L
1,517 SR
Queue Stats
173W - 170L
1,689 MMR
Solo
Kukulkan
Kukulkan
Gold III
LOC Artio
Kukulkan
Gold III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,668 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
iHadest
Ao Kuang
Gold I
Level 166
God Stats
1W - 4L
1,440 SR
Queue Stats
442W - 458L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 0
3,747
749
534
2,765
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Ferb0
Thanatos
7
1 / 0 / 0
3,926
785
2,340
5,124
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Leinad02
Anhur
6
0 / 0 / 0
3,534
707
1,425
1,304
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SrKh19
Achilles
6
0 / 0 / 0
3,318
664
1,021
2,959
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
hebernz
Charon
6
0 / 0 / 1
3,890
778
1,355
3,327
2,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ArachneFreyaChernobogBastet

VS

Bans
AthenaSusanoPeleRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,523
505
0
0
0
Jing Wei
ByDefunct
Jing Wei
7
0 / 0 / 0
3,455
691
686
3,914
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Jyntrii
Surtr
6
0 / 1 / 0
3,653
731
1,961
4,639
2,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
LOC Artio
Kukulkan
7
0 / 0 / 0
3,834
767
2,251
2,237
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
iHadest
Ao Kuang
6
0 / 0 / 0
3,269
654
1,664
4,239
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
0
0
L
0
0
0
0
L
Jing Wei
ByDefunct
Jing Wei
0
0
0
0
W
Thanatos
Ferb0
Thanatos
1
0
0
1
L
Surtr
Jyntrii
Surtr
0
1
0
0
L
Kukulkan
LOC Artio
Kukulkan
0
0
0
0
W
Anhur
Leinad02
Anhur
0
0
0
0
W
Achilles
SrKh19
Achilles
0
0
0
0
W
Charon
hebernz
Charon
0
0
1
0.5
L
Ao Kuang
iHadest
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,675
Damage
6,562
15,479
Taken
15,029
6,928
Mitigated
5,053
7,458
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
534
179
0
500
2,765
939
0
1,712
1,053
23,489
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
ByDefunct
Jing Wei
686
580
0
1,145
3,914
837
0
0
3,914
0
17,492
W
Thanatos
Ferb0
Thanatos
2,340
705
0
3,905
5,124
1,688
0
2,022
3,102
0
21,500
L
Surtr
Jyntrii
Surtr
1,961
1,014
0
2,318
4,639
2,430
0
1,265
3,374
305
18,280
L
Kukulkan
LOC Artio
Kukulkan
2,251
106
0
388
2,237
707
0
322
1,915
28,139
0
W
Anhur
Leinad02
Anhur
1,425
1,004
0
450
1,304
382
442
0
1,304
0
18,656
W
Achilles
SrKh19
Achilles
1,021
98
65
772
2,959
1,291
0
0
2,959
0
16,279
W
Charon
hebernz
Charon
1,355
326
0
1,766
3,327
2,628
0
300
3,027
18,367
0
L
Ao Kuang
iHadest
Ao Kuang
1,664
340
0
882
4,239
1,079
0
302
3,937
15,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
16,734
183
Minions Killed
147
0
Camps Cleared
0
569,214
Distance Traveled
476,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,747
749
50
10
0
102,693
0
L
Maui
2,523
505
0
0
0
8,623
0
L
Jing Wei
3,455
691
33
7
0
119,074
0
W
Thanatos
3,926
785
37
7
0
129,815
0
L
Surtr
3,653
731
31
6
0
110,089
0
L
Kukulkan
3,834
767
52
10
0
109,752
2
W
Anhur
3,534
707
33
7
0
115,864
0
W
Achilles
3,318
664
28
6
0
120,414
0
W
Charon
3,890
778
35
7
0
100,428
0
L
Ao Kuang
3,269
654
31
6
0
128,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role