Player Matchup

Apollo
Apollo
GeMiNi_JaM
Apollo
Level 155
God Stats
2W - 2L
1,726 SR
Queue Stats
35W - 29L
1,351 Elo+
Solo
Vulcan
Vulcan
RiflemenElite
Vulcan
Level 126
God Stats
8W - 8L
1,488 SR
Queue Stats
143W - 142L
1,493 Elo+
Solo
Bastet
Bastet
StarDust90964
Bastet
Level 102
God Stats
5W - 4L
1,696 SR
Queue Stats
159W - 162L
1,432 Elo+
Solo
Chang'e
Chang'e
UnlikelyEskimo
Chang'e
Level 129
God Stats
8W - 7L
1,587 SR
Queue Stats
420W - 400L
1,448 Elo+
Solo
Khepri
Khepri
rythmic77
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,605 Elo+
Solo
Team Averages
Level 131
1,599 SR
1,466 Elo+

VS

Team Averages
Level 70
1,541 SR
1,458 Elo+
Izanami
Izanami
Feirst
Izanami
Level 88
God Stats
2W - 0L
1,718 SR
Queue Stats
104W - 109L
1,460 Elo+
Party 1
Arachne
Arachne
FramedCow
Arachne
Level 98
God Stats
5W - 2L
1,273 SR
Queue Stats
78W - 73L
1,475 Elo+
Party 1
Hel
Hel
Lasinmanos13
Hel
Level 108
God Stats
6W - 6L
1,560 SR
Queue Stats
75W - 80L
1,511 Elo+
Solo
Bellona
Bellona
RampartMain5181
Bellona
Level 27
God Stats
4W - 3L
1,525 SR
Queue Stats
176W - 171L
1,445 Elo+
Party 1
Ra
Ra
TBOwen
Ra
Level 29
God Stats
16W - 9L
1,631 SR
Queue Stats
59W - 68L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GeMiNi_JaM
Apollo
10
0 / 2 / 2
6,206
443
8,113
8,639
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 0
6,657
476
7,798
6,542
2,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
6,888
492
5,544
13,869
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 0
8,311
594
10,289
14,173
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
rythmic77
Khepri
8
0 / 2 / 1
6,031
431
2,843
6,779
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feirst
Izanami
11
1 / 1 / 1
6,855
490
5,925
10,662
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
FramedCow
Arachne
13
8 / 0 / 4
8,362
597
8,720
13,227
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 3
6,213
444
4,780
9,044
4,761
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 2 / 3
7,561
540
8,031
15,202
14,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
13
3 / 1 / 5
8,127
581
4,801
6,662
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
13
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Feirst
Izanami
1
1
1
1.5
W
Arachne
FramedCow
Arachne
8
0
4
10
L
Apollo
GeMiNi_JaM
Apollo
0
2
2
0.5
W
1
1
3
2.5
W
0
2
3
0.75
L
1
2
0
0.5
L
2
4
0
0.5
W
Ra
3
1
5
5.5
L
2
3
0
0.67
L
Khepri
rythmic77
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
32,257
50,002
Taken
54,797
20,694
Mitigated
30,739
20,791
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Feirst
Izanami
5,925
4,042
0
3,149
10,662
3,645
533
2,604
8,058
0
49,613
W
Arachne
FramedCow
Arachne
8,720
6,061
0
3,034
13,227
5,195
663
3,219
10,008
0
52,159
L
Apollo
GeMiNi_JaM
Apollo
8,113
4,966
0
3,575
8,639
3,418
0
2,736
5,841
0
42,960
W
4,780
149
2,447
4,272
9,044
4,761
567
2,056
6,988
29,707
0
W
8,031
2,408
0
2,763
15,202
14,619
0
9,456
5,746
0
55,553
L
7,798
2,867
0
2,616
6,542
2,535
732
2,607
3,645
51,459
0
L
5,544
2,264
0
4,680
13,869
5,176
0
2,265
11,418
0
58,147
W
Ra
4,801
712
1,325
3,561
6,662
2,519
993
3,595
3,067
54,877
0
L
10,289
779
40
8,482
14,173
4,670
112
0
12,954
73,559
0
L
Khepri
rythmic77
Khepri
2,843
287
0
1,398
6,779
4,895
0
1,477
5,302
16,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
37,118
364
Minions Killed
396
0
Camps Cleared
0
1,256,567
Distance Traveled
1,411,075
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,855
490
81
6
0
245,799
0
W
Arachne
8,362
597
68
5
0
342,189
0
L
Apollo
6,206
443
70
5
0
225,363
0
W
Hel
6,213
444
47
3
0
275,882
4
W
Bellona
7,561
540
95
7
0
259,201
0
L
Vulcan
6,657
476
76
5
0
257,362
0
L
Bastet
6,888
492
87
6
0
296,684
0
W
Ra
8,127
581
105
8
0
288,004
4
L
Chang'e
8,311
594
109
8
0
269,951
1
L
Khepri
6,031
431
22
2
0
207,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role